Player Matchup

Raijin
Raijin
Moladron2003
Raijin
Level 90
God Stats
2W - 2L
1,206 SR
Queue Stats
332W - 333L
1,559 Elo+
Party 3
Ullr
Ullr
SKRRDarling
Ullr
Level 111
God Stats
15W - 14L
1,531 SR
Queue Stats
315W - 311L
1,529 Elo+
Party 3
Osiris
Osiris
Stewpidaz342
Osiris
Level 63
God Stats
4W - 1L
1,824 SR
Queue Stats
243W - 214L
1,529 Elo+
Party 2
Fenrir
Fenrir
TinyTebow15
Fenrir
Level 85
God Stats
12W - 12L
1,758 SR
Queue Stats
118W - 93L
1,653 Elo+
Party 2
Cthulhu
Cthulhu
cptaylor38
Cthulhu
Level 65
God Stats
1W - 1L
1,291 SR
Queue Stats
12W - 8L
1,365 Elo+
Solo
Team Averages
Level 83
1,522 SR
1,527 Elo+

VS

Team Averages
Level 121
1,486 SR
1,407 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cupid
Cupid
KLoGreatness
Cupid
Level 119
God Stats
10W - 17L
1,404 SR
Queue Stats
481W - 723L
1,339 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MateoUwU
Morgan Le Fay
Level 156
God Stats
7W - 4L
1,530 SR
Queue Stats
273W - 264L
1,527 Elo+
Party 4
Sol
Sol
PLoTheGreat
Sol
Level 116
God Stats
7W - 12L
1,360 SR
Queue Stats
735W - 1,085L
1,341 Elo+
Party 1
Ymir
Ymir
Seba7iC
Ymir
Level 65
God Stats
24W - 20L
1,635 SR
Queue Stats
243W - 319L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
2 / 4 / 7
8,399
560
7,508
7,208
2,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
7 / 3 / 2
8,954
597
10,178
8,662
3,295
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
14
3 / 3 / 2
7,888
526
9,493
11,410
8,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
13
5 / 2 / 5
8,346
556
6,276
9,691
3,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
cptaylor38
Cthulhu
11
2 / 1 / 3
6,834
456
3,481
5,409
3,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
0 / 5 / 3
7,998
533
9,126
17,224
9,643
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 4 / 6
6,553
437
2,097
6,511
1,637
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
MateoUwU
Morgan Le Fay
15
9 / 4 / 3
9,160
611
10,309
11,823
4,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 3 / 3
7,191
479
3,045
7,520
2,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Seba7iC
Ymir
12
1 / 3 / 1
7,530
502
3,053
11,032
4,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
29
19
Kills
13
13
Deaths
19
19
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
5
3
0.3
L
0
4
6
0.75
L
Morgan Le Fay
MateoUwU
Morgan Le Fay
9
4
3
2.63
W
Raijin
2
4
7
1.38
L
3
3
3
1.5
W
7
3
2
2.67
L
Ymir
Seba7iC
Ymir
1
3
1
0.5
W
Osiris
3
3
2
1.33
W
Fenrir
5
2
5
3.75
W
Cthulhu
cptaylor38
Cthulhu
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,936
Damage
27,630
42,380
Taken
54,110
21,673
Mitigated
21,669
11,175
Healing
14,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
9,126
2,171
0
5,357
17,224
9,643
0
904
16,228
0
56,201
L
2,097
405
143
594
6,511
1,637
300
1,056
5,275
0
25,282
L
Morgan Le Fay
MateoUwU
Morgan Le Fay
10,309
1,166
0
3,930
11,823
4,277
210
2,045
9,590
47,456
0
W
Raijin
7,508
216
0
1,046
7,208
2,508
0
5,031
1,981
43,485
0
L
3,045
316
0
1,522
7,520
2,045
0
3,195
3,949
32,077
0
W
10,178
3,769
0
557
8,662
3,295
604
3,553
5,109
0
57,093
L
Ymir
Seba7iC
Ymir
3,053
360
0
3,135
11,032
4,067
0
2,685
8,079
31,982
0
W
Osiris
9,493
4,263
0
4,265
11,410
8,271
0
1,073
10,329
0
50,101
W
Fenrir
6,276
1,446
0
4,340
9,691
3,820
0
4,724
4,883
0
39,270
W
Cthulhu
cptaylor38
Cthulhu
3,481
149
173
794
5,409
3,779
342
1,696
3,671
23,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,421
Gold Earned
38,432
391
Minions Killed
378
0
Camps Cleared
0
1,398,873
Distance Traveled
1,369,360
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,998
533
112
7
0
270,997
4
L
Cupid
6,553
437
54
4
0
274,396
3
L
Morgan Le Fay
9,160
611
93
6
0
274,376
1
W
Raijin
8,399
560
91
6
0
270,401
3
L
Sol
7,191
479
65
4
0
269,423
3
W
Ullr
8,954
597
97
6
0
254,163
1
L
Ymir
7,530
502
54
4
0
280,168
0
W
Osiris
7,888
526
91
6
0
278,412
5
W
Fenrir
8,346
556
81
5
0
292,027
0
W
Cthulhu
6,834
456
31
2
0
303,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role