Player Matchup

Ymir
Ymir
CentellaGzManke
Ymir
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 45L
1,129 Elo+
Party 1
Loki
Loki
Masterpipe64
Loki
Level 5
God Stats
0W - 3L
1,305 SR
Queue Stats
4W - 45L
1,129 Elo+
Party 1
Neith
Neith
Zebako
Neith
Level 6
God Stats
1W - 12L
1,380 SR
Queue Stats
3W - 44L
1,287 Elo+
Party 1
Team Averages
Level 6
1,395 SR
1,182 Elo+

VS

Team Averages
Level 85
1,502 SR
1,489 Elo+
Medusa
Medusa
 
Medusa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Jordann
Janus
Level 142
God Stats
9W - 14L
1,506 SR
Queue Stats
125W - 181L
1,466 Elo+
Solo
Thor
Thor
Malt1zer
Thor
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 2
5,907
656
2,055
9,912
4,476
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 5 / 3
5,475
608
2,024
6,365
1,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Zebako
Neith
9
2 / 7 / 1
6,257
695
3,256
7,941
2,430
Boots

Boots

+6%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
8 / 0 / 6
8,296
922
6,835
3,840
1,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
Jordann
Janus
12
2 / 0 / 15
7,605
845
8,417
2,811
716
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
10
7 / 4 / 9
7,936
882
6,040
6,873
2,387
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
3
Kills
17
17
Deaths
4
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
0
6
11
L
1
5
2
0.4
W
Janus
Jordann
Janus
2
0
15
9.5
W
Thor
7
4
9
2.88
L
0
5
3
0.3
L
Neith
Zebako
Neith
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,335
Damage
21,292
24,218
Taken
13,524
8,802
Mitigated
4,383
1,322
Healing
1,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,835
3,418
0
500
3,840
1,280
1,012
244
3,596
0
30,944
L
2,055
401
0
720
9,912
4,476
20
3,736
6,176
7,118
0
W
Janus
Jordann
Janus
8,417
290
0
250
2,811
716
793
404
2,407
38,913
0
W
Thor
6,040
2,823
0
515
6,873
2,387
75
1,407
5,466
0
7,698
L
2,024
163
0
0
6,365
1,896
28
1,886
4,479
0
10,121
L
Neith
Zebako
Neith
3,256
780
0
602
7,941
2,430
76
2,795
5,146
0
14,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,639
Gold Earned
23,837
54
Minions Killed
111
0
Camps Cleared
0
416,729
Distance Traveled
472,896
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,296
922
45
5
0
174,566
3
L
Ymir
5,907
656
14
2
0
128,016
0
W
Janus
7,605
845
61
7
0
173,734
0
W
Thor
7,936
882
5
1
0
124,596
0
L
Loki
5,475
608
15
2
0
147,155
0
L
Neith
6,257
695
25
3
0
141,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role