Player Matchup

Hera
Hera
Ascenderee
Hera
Level 147
God Stats
0W - 1L
1,466 SR
Queue Stats
7W - 6L
1,728 Elo+
Party 1
Olorun
Olorun
DormantSoftstick
Olorun
Level 6
God Stats
6W - 5L
1,809 SR
Queue Stats
11W - 9L
1,740 Elo+
Party 1
Vamana
Vamana
ROMMYTOGERS
Vamana
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,648 Elo+
Party 1
Team Averages
Level 83
1,592 SR
1,705 Elo+

VS

Team Averages
Level 58
1,588 SR
1,818 Elo+
Tsukuyomi
Tsukuyomi
Marathonninja
Tsukuyomi
Level 126
God Stats
19W - 14L
1,395 SR
Queue Stats
104W - 107L
1,450 Elo+
Solo
Kumbhakarna
Kumbhakarna
TheVietnamWar
Kumbhakarna
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 9L
2,016 Elo+
Party 2
Ah Puch
Ah Puch
zerploř
Ah Puch
Level 26
God Stats
23W - 4L
1,869 SR
Queue Stats
91W - 16L
1,987 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 3
10,944
608
12,135
17,668
6,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 11 / 4
9,719
540
3,254
15,666
6,222
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
14
2 / 4 / 4
10,006
556
5,082
19,761
19,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Marathonninja
Tsukuyomi
16
5 / 4 / 10
11,803
656
11,981
11,575
6,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
TheVietnamWar
Kumbhakarna
14
3 / 3 / 10
11,683
649
3,999
16,131
9,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ah Puch
zerploř
Ah Puch
19
11 / 0 / 7
13,533
752
31,311
8,704
4,024
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
7
Kills
19
19
Deaths
7
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
4
4
3
1.38
L
1
11
4
0.27
W
Tsukuyomi
Marathonninja
Tsukuyomi
5
4
10
2.5
L
Vamana
2
4
4
1
W
Kumbhakarna
TheVietnamWar
Kumbhakarna
3
3
10
2.67
W
Ah Puch
zerploř
Ah Puch
11
0
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,471
Damage
47,291
53,095
Taken
36,410
32,157
Mitigated
20,339
9,109
Healing
7,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,135
1,407
45
1,425
17,668
6,582
0
11,951
5,409
53,087
0
L
3,254
1,389
1,536
2,028
15,666
6,222
0
11,192
4,384
26,939
0
W
Tsukuyomi
Marathonninja
Tsukuyomi
11,981
3,124
0
1,802
11,575
6,332
292
4,759
6,389
0
47,307
L
Vamana
5,082
1,577
0
4,075
19,761
19,353
48
12,167
7,174
0
18,192
W
Kumbhakarna
TheVietnamWar
Kumbhakarna
3,999
135
0
910
16,131
9,983
54
6,332
9,191
21,192
0
W
Ah Puch
zerploř
Ah Puch
31,311
528
130
4,554
8,704
4,024
2,016
3,527
4,629
95,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,669
Gold Earned
37,019
188
Minions Killed
221
0
Camps Cleared
0
900,107
Distance Traveled
1,067,642
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,944
608
98
5
0
321,339
2
L
Olorun
9,719
540
63
4
0
242,810
0
W
Tsukuyomi
11,803
656
68
4
0
337,934
5
L
Vamana
10,006
556
27
2
0
335,958
2
W
Kumbhakarna
11,683
649
28
2
0
364,099
7
W
Ah Puch
13,533
752
125
7
0
365,609
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role