Player Matchup

Da Ji
Da Ji
McFuzzyman
Da Ji
Level 87
God Stats
9W - 17L
1,648 SR
Queue Stats
288W - 298L
1,482 Elo+
Party 1
Sol
Sol
Nadeemz
Sol
Level 104
God Stats
16W - 15L
1,258 SR
Queue Stats
157W - 154L
1,517 Elo+
Party 1
Tsukuyomi
Tsukuyomi
oNautical
Tsukuyomi
Level 67
God Stats
1W - 8L
959 SR
Queue Stats
317W - 330L
1,487 Elo+
Party 1
Team Averages
Level 86
1,288 SR
1,495 Elo+

VS

Team Averages
Level 99
1,639 SR
1,711 Elo+
Vulcan
Vulcan
A Mercc
Vulcan
Level 144
God Stats
3W - 0L
1,916 SR
Queue Stats
54W - 50L
1,750 Elo+
Party 2
Awilix
Awilix
FAROUT
Awilix
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 61L
1,633 Elo+
Party 2
Ymir
Ymir
JCtheFighter
Ymir
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,749 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
16
3 / 5 / 7
11,773
620
9,683
15,846
7,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sol
18
9 / 5 / 4
14,066
740
17,346
19,786
6,966
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tsukuyomi
oNautical
Tsukuyomi
17
4 / 8 / 9
13,046
687
10,051
15,980
9,311
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
A Mercc
Vulcan
18
5 / 4 / 11
13,733
723
18,630
10,598
4,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
FAROUT
Awilix
19
11 / 5 / 5
14,498
763
12,563
15,458
6,512
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 7 / 12
11,584
610
4,564
18,753
15,738
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
45
16
Kills
17
18
Deaths
16
20
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Vulcan
A Mercc
Vulcan
5
4
11
2.63
W
Awilix
FAROUT
Awilix
11
5
5
2.7
W
1
7
12
1
L
Da Ji
3
5
7
1.3
L
Sol
9
5
4
2.2
L
Tsukuyomi
oNautical
Tsukuyomi
4
8
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,080
Damage
35,757
51,612
Taken
44,809
23,610
Mitigated
27,035
11,715
Healing
4,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
A Mercc
Vulcan
18,630
4,007
0
1,378
10,598
4,785
965
4,422
6,176
67,368
0
W
Awilix
FAROUT
Awilix
12,563
3,364
840
1,992
15,458
6,512
1,585
4,876
10,582
0
45,076
W
4,564
530
0
0
18,753
15,738
318
8,048
10,705
15,141
0
L
Da Ji
9,683
2,843
1,152
2,002
15,846
7,333
369
6,282
9,281
0
33,961
L
Sol
17,346
4,977
0
7,601
19,786
6,966
2,036
9,195
10,121
70,293
0
L
Tsukuyomi
oNautical
Tsukuyomi
10,051
1,852
0
960
15,980
9,311
549
6,709
9,016
0
53,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,885
Gold Earned
39,815
226
Minions Killed
184
0
Camps Cleared
0
923,530
Distance Traveled
1,024,420
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,733
723
121
6
0
364,175
3
W
Awilix
14,498
763
49
3
0
368,792
1
W
Ymir
11,584
610
14
1
0
291,453
0
L
Da Ji
11,773
620
51
3
0
328,654
1
L
Sol
14,066
740
86
5
0
292,349
0
L
Tsukuyomi
13,046
687
89
5
0
302,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role