Player Matchup

Ah Puch
Ah Puch
Aaeta
Ah Puch
Level 28
God Stats
2W - 1L
1,492 SR
Queue Stats
57W - 88L
1,422 Elo+
Solo
Skadi
Skadi
BarterDolphin22
Skadi
Level 17
God Stats
39W - 23L
1,660 SR
Queue Stats
130W - 107L
1,590 Elo+
Solo
Ratatoskr
Ratatoskr
BrotherBread853
Ratatoskr
Level 18
God Stats
4W - 3L
1,533 SR
Queue Stats
13W - 9L
1,775 Elo+
Party 1
Cthulhu
Cthulhu
FishBread9635
Cthulhu
Level 25
God Stats
2W - 0L
1,442 SR
Queue Stats
11W - 9L
1,775 Elo+
Party 1
Ares
Ares
pancakes1220
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,656 Elo+
Solo
Team Averages
Level 18
1,525 SR
1,644 Elo+

VS

Team Averages
Level 10
1,502 SR
1,463 Elo+
Terra
Terra
CausitaHD
Terra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,221 Elo+
Solo
Bellona
Bellona
HaloKiller778
Bellona
Level 27
God Stats
2W - 5L
1,511 SR
Queue Stats
162W - 144L
1,508 Elo+
Solo
Chang'e
Chang'e
JustCallMeDev
Chang'e
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,716 Elo+
Solo
Bakasura
Bakasura
RedTHEBEAST13
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Artemis
Artemis
benismnan
Artemis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 18L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Aaeta
Ah Puch
15
4 / 5 / 8
9,744
513
16,214
15,873
5,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
11 / 5 / 3
11,191
589
13,904
12,567
4,951
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
BrotherBread853
Ratatoskr
16
14 / 6 / 3
10,514
553
13,162
14,759
5,403
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
13
0 / 1 / 12
8,098
426
6,069
11,492
11,812
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
1 / 17 / 0
6,443
339
2,631
19,500
15,447
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
CausitaHD
Terra
13
0 / 8 / 5
7,745
408
3,050
15,511
10,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Bellona
15
21 / 2 / 1
10,999
579
17,543
14,410
10,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
15
1 / 7 / 8
9,140
481
11,173
16,859
5,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
RedTHEBEAST13
Bakasura
12
2 / 8 / 4
7,642
402
7,674
13,193
5,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
benismnan
Artemis
15
4 / 7 / 3
9,555
503
9,893
13,038
4,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
49
30
Kills
28
34
Deaths
32
26
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Aaeta
Ah Puch
4
5
8
1.6
W
11
5
3
2.5
W
Ratatoskr
BrotherBread853
Ratatoskr
14
6
3
2.58
L
Terra
CausitaHD
Terra
0
8
5
0.31
W
Cthulhu
0
1
12
6
L
Bellona
21
2
1
10.75
L
Chang'e
1
7
8
0.71
L
Bakasura
RedTHEBEAST13
Bakasura
2
8
4
0.5
L
Artemis
benismnan
Artemis
4
7
3
0.79
W
1
17
0
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,980
Damage
49,333
74,191
Taken
73,011
43,152
Mitigated
36,967
9,662
Healing
14,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Aaeta
Ah Puch
16,214
1,357
150
7,044
15,873
5,539
937
3,534
11,049
55,834
0
W
13,904
6,499
0
0
12,567
4,951
806
2,421
9,794
0
74,460
W
Ratatoskr
BrotherBread853
Ratatoskr
13,162
4,419
0
2,315
14,759
5,403
0
2,520
12,068
0
54,835
L
Terra
CausitaHD
Terra
3,050
1,857
400
2,254
15,511
10,902
0
3,964
11,547
11,995
0
W
Cthulhu
6,069
1,031
0
0
11,492
11,812
27
4,365
6,866
26,767
0
L
Bellona
17,543
6,584
0
2,050
14,410
10,185
0
8,438
5,972
0
43,166
L
Chang'e
11,173
729
964
4,250
16,859
5,835
29
4,959
11,900
60,128
0
L
Bakasura
RedTHEBEAST13
Bakasura
7,674
5,272
0
1,588
13,193
5,085
645
5,634
7,559
0
27,626
L
Artemis
benismnan
Artemis
9,893
5,457
0
3,361
13,038
4,960
0
1,919
11,119
0
56,160
W
2,631
911
0
153
19,500
15,447
1,506
591
18,809
21,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,990
Gold Earned
45,081
356
Minions Killed
326
0
Camps Cleared
0
1,611,920
Distance Traveled
1,603,820
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,744
513
89
5
0
310,099
0
W
Skadi
11,191
589
121
6
0
291,900
3
W
Ratatoskr
10,514
553
89
5
0
367,023
0
L
Terra
7,745
408
24
1
0
338,920
0
W
Cthulhu
8,098
426
37
2
0
296,419
0
L
Bellona
10,999
579
67
4
0
384,037
1
L
Chang'e
9,140
481
100
5
0
338,813
3
L
Bakasura
7,642
402
52
3
0
278,500
0
L
Artemis
9,555
503
83
4
0
263,550
0
W
Ares
6,443
339
20
1
0
346,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role