Player Matchup

Yemoja
Yemoja
Dann877
Yemoja
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 67L
1,533 Elo+
Solo
Ratatoskr
Ratatoskr
Evelence
Ratatoskr
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 35L
1,667 Elo+
Solo
Chaac
Chaac
Theo_Felipe21
Chaac
Level 26
God Stats
2W - 0L
1,708 SR
Queue Stats
10W - 5L
1,657 Elo+
Solo
Scylla
Scylla
cobraknights77
Scylla
Level 7
God Stats
3W - 5L
1,548 SR
Queue Stats
6W - 5L
1,552 Elo+
Solo
Neith
Neith
neblig-Dosis
Neith
Level 16
God Stats
2W - 0L
1,732 SR
Queue Stats
27W - 17L
1,607 Elo+
Solo
Team Averages
Level 13
1,598 SR
1,603 Elo+

VS

Team Averages
Level 32
1,535 SR
1,535 Elo+
Nu Wa
Nu Wa
BBCSwallower
Nu Wa
Level 16
God Stats
4W - 8L
1,761 SR
Queue Stats
52W - 43L
1,664 Elo+
Party 2
Arachne
Arachne
Clxments
Arachne
Level 44
God Stats
71W - 82L
1,427 SR
Queue Stats
203W - 220L
1,570 Elo+
Party 2
Jing Wei
Jing Wei
Stinkyhole4498
Jing Wei
Level 14
God Stats
5W - 5L
1,576 SR
Queue Stats
164W - 196L
1,530 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
The_Dynasty01016
Morgan Le Fay
Level 81
God Stats
13W - 13L
1,413 SR
Queue Stats
301W - 292L
1,461 Elo+
Party 1
Cthulhu
Cthulhu
arion1332
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dann877
Yemoja
16
5 / 0 / 23
11,899
661
10,116
12,161
10,685
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ratatoskr
Evelence
Ratatoskr
19
19 / 0 / 8
12,914
717
14,482
12,365
5,433
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 3 / 3
10,688
594
4,481
13,201
10,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
6 / 4 / 12
10,456
581
6,797
11,190
3,281
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
20 / 0 / 8
13,205
734
23,208
13,810
5,420
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 10 / 2
8,095
450
11,871
12,581
3,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
Clxments
Arachne
11
3 / 11 / 2
7,444
414
6,613
15,417
5,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
10
0 / 14 / 0
6,608
367
3,066
17,339
3,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
The_Dynasty01016
Morgan Le Fay
12
1 / 8 / 2
7,417
412
8,194
11,562
3,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
arion1332
Cthulhu
11
0 / 9 / 0
6,819
379
1,743
17,210
10,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
13
52
Kills
7
7
Deaths
52
54
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
10
2
0.4
L
Arachne
Clxments
Arachne
3
11
2
0.36
W
Yemoja
Dann877
Yemoja
5
0
23
16.5
W
Ratatoskr
Evelence
Ratatoskr
19
0
8
23
L
Jing Wei
0
14
0
0
L
Morgan Le Fay
The_Dynasty01016
Morgan Le Fay
1
8
2
0.25
W
2
3
3
1.17
L
Cthulhu
arion1332
Cthulhu
0
9
0
0
W
6
4
12
3
W
20
0
8
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,084
Damage
31,487
62,727
Taken
74,109
35,321
Mitigated
26,870
22,929
Healing
4,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,871
3,024
0
175
12,581
3,692
0
5,297
7,284
43,580
0
L
Arachne
Clxments
Arachne
6,613
4,785
0
1,553
15,417
5,359
0
6,195
9,102
0
34,741
W
Yemoja
Dann877
Yemoja
10,116
1,574
1,597
2,159
12,161
10,685
220
4,710
7,275
45,432
0
W
Ratatoskr
Evelence
Ratatoskr
14,482
4,167
0
1,880
12,365
5,433
576
3,246
9,007
0
96,998
L
Jing Wei
3,066
2,434
0
1,376
17,339
3,599
440
3,266
14,073
0
39,853
L
Morgan Le Fay
The_Dynasty01016
Morgan Le Fay
8,194
751
0
995
11,562
3,599
272
1,271
9,965
42,506
0
W
4,481
914
0
5,377
13,201
10,502
4,681
4,059
9,108
0
49,882
L
Cthulhu
arion1332
Cthulhu
1,743
219
0
600
17,210
10,621
225
884
16,326
17,980
0
W
6,797
459
0
3,972
11,190
3,281
1,444
7,076
3,697
54,553
0
W
23,208
11,650
0
7,944
13,810
5,420
6,986
4,927
8,819
0
109,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,162
Gold Earned
36,383
571
Minions Killed
299
0
Camps Cleared
0
1,681,359
Distance Traveled
1,325,260
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,095
450
76
4
0
263,035
1
L
Arachne
7,444
414
61
3
0
270,729
5
W
Yemoja
11,899
661
69
4
0
343,372
3
W
Ratatoskr
12,914
717
152
8
0
384,580
7
L
Jing Wei
6,608
367
70
4
0
268,231
0
L
Morgan Le Fay
7,417
412
61
3
0
276,326
5
W
Chaac
10,688
594
110
6
0
326,325
3
L
Cthulhu
6,819
379
31
2
0
246,939
0
W
Scylla
10,456
581
89
5
0
330,909
4
W
Neith
13,205
734
151
8
0
296,173
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role