Player Matchup

Anhur
Anhur
ImaBumChum
Anhur
Level 142
God Stats
2W - 0L
1,781 SR
Queue Stats
36W - 31L
1,589 Elo+
Party 3
Neith
Neith
KillerKyller
Neith
Level 29
God Stats
54W - 43L
1,613 SR
Queue Stats
68W - 48L
1,599 Elo+
Party 3
Geb
Geb
Norm_Alman
Geb
Level 149
God Stats
15W - 5L
1,770 SR
Queue Stats
362W - 279L
1,625 Elo+
Party 3
Ra
Ra
nerff_smurf
Ra
Level 15
God Stats
3W - 1L
1,621 SR
Queue Stats
31W - 15L
1,562 Elo+
Party 1
Chang'e
Chang'e
strawberry_snoot
Chang'e
Level 102
God Stats
8W - 4L
1,551 SR
Queue Stats
220W - 189L
1,530 Elo+
Party 1
Team Averages
Level 87
1,667 SR
1,581 Elo+

VS

Team Averages
Level 99
1,561 SR
1,519 Elo+
Da Ji
Da Ji
HD COLT
Da Ji
Level 47
God Stats
2W - 4L
1,500 SR
Queue Stats
163W - 152L
1,484 Elo+
Solo
Janus
Janus
HeavyPants69
Janus
Level 152
God Stats
39W - 30L
1,582 SR
Queue Stats
379W - 342L
1,535 Elo+
Party 2
Rama
Rama
Just Some Newfy
Rama
Level 119
God Stats
2W - 4L
1,585 SR
Queue Stats
487W - 430L
1,542 Elo+
Party 2
Tyr
Tyr
Richie33
Tyr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 77L
1,517 Elo+
Party 2
Khepri
Khepri
Velocity1300
Khepri
Level 126
God Stats
12W - 12L
1,640 SR
Queue Stats
244W - 217L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
3 / 2 / 3
7,850
523
7,644
7,517
2,469
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 0 / 0
8,506
567
5,941
6,254
2,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 2 / 7
7,271
485
4,653
13,499
7,637
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
2 / 1 / 4
8,390
559
7,447
8,847
3,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
6 / 0 / 2
8,626
575
5,230
5,490
1,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
HD COLT
Da Ji
13
2 / 5 / 0
8,071
538
2,979
11,766
3,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 1 / 1
8,240
549
5,379
5,071
1,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 4 / 1
7,839
523
8,925
10,009
3,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 1 / 0
8,346
556
3,046
10,370
7,482
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

Khepri
11
0 / 2 / 3
6,960
464
4,597
9,725
4,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
12
Kills
5
5
Deaths
13
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Da Ji
HD COLT
Da Ji
2
5
0
0.4
L
0
1
1
0.5
W
Anhur
3
2
3
2.25
L
3
4
1
0.88
W
1
0
0
1
W
0
2
7
1.75
L
0
1
0
0
L
Khepri
0
2
3
0.75
W
2
1
4
4
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,915
Damage
24,926
41,607
Taken
46,941
17,995
Mitigated
21,156
19,014
Healing
10,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
HD COLT
Da Ji
2,979
659
0
668
11,766
3,861
0
3,741
8,025
0
60,992
L
5,379
350
0
1,640
5,071
1,591
245
3,650
1,421
62,523
0
W
Anhur
7,644
3,708
0
810
7,517
2,469
1,590
2,107
5,410
0
55,032
L
8,925
7,747
0
1,852
10,009
3,584
664
5,019
4,990
0
49,012
W
5,941
3,750
0
5,098
6,254
2,313
284
0
6,254
0
53,030
W
4,653
843
0
3,090
13,499
7,637
211
4,069
9,336
22,381
0
L
3,046
218
0
5,080
10,370
7,482
471
0
10,370
0
51,263
L
Khepri
4,597
242
0
819
9,725
4,638
138
4,920
4,805
21,500
0
W
7,447
230
1,377
3,635
8,847
3,831
0
3,085
5,544
66,028
0
W
5,230
498
716
4,288
5,490
1,745
0
379
5,087
58,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,643
Gold Earned
39,456
526
Minions Killed
463
0
Camps Cleared
0
1,427,629
Distance Traveled
1,410,099
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,071
538
103
7
0
300,960
3
L
Janus
8,240
549
132
9
0
243,095
4
W
Anhur
7,850
523
109
7
0
256,281
1
L
Rama
7,839
523
98
7
0
249,628
2
W
Neith
8,506
567
124
8
0
219,729
1
W
Geb
7,271
485
21
1
0
315,557
4
L
Tyr
8,346
556
104
7
0
318,124
2
L
Khepri
6,960
464
26
2
0
298,292
1
W
Ra
8,390
559
151
10
0
303,763
5
W
Chang'e
8,626
575
121
8
0
332,299
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role