Player Matchup

Ymir
Ymir
Cloudz7Z_
Ymir
Level 27
God Stats
20W - 19L
1,545 SR
Queue Stats
249W - 236L
1,410 Elo+
Party 1
Kali
Kali
RagingRussell69
Kali
Level 67
God Stats
46W - 27L
1,525 SR
Queue Stats
408W - 374L
1,451 Elo+
Party 3
Danzaburou
Danzaburou
Target Pills
Danzaburou
Level 44
God Stats
67W - 35L
1,652 SR
Queue Stats
212W - 178L
1,544 Elo+
Party 3
Odin
Odin
ezekiel-zeil
Odin
Level 109
God Stats
259W - 207L
1,592 SR
Queue Stats
337W - 300L
1,494 Elo+
Party 1
Discordia
Discordia
kevankIutches
Discordia
Level 83
God Stats
55W - 26L
1,612 SR
Queue Stats
595W - 510L
1,458 Elo+
Party 3
Team Averages
Level 66
1,585 SR
1,471 Elo+

VS

Team Averages
Level 45
1,609 SR
1,443 Elo+
Nemesis
Nemesis
ColdblueBinC
Nemesis
Level 48
God Stats
3W - 9L
1,308 SR
Queue Stats
30W - 29L
1,448 Elo+
Party 2
Guan Yu
Guan Yu
Dirkwise
Guan Yu
Level 60
God Stats
1W - 1L
1,738 SR
Queue Stats
32W - 31L
1,454 Elo+
Party 2
Odin
Odin
Lbounty23
Odin
Level 78
God Stats
15W - 9L
1,623 SR
Queue Stats
66W - 72L
1,441 Elo+
Solo
Neith
Neith
Slipperygoo1122
Neith
Level 5
God Stats
1W - 1L
1,778 SR
Queue Stats
2W - 3L
1,439 Elo+
Party 2
Kukulkan
Kukulkan
drastikNZ
Kukulkan
Level 35
God Stats
27W - 24L
1,599 SR
Queue Stats
206W - 231L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 1 / 1
8,486
499
2,303
8,751
7,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
2 / 1 / 4
9,112
536
4,196
13,747
5,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Target Pills
Danzaburou
15
1 / 2 / 2
8,867
522
11,139
8,833
3,256
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 0 / 3
9,750
574
8,632
8,140
5,987
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
kevankIutches
Discordia
18
6 / 0 / 0
11,024
648
6,773
3,931
1,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ColdblueBinC
Nemesis
11
2 / 2 / 1
7,511
442
4,810
8,875
3,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
Dirkwise
Guan Yu
12
2 / 1 / 2
8,498
500
5,308
11,876
7,491
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Odin
13
0 / 3 / 0
7,285
429
4,013
13,399
6,463
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 2 / 2
6,597
388
4,502
7,920
2,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
drastikNZ
Kukulkan
15
0 / 4 / 0
8,175
481
2,079
8,414
3,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
12
Kills
4
4
Deaths
12
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
1
1
1.5
L
Nemesis
ColdblueBinC
Nemesis
2
2
1
1.25
L
Guan Yu
Dirkwise
Guan Yu
2
1
2
3
L
Odin
0
3
0
0
W
2
1
4
4
L
0
2
2
0.5
W
Danzaburou
Target Pills
Danzaburou
1
2
2
1
L
Kukulkan
drastikNZ
Kukulkan
0
4
0
0
W
2
0
3
3.5
W
Discordia
kevankIutches
Discordia
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,043
Damage
20,712
43,402
Taken
50,484
23,613
Mitigated
23,125
13,596
Healing
14,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
2,303
470
597
2,618
8,751
7,288
481
0
8,751
22,120
0
L
Nemesis
ColdblueBinC
Nemesis
4,810
1,862
0
1,899
8,875
3,691
0
1,494
7,381
0
33,274
L
Guan Yu
Dirkwise
Guan Yu
5,308
896
922
2,269
11,876
7,491
0
2,021
9,855
0
37,709
L
Odin
4,013
845
0
4,612
13,399
6,463
0
2,926
10,473
0
36,666
W
4,196
1,635
0
3,438
13,747
5,734
0
153
13,594
0
59,200
L
4,502
1,384
0
3,156
7,920
2,134
0
456
7,464
0
29,095
W
Danzaburou
Target Pills
Danzaburou
11,139
3,546
0
2,948
8,833
3,256
2,717
0
8,833
0
77,687
L
Kukulkan
drastikNZ
Kukulkan
2,079
57
0
1,657
8,414
3,346
0
4,561
3,853
58,370
0
W
8,632
1,280
0
2,640
8,140
5,987
366
0
8,140
9,990
53,653
W
Discordia
kevankIutches
Discordia
6,773
0
0
1,355
3,931
1,348
0
1,926
2,005
83,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,239
Gold Earned
38,066
600
Minions Killed
386
0
Camps Cleared
0
1,652,079
Distance Traveled
1,580,846
11
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,486
499
32
2
0
320,581
1
L
Nemesis
7,511
442
60
4
0
312,936
2
L
Guan Yu
8,498
500
59
3
0
350,635
7
L
Odin
7,285
429
78
5
0
324,577
9
W
Kali
9,112
536
106
6
0
339,682
1
L
Neith
6,597
388
70
4
0
274,830
3
W
Danzaburou
8,867
522
149
9
0
289,508
0
L
Kukulkan
8,175
481
119
7
0
317,868
5
W
Odin
9,750
574
144
8
0
349,300
3
W
Discordia
11,024
648
169
10
0
353,008
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role