Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
GorgeFloyd
Ares
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 50L
1,387 Elo+
Party 1
Pele
Pele
Jahhdan
Pele
Level 24
God Stats
14W - 8L
1,387 SR
Queue Stats
74W - 79L
1,411 Elo+
Party 1
Zhong Kui
Zhong Kui
adriangab
Zhong Kui
Level 28
God Stats
1W - 0L
1,482 SR
Queue Stats
17W - 21L
1,404 Elo+
Solo
Neith
Neith
jadsonbr309
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,160 Elo+
Solo
Team Averages
Level 20
1,474 SR
1,372 Elo+

VS

Team Averages
Level 22
1,506 SR
1,420 Elo+
Heimdallr
Heimdallr
BurntQueso
Heimdallr
Level 22
God Stats
14W - 10L
1,621 SR
Queue Stats
33W - 38L
1,409 Elo+
Party 2
Susano
Susano
HuckleberryJoe
Susano
Level 22
God Stats
15W - 14L
1,509 SR
Queue Stats
31W - 28L
1,422 Elo+
Party 2
Artemis
Artemis
JimboDuckworth
Artemis
Level 21
God Stats
2W - 5L
1,496 SR
Queue Stats
34W - 31L
1,472 Elo+
Party 2
Janus
Janus
MistaBaka
Janus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,266 Elo+
Solo
Ares
Ares
grh11
Ares
Level 28
God Stats
1W - 2L
1,401 SR
Queue Stats
72W - 69L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
4 / 1 / 1
8,386
599
6,616
8,222
3,779
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 2 / 4
6,992
499
4,947
9,596
5,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pele
Jahhdan
Pele
15
12 / 1 / 3
9,331
667
8,654
9,052
3,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zhong Kui
adriangab
Zhong Kui
12
3 / 3 / 3
7,289
521
5,869
9,126
5,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

2
0 / 1 / 0
4,497
321
342
623
141
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BurntQueso
Heimdallr
11
2 / 5 / 2
6,688
478
6,000
9,834
4,449
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 2 / 2
8,236
588
4,584
10,450
3,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

10
1 / 5 / 1
6,100
436
5,578
6,373
1,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
MistaBaka
Janus
9
1 / 7 / 3
6,503
465
2,592
7,738
1,816
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
grh11
Ares
6
0 / 3 / 0
5,096
364
2,119
5,444
1,897
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
22
Kills
8
8
Deaths
22
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
1
1
4.5
L
Heimdallr
BurntQueso
Heimdallr
2
5
2
0.6
W
3
2
4
2.5
L
4
2
2
2.5
W
Pele
Jahhdan
Pele
12
1
3
13.5
L
1
5
1
0.3
L
Janus
MistaBaka
Janus
1
7
3
0.36
W
Zhong Kui
adriangab
Zhong Kui
3
3
3
1.5
L
Ares
grh11
Ares
0
3
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,428
Damage
20,873
36,619
Taken
39,839
18,184
Mitigated
13,471
10,368
Healing
7,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,616
1,397
0
2,393
8,222
3,779
0
0
8,222
0
48,408
L
Heimdallr
BurntQueso
Heimdallr
6,000
3,495
0
1,275
9,834
4,449
147
1,227
8,587
0
26,256
W
4,947
459
0
2,658
9,596
5,854
187
2,186
7,410
16,594
0
L
4,584
569
0
2,808
10,450
3,420
0
2,439
7,879
0
37,852
W
Pele
Jahhdan
Pele
8,654
2,011
0
2,167
9,052
3,219
597
1,303
7,749
0
56,281
L
5,578
3,833
0
700
6,373
1,889
251
2,360
3,981
0
22,670
L
Janus
MistaBaka
Janus
2,592
522
0
920
7,738
1,816
244
2,517
5,057
20,907
0
W
Zhong Kui
adriangab
Zhong Kui
5,869
1,186
0
3,128
9,126
5,191
585
991
8,132
36,733
0
L
Ares
grh11
Ares
2,119
440
36
1,352
5,444
1,897
0
1,881
3,519
12,222
0
W
342
186
0
22
623
141
0
231
392
0
2,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,495
Gold Earned
32,623
305
Minions Killed
238
0
Camps Cleared
0
1,164,638
Distance Traveled
1,078,273
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,386
599
92
7
0
271,109
1
L
Heimdallr
6,688
478
46
3
0
243,914
0
W
Ares
6,992
499
23
2
0
239,169
0
L
Susano
8,236
588
89
6
0
298,387
3
W
Pele
9,331
667
120
9
0
330,508
0
L
Artemis
6,100
436
38
3
0
192,635
0
L
Janus
6,503
465
39
3
0
218,083
0
W
Zhong Kui
7,289
521
68
5
0
287,053
5
L
Ares
5,096
364
26
2
0
125,254
0
W
Neith
4,497
321
2
0
0
36,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role