Player Matchup

Merlin
Merlin
BodegaOwner
Merlin
Level 69
God Stats
5W - 5L
1,402 SR
Queue Stats
192W - 201L
1,486 Elo+
Party 1
Anhur
Anhur
Chadbear101
Anhur
Level 68
God Stats
11W - 5L
1,617 SR
Queue Stats
102W - 121L
1,484 Elo+
Party 1
Fenrir
Fenrir
NobleWolf7
Fenrir
Level 63
God Stats
18W - 21L
1,551 SR
Queue Stats
117W - 130L
1,536 Elo+
Party 1
Vamana
Vamana
Spatchler
Vamana
Level 43
God Stats
4W - 3L
1,658 SR
Queue Stats
75W - 101L
1,438 Elo+
Party 1
Ymir
Ymir
WhensChristian
Ymir
Level 119
God Stats
8W - 10L
1,622 SR
Queue Stats
229W - 249L
1,510 Elo+
Party 1
Team Averages
Level 72
1,570 SR
1,491 Elo+

VS

Team Averages
Level 113
1,680 SR
1,527 Elo+
Thanatos
Thanatos
Mysackisbig
Thanatos
Level 66
God Stats
5W - 3L
1,651 SR
Queue Stats
54W - 51L
1,536 Elo+
Solo
Apollo
Apollo
MyspaceDenn
Apollo
Level 105
God Stats
17W - 13L
1,615 SR
Queue Stats
368W - 340L
1,573 Elo+
Solo
Ymir
Ymir
ShallowBeThyGame
Ymir
Level 146
God Stats
6W - 11L
1,627 SR
Queue Stats
209W - 205L
1,506 Elo+
Solo
Cabrakan
Cabrakan
dkim11295
Cabrakan
Level 100
God Stats
8W - 9L
1,673 SR
Queue Stats
110W - 100L
1,512 Elo+
Solo
Hades
Hades
eljuan587
Hades
Level 146
God Stats
17W - 8L
1,832 SR
Queue Stats
364W - 360L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
4 / 1 / 1
8,108
579
5,278
7,846
2,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
1 / 1 / 0
8,082
577
2,994
6,139
1,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
NobleWolf7
Fenrir
14
3 / 0 / 7
7,838
560
9,877
9,016
3,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
Spatchler
Vamana
15
5 / 1 / 2
8,408
601
7,413
11,273
5,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
1 / 1 / 6
7,117
508
4,020
5,814
2,315
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Mysackisbig
Thanatos
10
1 / 3 / 0
6,278
448
3,601
9,417
3,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
14
3 / 1 / 0
8,217
587
4,468
6,185
1,859
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 5 / 1
7,492
535
7,216
12,490
6,261
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
dkim11295
Cabrakan
10
0 / 2 / 1
6,930
495
3,211
7,950
4,601
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
eljuan587
Hades
12
0 / 3 / 0
7,167
512
6,395
10,308
5,175
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
14
Kills
4
4
Deaths
14
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
4
1
1
4.5
W
1
1
0
1
L
Thanatos
Mysackisbig
Thanatos
1
3
0
0.33
L
Apollo
3
1
0
3
W
Fenrir
NobleWolf7
Fenrir
3
0
7
6.5
L
0
5
1
0.1
W
Vamana
Spatchler
Vamana
5
1
2
6
W
1
1
6
4
L
Cabrakan
dkim11295
Cabrakan
0
2
1
0.25
L
Hades
eljuan587
Hades
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,582
Damage
24,891
40,088
Taken
46,350
14,812
Mitigated
21,074
16,533
Healing
17,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
5,278
557
0
2,850
7,846
2,640
476
3,493
4,353
52,519
0
W
2,994
1,480
0
2,617
6,139
1,676
780
703
5,436
0
49,603
L
Thanatos
Mysackisbig
Thanatos
3,601
651
0
7,895
9,417
3,178
0
1,072
8,345
0
30,643
L
Apollo
4,468
2,865
0
2,317
6,185
1,859
0
1,319
4,866
0
59,156
W
Fenrir
NobleWolf7
Fenrir
9,877
3,526
0
2,485
9,016
3,168
0
3,907
5,109
0
50,089
L
7,216
2,290
0
1,406
12,490
6,261
0
768
11,722
45,418
0
W
Vamana
Spatchler
Vamana
7,413
4,877
0
6,999
11,273
5,013
472
6,632
4,641
0
52,470
W
4,020
823
0
1,582
5,814
2,315
0
2,087
3,727
17,991
0
L
Cabrakan
dkim11295
Cabrakan
3,211
323
0
540
7,950
4,601
0
2,149
5,801
18,740
0
L
Hades
eljuan587
Hades
6,395
1,043
21
5,132
10,308
5,175
963
3,990
6,318
50,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,553
Gold Earned
36,084
425
Minions Killed
444
0
Camps Cleared
0
1,408,640
Distance Traveled
1,238,414
32
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,108
579
108
8
0
277,785
4
W
Anhur
8,082
577
126
9
0
253,128
0
L
Thanatos
6,278
448
64
5
0
264,472
2
L
Apollo
8,217
587
116
8
0
255,308
3
W
Fenrir
7,838
560
80
6
0
307,121
9
L
Ymir
7,492
535
112
8
0
230,920
4
W
Vamana
8,408
601
94
7
0
273,356
6
W
Ymir
7,117
508
17
1
0
297,250
13
L
Cabrakan
6,930
495
43
3
0
255,760
2
L
Hades
7,167
512
109
8
0
231,954
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role