Player Matchup

Set
Set
DEEJHUDG22
Set
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
477W - 467L
1,555 Elo+
Solo
Eset
Eset
DreadHead25
Eset
Level 123
God Stats
4W - 7L
1,647 SR
Queue Stats
109W - 100L
1,508 Elo+
Party 1
Bacchus
Bacchus
SenchoMarine
Bacchus
Level 109
God Stats
4W - 2L
1,528 SR
Queue Stats
231W - 262L
1,503 Elo+
Solo
Terra
Terra
daRAGEtho_361
Terra
Level 156
God Stats
3W - 2L
1,290 SR
Queue Stats
297W - 320L
1,536 Elo+
Solo
Cupid
Cupid
dapeoplesjungle
Cupid
Level 128
God Stats
5W - 4L
1,661 SR
Queue Stats
141W - 130L
1,512 Elo+
Party 1
Team Averages
Level 135
1,525 SR
1,523 Elo+

VS

Team Averages
Level 103
1,524 SR
1,520 Elo+
Agni
Agni
Brisson x 98
Agni
Level 122
God Stats
4W - 5L
1,618 SR
Queue Stats
215W - 214L
1,539 Elo+
Party 2
Skadi
Skadi
GaGnOn X 22
Skadi
Level 110
God Stats
1W - 1L
1,713 SR
Queue Stats
161W - 146L
1,535 Elo+
Party 2
Thor
Thor
Hains x 88
Thor
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 62L
1,453 Elo+
Party 2
Ah Puch
Ah Puch
MattSmith
Ah Puch
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vulcan
Vulcan
Trauma2742
Vulcan
Level 108
God Stats
1W - 2L
1,286 SR
Queue Stats
331W - 312L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 14
9,926
764
8,265
16,311
12,576
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
12 / 4 / 9
11,221
863
15,199
10,828
6,004
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
SenchoMarine
Bacchus
17
5 / 4 / 15
11,341
872
7,586
20,168
28,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
5 / 4 / 15
11,076
852
12,241
24,277
24,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
6 / 2 / 14
11,153
858
12,024
8,841
4,227
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 9
8,971
690
10,043
8,774
3,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 9 / 9
9,238
711
13,870
14,594
5,481
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
8 / 4 / 5
10,312
793
8,186
9,963
4,169
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
MattSmith
Ah Puch
17
2 / 4 / 11
9,641
742
12,486
12,454
4,792
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Vulcan
Trauma2742
Vulcan
17
3 / 7 / 4
9,451
727
17,584
12,588
5,600
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
56
30
Kills
18
18
Deaths
30
67
Assists
38
Player
Kills
Deaths
Assists
KDA
L
2
6
9
1.08
W
2
4
14
2.25
W
12
4
9
4.13
L
3
9
9
0.83
L
8
4
5
2.63
L
Ah Puch
MattSmith
Ah Puch
2
4
11
1.88
W
Bacchus
SenchoMarine
Bacchus
5
4
15
3.13
L
Vulcan
Trauma2742
Vulcan
3
7
4
0.71
W
5
4
15
3.13
W
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,315
Damage
62,169
80,425
Taken
58,373
76,393
Mitigated
23,326
32,903
Healing
16,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,043
400
1,288
343
8,774
3,284
0
5,708
3,066
21,721
0
W
8,265
2,259
2,256
3,411
16,311
12,576
585
7,524
8,787
0
24,645
W
15,199
293
2,600
1,888
10,828
6,004
1,838
5,822
5,006
28,911
0
L
13,870
6,139
2,006
2,044
14,594
5,481
13
8,595
5,999
0
23,772
L
8,186
851
1,288
1,761
9,963
4,169
0
5,798
4,165
0
10,131
L
Ah Puch
MattSmith
Ah Puch
12,486
1,277
1,013
3,433
12,454
4,792
0
7,831
4,539
24,260
0
W
Bacchus
SenchoMarine
Bacchus
7,586
413
2,340
1,912
20,168
28,857
908
8,155
12,013
14,124
0
L
Vulcan
Trauma2742
Vulcan
17,584
8,857
1,759
1,918
12,588
5,600
0
7,094
5,494
37,376
0
W
12,241
501
5,443
7,478
24,277
24,729
391
13,282
10,995
27,301
0
W
12,024
4,604
2,517
3,058
8,841
4,227
1,884
5,330
3,511
0
35,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,717
Gold Earned
47,613
161
Minions Killed
107
0
Camps Cleared
0
1,201,821
Distance Traveled
1,020,720
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,971
690
25
2
0
189,429
3
W
Set
9,926
764
29
2
0
232,440
0
W
Eset
11,221
863
33
3
0
226,289
0
L
Skadi
9,238
711
18
1
0
194,496
0
L
Thor
10,312
793
0
0
0
216,401
0
L
Ah Puch
9,641
742
20
2
0
207,569
0
W
Bacchus
11,341
872
7
1
0
242,062
0
L
Vulcan
9,451
727
44
3
0
212,825
0
W
Terra
11,076
852
18
1
0
256,860
1
W
Cupid
11,153
858
74
6
0
244,170
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role