Player Matchup

Merlin
Merlin
IAmSH0T_LF1
Merlin
Level 29
God Stats
1W - 2L
1,559 SR
Queue Stats
11W - 8L
1,486 Elo+
Party 2
Tyr
Tyr
KING_ISSPAY
Tyr
Level 3
God Stats
0W - 1L
1,305 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Zeus
Zeus
MILman420
Zeus
Level 4
God Stats
0W - 2L
1,305 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Bakasura
Bakasura
Meteoric_Black29
Bakasura
Level 29
God Stats
0W - 1L
1,410 SR
Queue Stats
23W - 22L
1,485 Elo+
Party 2
Sylvanus
Sylvanus
alamapofloup4
Sylvanus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,451 Elo+
Party 2
Team Averages
Level 16
1,416 SR
1,485 Elo+

VS

Team Averages
Level 15
1,512 SR
1,366 Elo+
Cerberus
Cerberus
HiranoMoge
Cerberus
Level 9
God Stats
4W - 1L
1,651 SR
Queue Stats
13W - 14L
1,382 Elo+
Party 1
Neith
Neith
Jey102
Neith
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 13L
1,351 Elo+
Party 1
Baron Samedi
Baron Samedi
denten527
Baron Samedi
Level 26
God Stats
69W - 52L
1,536 SR
Queue Stats
184W - 184L
1,355 Elo+
Solo
Merlin
Merlin
offblik
Merlin
Level 17
God Stats
17W - 26L
1,312 SR
Queue Stats
17W - 28L
1,274 Elo+
Solo
Xbalanque
Xbalanque
skēþț1c
Xbalanque
Level 17
God Stats
26W - 20L
1,561 SR
Queue Stats
151W - 152L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
3 / 6 / 7
12,776
983
24,460
23,537
11,240
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

16
0 / 11 / 4
10,409
801
3,977
26,966
19,860
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
18
2 / 12 / 9
12,053
927
8,253
20,339
6,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

18
8 / 5 / 4
13,335
1,026
13,942
19,459
7,660
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
alamapofloup4
Sylvanus
20
4 / 3 / 11
13,423
1,033
12,591
28,152
30,968
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HiranoMoge
Cerberus
19
4 / 4 / 16
12,775
983
12,925
20,236
21,010
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Jey102
Neith
19
4 / 3 / 15
12,527
964
17,782
13,817
4,677
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
denten527
Baron Samedi
20
2 / 2 / 18
13,079
1,006
19,749
11,679
6,341
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
offblik
Merlin
20
13 / 5 / 12
14,290
1,099
27,236
13,060
4,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
skēþț1c
Xbalanque
20
14 / 3 / 8
15,136
1,164
30,629
13,968
5,076
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
106
17
Kills
37
37
Deaths
17
35
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Cerberus
HiranoMoge
Cerberus
4
4
16
3
L
Merlin
3
6
7
1.08
W
Neith
Jey102
Neith
4
3
15
3.83
L
0
11
4
0.18
L
Zeus
2
12
9
0.54
L
8
5
4
2
L
Sylvanus
alamapofloup4
Sylvanus
4
3
11
3.17
W
Baron Samedi
denten527
Baron Samedi
2
2
18
5.5
W
Merlin
offblik
Merlin
13
5
12
3.8
W
Xbalanque
skēþț1c
Xbalanque
14
3
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,223
Damage
108,321
118,453
Taken
72,760
76,159
Mitigated
41,920
16,858
Healing
18,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
HiranoMoge
Cerberus
12,925
1,056
0
2,955
20,236
21,010
0
10,373
7,495
21,817
0
L
Merlin
24,460
2,321
0
267
23,537
11,240
0
11,166
12,371
57,416
0
W
Neith
Jey102
Neith
17,782
7,490
0
2,362
13,817
4,677
0
9,645
3,572
0
28,163
L
3,977
538
0
2,359
26,966
19,860
0
14,843
12,123
0
13,037
L
Zeus
8,253
1,300
0
0
20,339
6,431
0
9,486
10,853
18,617
0
L
13,942
9,633
89
2,787
19,459
7,660
0
10,605
8,854
0
24,216
L
Sylvanus
alamapofloup4
Sylvanus
12,591
4,252
5,376
5,980
28,152
30,968
0
13,810
14,342
22,764
0
W
Baron Samedi
denten527
Baron Samedi
19,749
2,073
4,004
5,742
11,679
6,341
0
6,565
4,070
58,804
0
W
Merlin
offblik
Merlin
27,236
1,455
0
345
13,060
4,816
0
9,651
2,909
48,889
0
W
Xbalanque
skēþț1c
Xbalanque
30,629
18,772
0
3,371
13,968
5,076
0
9,070
4,518
0
65,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,996
Gold Earned
67,807
166
Minions Killed
264
1
Camps Cleared
16
1,002,443
Distance Traveled
1,100,842
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,775
983
20
2
0
220,730
0
L
Merlin
12,776
983
71
5
1
210,440
0
W
Neith
12,527
964
29
2
0
235,630
0
L
Tyr
10,409
801
16
1
0
171,880
4
L
Zeus
12,053
927
20
2
0
144,641
2
L
Bakasura
13,335
1,026
36
3
0
259,695
0
L
Sylvanus
13,423
1,033
23
2
0
215,787
0
W
Baron Samedi
13,079
1,006
103
8
1
208,294
1
W
Merlin
14,290
1,099
47
4
1
220,788
0
W
Xbalanque
15,136
1,164
65
5
14
215,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role