Player Matchup

Hou Yi
Hou Yi
BispoDaFrancesa
Hou Yi
Level 7
God Stats
5W - 1L
1,500 SR
Queue Stats
119W - 24L
1,828 Elo+
Party 1
Ganesha
Ganesha
GrobPlayer
Ganesha
Level 12
God Stats
3W - 0L
1,756 SR
Queue Stats
35W - 9L
1,734 Elo+
Party 1
Ah Puch
Ah Puch
Heraccles
Ah Puch
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,769 Elo+
Party 1
Bellona
Bellona
JonesBrother
Bellona
Level 21
God Stats
38W - 9L
1,745 SR
Queue Stats
126W - 25L
1,734 Elo+
Party 1
Gilgamesh
Gilgamesh
Saquiii
Gilgamesh
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 3L
1,858 Elo+
Party 1
Team Averages
Level 13
1,600 SR
1,785 Elo+

VS

Team Averages
Level 19
1,468 SR
1,490 Elo+
Tiamat
Tiamat
 
Tiamat
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ravana
Ravana
 
Ravana
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
Droptbas
Baba Yaga
Level 10
God Stats
4W - 5L
1,512 SR
Queue Stats
12W - 10L
1,453 Elo+
Party 2
Artemis
Artemis
Gregorutti
Artemis
Level 12
God Stats
0W - 1L
1,328 SR
Queue Stats
8W - 7L
1,544 Elo+
Party 2
Artio
Artio
Lendeer
Artio
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,454 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 2 / 1
11,450
603
13,653
11,701
5,049
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
GrobPlayer
Ganesha
16
2 / 1 / 11
9,259
487
6,096
11,207
8,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
Heraccles
Ah Puch
16
7 / 1 / 6
10,690
563
8,516
13,838
6,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bellona
JonesBrother
Bellona
17
5 / 1 / 3
10,451
550
4,068
11,644
9,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gilgamesh
Saquiii
Gilgamesh
18
9 / 1 / 4
11,530
607
10,218
13,740
4,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
0 / 7 / 0
9,385
494
5,767
11,592
12,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
 
Ravana
13
2 / 9 / 0
9,223
485
6,780
13,663
7,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
Droptbas
Baba Yaga
12
1 / 6 / 2
8,065
424
4,718
9,134
3,661
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Gregorutti
Artemis
14
1 / 8 / 1
8,786
462
5,967
13,250
4,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Artio
Lendeer
Artio
10
0 / 7 / 0
6,864
361
1,356
13,054
8,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
7
37
Kills
4
6
Deaths
37
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
7
0
0
L
Ravana
 
Ravana
2
9
0
0.22
W
14
2
1
7.25
L
Baba Yaga
Droptbas
Baba Yaga
1
6
2
0.33
L
Artemis
Gregorutti
Artemis
1
8
1
0.19
W
Ganesha
GrobPlayer
Ganesha
2
1
11
7.5
W
Ah Puch
Heraccles
Ah Puch
7
1
6
10
W
Bellona
JonesBrother
Bellona
5
1
3
6.5
L
Artio
Lendeer
Artio
0
7
0
0
W
Gilgamesh
Saquiii
Gilgamesh
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,551
Damage
24,588
62,130
Taken
60,693
34,872
Mitigated
36,844
24,526
Healing
7,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,767
1,009
0
1,604
11,592
12,531
132
1,104
10,151
50,855
0
L
Ravana
 
Ravana
6,780
2,610
0
2,864
13,663
7,790
0
4,603
8,976
0
47,926
W
13,653
6,451
0
4,530
11,701
5,049
1,463
1,723
9,978
0
65,325
L
Baba Yaga
Droptbas
Baba Yaga
4,718
529
0
1,282
9,134
3,661
455
4,593
4,541
27,662
0
L
Artemis
Gregorutti
Artemis
5,967
1,427
0
831
13,250
4,616
0
2,370
10,880
0
47,111
W
Ganesha
GrobPlayer
Ganesha
6,096
859
0
1,014
11,207
8,838
296
1,256
9,951
40,130
0
W
Ah Puch
Heraccles
Ah Puch
8,516
577
0
9,195
13,838
6,694
0
2,263
11,575
72,982
0
W
Bellona
JonesBrother
Bellona
4,068
1,173
0
3,803
11,644
9,520
272
5,568
5,612
0
46,887
L
Artio
Lendeer
Artio
1,356
201
0
1,346
13,054
8,246
0
1,942
11,112
17,623
0
W
Gilgamesh
Saquiii
Gilgamesh
10,218
4,263
0
5,984
13,740
4,771
0
4,333
9,266
0
113,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,380
Gold Earned
42,323
559
Minions Killed
390
0
Camps Cleared
0
1,769,859
Distance Traveled
1,628,011
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,385
494
127
7
0
316,475
0
L
Ravana
9,223
485
83
4
0
331,569
4
W
Hou Yi
11,450
603
154
8
0
313,536
0
L
Baba Yaga
8,065
424
59
3
0
344,413
1
L
Artemis
8,786
462
93
5
0
306,602
4
W
Ganesha
9,259
487
14
1
0
375,615
2
W
Ah Puch
10,690
563
124
7
0
360,716
4
W
Bellona
10,451
550
102
5
0
334,240
0
L
Artio
6,864
361
28
1
0
328,952
0
W
Gilgamesh
11,530
607
165
9
0
385,752
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role