Player Matchup

Gilgamesh
Gilgamesh
Lil-Dboy22
Gilgamesh
Level 87
God Stats
7W - 5L
1,562 SR
Queue Stats
12W - 25L
1,298 Elo+
Party 3
Anubis
Anubis
MHAS-JAYZ
Anubis
Level 38
God Stats
2W - 7L
1,237 SR
Queue Stats
50W - 62L
1,380 Elo+
Party 3
Loki
Loki
Raìl
Loki
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
THEshortBUSking
Sylvanus
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 14L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
TurtleSubmarine
Jing Wei
Level 49
God Stats
4W - 2L
1,500 SR
Queue Stats
12W - 6L
1,500 Elo+
Party 2
Team Averages
Level 56
1,460 SR
1,435 Elo+

VS

Team Averages
Level 74
1,537 SR
1,412 Elo+
Tyr
Tyr
Aeerieos
Tyr
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 56L
1,349 Elo+
Solo
Tsukuyomi
Tsukuyomi
BoogalooBoogaloo
Tsukuyomi
Level 88
God Stats
7W - 3L
1,707 SR
Queue Stats
138W - 139L
1,418 Elo+
Party 1
Athena
Athena
DWN4Pound04
Athena
Level 80
God Stats
7W - 9L
1,485 SR
Queue Stats
133W - 138L
1,408 Elo+
Party 1
Izanami
Izanami
NaniStalkah808
Izanami
Level 105
God Stats
4W - 6L
1,423 SR
Queue Stats
135W - 139L
1,492 Elo+
Party 1
Anubis
Anubis
THEPERVKING69
Anubis
Level 48
God Stats
29W - 18L
1,570 SR
Queue Stats
145W - 181L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Lil-Dboy22
Gilgamesh
20
19 / 7 / 16
31,999
711
67,022
60,323
87,476
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
MHAS-JAYZ
Anubis
20
6 / 17 / 9
19,572
435
29,680
46,321
28,282
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
Raìl
Loki
20
20 / 8 / 12
26,392
586
43,093
48,076
31,502
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
20
1 / 11 / 21
18,910
420
19,777
46,018
73,366
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
20
7 / 12 / 9
20,128
447
32,227
43,041
21,924
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 8 / 17
19,669
437
16,504
40,471
58,461
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tsukuyomi
20
7 / 17 / 18
19,049
423
29,341
41,378
20,609
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
20
8 / 7 / 32
21,973
488
25,103
56,079
115,787
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
17 / 7 / 16
25,499
567
69,567
52,800
26,448
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
18 / 14 / 9
22,692
504
46,061
43,220
29,047
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
147
53
Kills
55
55
Deaths
53
67
Assists
92
Player
Kills
Deaths
Assists
KDA
L
5
8
17
1.69
L
Tsukuyomi
7
17
18
0.94
L
Athena
8
7
32
3.43
W
Gilgamesh
Lil-Dboy22
Gilgamesh
19
7
16
3.86
W
Anubis
MHAS-JAYZ
Anubis
6
17
9
0.62
L
17
7
16
3.57
W
Loki
Raìl
Loki
20
8
12
3.25
L
18
14
9
1.61
W
Sylvanus
1
11
21
1.05
W
Jing Wei
7
12
9
0.96

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

191,799
Damage
186,576
243,779
Taken
233,948
242,550
Mitigated
250,352
90,197
Healing
56,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,504
4,389
0
7,428
40,471
58,461
2,012
8,828
31,127
0
90,768
L
Tsukuyomi
29,341
6,606
0
2,782
41,378
20,609
0
8,679
32,555
0
118,097
L
Athena
25,103
4,533
0
582
56,079
115,787
74
13,201
42,406
58,929
0
W
Gilgamesh
Lil-Dboy22
Gilgamesh
67,022
18,974
0
14,525
60,323
87,476
3,949
17,642
42,021
0
213,856
W
Anubis
MHAS-JAYZ
Anubis
29,680
845
2,702
13,477
46,321
28,282
1,505
20,629
25,637
103,469
0
L
69,567
48,640
0
23,208
52,800
26,448
5,629
9,635
42,546
0
271,710
W
Loki
Raìl
Loki
43,093
11,184
0
16,922
48,076
31,502
5,006
9,387
38,599
0
215,852
L
46,061
736
534
21,828
43,220
29,047
2,088
9,114
33,970
178,730
0
W
Sylvanus
19,777
6,209
12,445
17,800
46,018
73,366
734
14,528
31,400
58,344
0
W
Jing Wei
32,227
27,274
0
12,326
43,041
21,924
3,914
14,933
28,108
0
142,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

117,001
Gold Earned
108,882
924
Minions Killed
896
0
Camps Cleared
0
3,513,554
Distance Traveled
3,768,136
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
19,669
437
128
3
0
903,688
0
L
Tsukuyomi
19,049
423
128
3
0
711,636
2
L
Athena
21,973
488
66
1
0
823,407
1
W
Gilgamesh
31,999
711
252
6
0
772,666
1
W
Anubis
19,572
435
158
4
0
559,886
0
L
Izanami
25,499
567
332
7
0
717,224
1
W
Loki
26,392
586
250
6
0
836,989
0
L
Anubis
22,692
504
242
5
0
612,181
0
W
Sylvanus
18,910
420
50
1
0
678,393
9
W
Jing Wei
20,128
447
214
5
0
665,620
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role