Player Matchup

Kukulkan
Kukulkan
AlixThaKilla
Kukulkan
Level 6
God Stats
4W - 5L
1,329 SR
Queue Stats
33W - 41L
1,414 Elo+
Party 1
Sobek
Sobek
jbumbus
Sobek
Level 61
God Stats
2W - 0L
1,595 SR
Queue Stats
29W - 38L
1,459 Elo+
Party 1
Pele
Pele
papagorgio7
Pele
Level 49
God Stats
2W - 0L
1,479 SR
Queue Stats
60W - 46L
1,466 Elo+
Party 1
Team Averages
Level 39
1,468 SR
1,446 Elo+

VS

Team Averages
Level 11
1,639 SR
1,436 Elo+
Kukulkan
Kukulkan
Nia4442
Kukulkan
Level 4
God Stats
0W - 1L
1,694 SR
Queue Stats
83W - 122L
1,410 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TestedByFire
Ah Muzen Cab
Level 26
God Stats
31W - 22L
1,722 SR
Queue Stats
116W - 127L
1,398 Elo+
Solo
Bellona
Bellona
Tsm_Legendonuts
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AlixThaKilla
Kukulkan
15
2 / 5 / 6
11,269
593
8,155
10,138
3,261
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sobek
jbumbus
Sobek
19
7 / 2 / 11
15,136
797
17,303
28,056
34,040
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
13 / 2 / 5
14,373
756
23,898
15,841
8,240
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Nia4442
Kukulkan
17
9 / 10 / 0
13,482
710
25,904
18,315
7,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Muzen Cab
TestedByFire
Ah Muzen Cab
14
0 / 3 / 7
11,208
590
8,479
20,038
18,146
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 9 / 2
9,730
512
4,690
18,346
12,986
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
22
Kills
9
9
Deaths
22
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AlixThaKilla
Kukulkan
2
5
6
1
L
Kukulkan
Nia4442
Kukulkan
9
10
0
0.9
L
Ah Muzen Cab
TestedByFire
Ah Muzen Cab
0
3
7
1.17
L
0
9
2
0.11
W
Sobek
jbumbus
Sobek
7
2
11
6.25
W
13
2
5
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,356
Damage
39,073
54,035
Taken
56,699
45,541
Mitigated
38,707
14,598
Healing
10,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AlixThaKilla
Kukulkan
8,155
1,437
0
0
10,138
3,261
430
8,786
1,096
34,624
0
L
Kukulkan
Nia4442
Kukulkan
25,904
1,687
0
1,632
18,315
7,575
0
9,559
8,756
65,709
0
L
Ah Muzen Cab
TestedByFire
Ah Muzen Cab
8,479
3,273
0
8,417
20,038
18,146
368
9,804
10,234
0
33,163
L
4,690
1,881
0
752
18,346
12,986
280
6,095
12,251
0
16,779
W
Sobek
jbumbus
Sobek
17,303
1,533
1,516
11,681
28,056
34,040
631
9,577
18,081
41,586
0
W
23,898
7,604
0
1,401
15,841
8,240
1,808
6,642
8,954
0
74,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,778
Gold Earned
34,420
218
Minions Killed
167
0
Camps Cleared
0
1,087,158
Distance Traveled
824,402
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,269
593
85
4
0
309,134
0
L
Kukulkan
13,482
710
111
6
0
245,370
2
L
Ah Muzen Cab
11,208
590
39
2
0
266,923
3
L
Bellona
9,730
512
17
1
0
312,109
2
W
Sobek
15,136
797
43
2
0
382,526
0
W
Pele
14,373
756
90
5
0
395,498
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role