Player Matchup

Arachne
Arachne
BANDA_SY
Arachne
Level 47
God Stats
3W - 10L
1,332 SR
Queue Stats
178W - 272L
1,390 Elo+
Party 2
Chang'e
Chang'e
Crow_shhap
Chang'e
Level 54
God Stats
2W - 5L
1,253 SR
Queue Stats
195W - 283L
1,354 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Keran13
Cu Chulainn
Level 26
God Stats
23W - 21L
1,412 SR
Queue Stats
89W - 73L
1,485 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Sniper_killer859
Morgan Le Fay
Level 113
God Stats
14W - 10L
1,500 SR
Queue Stats
308W - 309L
1,502 Elo+
Party 4
Cupid
Cupid
pleased_expiry0
Cupid
Level 25
God Stats
12W - 29L
1,313 SR
Queue Stats
49W - 94L
1,325 Elo+
Party 2
Team Averages
Level 53
1,362 SR
1,411 Elo+

VS

Team Averages
Level 90
1,486 SR
1,417 Elo+
Gilgamesh
Gilgamesh
IMaxximusl
Gilgamesh
Level 154
God Stats
50W - 29L
1,527 SR
Queue Stats
973W - 783L
1,611 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Nut5939
Cu Chulainn
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 37L
1,326 Elo+
Party 1
Sol
Sol
Pyrim3489
Sol
Level 118
God Stats
5W - 2L
1,228 SR
Queue Stats
29W - 25L
1,253 Elo+
Party 1
Izanami
Izanami
l-_LuChInOdDaUs_
Izanami
Level 127
God Stats
17W - 15L
1,676 SR
Queue Stats
1,116W - 890L
1,613 Elo+
Party 3
Loki
Loki
sgtteddybear80
Loki
Level 29
God Stats
5W - 2L
1,500 SR
Queue Stats
9W - 10L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BANDA_SY
Arachne
12
4 / 5 / 2
8,155
544
4,691
11,715
3,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
Crow_shhap
Chang'e
9
0 / 7 / 1
5,823
388
3,006
11,611
2,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cu Chulainn
Keran13
Cu Chulainn
13
3 / 3 / 1
8,059
537
10,892
11,382
9,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
Sniper_killer859
Morgan Le Fay
13
2 / 4 / 1
8,074
538
6,778
9,009
3,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 7 / 1
5,949
397
2,295
10,801
2,255
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IMaxximusl
Gilgamesh
15
11 / 1 / 9
10,373
692
10,902
11,206
7,602
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cu Chulainn
Nut5939
Cu Chulainn
13
1 / 2 / 1
7,673
512
5,593
13,749
6,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 2 / 7
8,102
540
5,746
6,878
2,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
12 / 2 / 11
10,895
726
18,611
11,537
4,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 2 / 2
7,015
468
1,529
9,793
3,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
56
9
Kills
26
26
Deaths
9
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Arachne
BANDA_SY
Arachne
4
5
2
1
L
Chang'e
Crow_shhap
Chang'e
0
7
1
0.07
W
Gilgamesh
IMaxximusl
Gilgamesh
11
1
9
15.5
L
Cu Chulainn
Keran13
Cu Chulainn
3
3
1
1.17
W
Cu Chulainn
Nut5939
Cu Chulainn
1
2
1
0.75
W
1
2
7
2.25
L
Morgan Le Fay
Sniper_killer859
Morgan Le Fay
2
4
1
0.63
W
12
2
11
8.75
L
0
7
1
0.07
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,662
Damage
42,381
54,518
Taken
53,163
20,808
Mitigated
23,615
12,696
Healing
15,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BANDA_SY
Arachne
4,691
3,397
171
2,107
11,715
3,716
110
2,288
9,427
0
34,359
L
Chang'e
Crow_shhap
Chang'e
3,006
221
274
3,574
11,611
2,497
28
846
10,765
26,100
0
W
Gilgamesh
IMaxximusl
Gilgamesh
10,902
3,110
0
3,289
11,206
7,602
498
1,511
9,599
0
25,311
L
Cu Chulainn
Keran13
Cu Chulainn
10,892
2,925
0
2,903
11,382
9,143
194
883
10,499
4,502
45,302
W
Cu Chulainn
Nut5939
Cu Chulainn
5,593
2,442
0
3,860
13,749
6,221
798
485
13,264
0
39,781
W
5,746
886
0
2,277
6,878
2,236
1,207
3,200
3,342
43,072
0
L
Morgan Le Fay
Sniper_killer859
Morgan Le Fay
6,778
742
0
1,490
9,009
3,197
0
1,617
7,392
47,847
0
W
18,611
11,412
0
3,576
11,537
4,527
4,734
4,869
6,560
0
81,765
L
2,295
598
306
1,871
10,801
2,255
234
112
10,689
0
15,217
W
1,529
684
0
2,763
9,793
3,029
0
430
9,363
0
32,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,060
Gold Earned
44,058
340
Minions Killed
391
0
Camps Cleared
0
1,302,060
Distance Traveled
1,465,610
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,155
544
61
4
0
295,408
3
L
Chang'e
5,823
388
43
3
0
261,166
1
W
Gilgamesh
10,373
692
25
2
0
292,794
6
L
Cu Chulainn
8,059
537
100
7
0
252,819
1
W
Cu Chulainn
7,673
512
58
4
0
288,312
0
W
Sol
8,102
540
95
6
0
288,311
3
L
Morgan Le Fay
8,074
538
111
7
0
241,247
3
W
Izanami
10,895
726
148
10
0
259,260
4
L
Cupid
5,949
397
25
2
0
251,420
2
W
Loki
7,015
468
65
4
0
336,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role