Player Matchup

Izanami
Izanami
Koojo60
Izanami
Level 27
God Stats
5W - 4L
1,618 SR
Queue Stats
14W - 9L
1,627 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NM Ichigo
Morgan Le Fay
Level 125
God Stats
15W - 11L
1,609 SR
Queue Stats
176W - 137L
1,633 Elo+
Party 1
Gilgamesh
Gilgamesh
WhiteShadow2255
Gilgamesh
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,596 Elo+
Party 1
Merlin
Merlin
Who Fears Death
Merlin
Level 121
God Stats
7W - 13L
1,818 SR
Queue Stats
58W - 56L
1,621 Elo+
Party 1
Achilles
Achilles
mixedmammoth
Achilles
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 44L
1,628 Elo+
Party 1
Team Averages
Level 98
1,609 SR
1,621 Elo+

VS

Team Averages
Level 72
1,528 SR
1,522 Elo+
Janus
Janus
KAIROSMMA
Janus
Level 40
God Stats
2W - 6L
1,475 SR
Queue Stats
11W - 20L
1,396 Elo+
Solo
Nox
Nox
RiskyThrombeaux
Nox
Level 104
God Stats
10W - 7L
1,603 SR
Queue Stats
83W - 79L
1,535 Elo+
Party 2
Odin
Odin
Salty_Dolchay
Odin
Level 127
God Stats
2W - 3L
1,560 SR
Queue Stats
111W - 115L
1,517 Elo+
Party 2
Kuzenbo
Kuzenbo
TheGoldnBoi
Kuzenbo
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 3L
1,711 Elo+
Party 2
Heimdallr
Heimdallr
pipdiddly
Heimdallr
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 32L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Koojo60
Izanami
20
1 / 2 / 18
12,937
924
13,475
10,861
4,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
NM Ichigo
Morgan Le Fay
20
8 / 1 / 14
14,815
1,058
28,347
10,395
4,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
WhiteShadow2255
Gilgamesh
20
5 / 2 / 18
13,137
938
16,013
19,535
16,489
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
9 / 1 / 15
14,121
1,009
28,326
11,430
4,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
mixedmammoth
Achilles
19
9 / 2 / 11
13,631
974
15,783
13,746
7,507
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

193

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
KAIROSMMA
Janus
17
0 / 8 / 6
11,550
825
14,473
18,917
6,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
0 / 5 / 3
12,175
870
5,551
11,130
4,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
6 / 2 / 1
13,180
941
12,369
21,724
21,373
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kuzenbo
TheGoldnBoi
Kuzenbo
18
1 / 6 / 5
12,506
893
14,970
31,930
49,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
pipdiddly
Heimdallr
18
1 / 11 / 5
11,780
841
11,302
22,852
10,144
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
28
32
Kills
8
8
Deaths
32
76
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Janus
KAIROSMMA
Janus
0
8
6
0.38
W
Izanami
Koojo60
Izanami
1
2
18
5
W
Morgan Le Fay
NM Ichigo
Morgan Le Fay
8
1
14
15
L
0
5
3
0.3
L
6
2
1
3.25
L
Kuzenbo
TheGoldnBoi
Kuzenbo
1
6
5
0.58
W
Gilgamesh
WhiteShadow2255
Gilgamesh
5
2
18
7
W
9
1
15
16.5
W
Achilles
mixedmammoth
Achilles
9
2
11
7.25
L
Heimdallr
pipdiddly
Heimdallr
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,944
Damage
58,665
65,967
Taken
106,553
38,251
Mitigated
92,049
11,924
Healing
7,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
KAIROSMMA
Janus
14,473
561
112
1,055
18,917
6,566
0
8,654
9,981
30,221
0
W
Izanami
Koojo60
Izanami
13,475
11,812
0
1,896
10,861
4,695
0
5,522
5,199
0
45,489
W
Morgan Le Fay
NM Ichigo
Morgan Le Fay
28,347
2,009
0
3,568
10,395
4,580
0
5,615
4,678
73,499
0
L
5,551
530
0
0
11,130
4,499
0
4,618
6,418
49,598
0
L
12,369
2,042
0
3,660
21,724
21,373
0
12,522
8,932
0
24,710
L
Kuzenbo
TheGoldnBoi
Kuzenbo
14,970
3,828
0
943
31,930
49,467
0
16,685
14,805
29,118
0
W
Gilgamesh
WhiteShadow2255
Gilgamesh
16,013
3,531
1,295
716
19,535
16,489
0
9,020
10,119
0
28,362
W
28,326
1,492
0
2,877
11,430
4,980
0
6,757
4,567
42,497
0
W
Achilles
mixedmammoth
Achilles
15,783
4,871
0
1,572
13,746
7,507
0
7,098
6,410
0
31,573
L
Heimdallr
pipdiddly
Heimdallr
11,302
7,810
0
1,426
22,852
10,144
0
12,820
9,744
0
27,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,641
Gold Earned
61,191
320
Minions Killed
250
10
Camps Cleared
3
1,445,698
Distance Traveled
1,258,242
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,550
825
55
4
1
192,146
0
W
Izanami
12,937
924
100
7
1
251,801
0
W
Morgan Le Fay
14,815
1,058
114
8
7
296,523
2
L
Nox
12,175
870
111
8
0
259,904
0
L
Odin
13,180
941
27
2
1
303,348
0
L
Kuzenbo
12,506
893
23
2
1
274,727
1
W
Gilgamesh
13,137
938
29
2
1
333,622
0
W
Merlin
14,121
1,009
41
3
1
246,277
0
W
Achilles
13,631
974
36
3
0
317,475
2
L
Heimdallr
11,780
841
34
2
0
228,117
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role