Player Matchup

Chiron
Chiron
Silver II
Amenodiel
Chiron
Silver II
Level 126
God Stats
3W - 2L
1,522 SR
Queue Stats
123W - 131L
960 MMR
Party 2
Anubis
Anubis
Gold V
Keratt
Anubis
Gold V
Level 122
God Stats
35W - 32L
1,502 SR
Queue Stats
349W - 358L
1,073 MMR
Solo
Bellona
Bellona
Silver III
Kiriae
Bellona
Silver III
Level 148
God Stats
28W - 27L
1,538 SR
Queue Stats
134W - 158L
838 MMR
Solo
Arachne
Arachne
Silver I
PinkSmurfLady
Arachne
Silver I
Level 133
God Stats
3W - 8L
1,346 SR
Queue Stats
148W - 168L
1,081 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
Taireks
Kuzenbo
Silver II
Level 127
God Stats
2W - 2L
1,684 SR
Queue Stats
212W - 220L
1,007 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,518 SR
992 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,516 SR
1,063 MMR
Danzaburou
Danzaburou
Silver I
 
Danzaburou
Silver I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Silver II
 
Raijin
Silver II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Gold IV
PEPENLAKUILU
Sobek
Gold IV
Level 104
God Stats
59W - 59L
1,513 SR
Queue Stats
316W - 321L
1,299 MMR
Solo
Thanatos
Thanatos
Bronze III
TeamMate0
Thanatos
Bronze III
Level 58
God Stats
15W - 30L
1,313 SR
Queue Stats
70W - 134L
-442 MMR
Solo
Bakasura
Bakasura
Gold V
ХаккероК
Bakasura
Gold V
Level 159
God Stats
0W - 1L
1,753 SR
Queue Stats
15W - 16L
1,457 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Amenodiel
Chiron
13
2 / 2 / 3
8,355
491
6,208
9,671
3,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Keratt
Anubis
18
8 / 0 / 2
10,903
641
9,797
7,873
4,162
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Kiriae
Bellona
17
1 / 1 / 2
10,224
601
4,992
6,690
4,623
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
15
4 / 5 / 3
9,203
541
5,960
13,307
5,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
Taireks
Kuzenbo
11
2 / 2 / 4
7,324
431
6,217
12,393
11,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bans
GilgameshSetTsukuyomiApolloTiamat

VS

Bans
AthenaYmirHerculesSun WukongCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
3 / 6 / 3
8,508
500
10,523
13,792
4,139
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
 
Raijin
14
3 / 5 / 4
8,425
496
8,203
9,770
3,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 0 / 1
7,123
419
2,207
7,506
4,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
TeamMate0
Thanatos
6
1 / 2 / 0
5,769
339
1,637
3,573
1,514
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
3 / 4 / 1
8,070
475
7,239
15,658
4,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
17
Kills
10
10
Deaths
17
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
6
3
0.75
L
Raijin
 
Raijin
3
5
4
1
W
Chiron
Amenodiel
Chiron
2
2
3
1.75
W
Anubis
Keratt
Anubis
8
0
2
9
W
Bellona
Kiriae
Bellona
1
1
2
2
L
0
0
1
0.5
W
Arachne
4
5
3
1.1
W
Kuzenbo
Taireks
Kuzenbo
2
2
4
2
L
Thanatos
TeamMate0
Thanatos
1
2
0
0.5
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,174
Damage
29,809
49,934
Taken
50,299
29,826
Mitigated
17,849
17,445
Healing
14,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
10,523
4,648
0
3,586
13,792
4,139
23
4,824
8,758
0
58,383
L
Raijin
 
Raijin
8,203
598
0
1,175
9,770
3,284
0
3,680
5,970
49,265
0
W
Chiron
Amenodiel
Chiron
6,208
2,237
964
3,730
9,671
3,367
737
2,524
6,986
0
47,932
W
Anubis
Keratt
Anubis
9,797
265
0
5,767
7,873
4,162
104
1,653
5,652
85,942
0
W
Bellona
Kiriae
Bellona
4,992
1,589
0
1,890
6,690
4,623
1,150
1,126
5,502
0
55,611
L
2,207
217
0
5,030
7,506
4,248
0
1,542
5,844
26,078
0
W
Arachne
5,960
3,557
0
4,130
13,307
5,753
1,743
1,424
11,358
0
65,208
W
Kuzenbo
Taireks
Kuzenbo
6,217
2,330
0
964
12,393
11,921
14
2,925
8,422
17,871
0
L
Thanatos
TeamMate0
Thanatos
1,637
525
0
1,893
3,573
1,514
0
0
3,573
0
11,800
L
7,239
5,314
0
2,691
15,658
4,664
0
5,368
10,140
0
40,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,009
Gold Earned
37,895
539
Minions Killed
408
0
Camps Cleared
0
1,543,830
Distance Traveled
1,340,200
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,508
500
108
6
0
294,786
6
L
Raijin
8,425
496
122
7
0
292,058
3
W
Chiron
8,355
491
102
6
0
276,521
4
W
Anubis
10,903
641
163
10
0
307,871
4
W
Bellona
10,224
601
146
9
0
314,015
6
L
Sobek
7,123
419
47
3
0
330,618
5
W
Arachne
9,203
541
107
6
0
320,247
5
W
Kuzenbo
7,324
431
21
1
0
325,176
6
L
Thanatos
5,769
339
32
2
0
109,878
1
L
Bakasura
8,070
475
99
6
0
312,860
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role