Player Matchup

Ravana
Ravana
 
Ravana
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Brawllyllama
Hachiman
Level 114
God Stats
144W - 185L
1,517 SR
Queue Stats
2,152W - 1,690L
1,514 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
FYaDeadMans
Morgan Le Fay
Level 103
God Stats
0W - 3L
1,500 SR
Queue Stats
162W - 151L
1,548 Elo+
Party 4
Cthulhu
Cthulhu
JonesyDrippin
Cthulhu
Level 109
God Stats
4W - 9L
1,558 SR
Queue Stats
165W - 124L
1,596 Elo+
Party 4
Kukulkan
Kukulkan
WereWolf_www
Kukulkan
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 12L
1,429 Elo+
Solo
Team Averages
Level 98
1,515 SR
1,517 Elo+

VS

Team Averages
Level 104
1,578 SR
1,591 Elo+
Achilles
Achilles
Chaoticmaple
Achilles
Level 50
God Stats
26W - 7L
1,930 SR
Queue Stats
411W - 124L
1,750 Elo+
Solo
Fenrir
Fenrir
PotterCR
Fenrir
Level 158
God Stats
4W - 1L
1,634 SR
Queue Stats
78W - 77L
1,545 Elo+
Party 3
Jormungandr
Jormungandr
ThyGrimReefer
Jormungandr
Level 89
God Stats
1W - 2L
1,141 SR
Queue Stats
38W - 44L
1,521 Elo+
Party 1
Izanami
Izanami
pondhop
Izanami
Level 65
God Stats
55W - 28L
1,742 SR
Queue Stats
97W - 80L
1,613 Elo+
Party 1
Chang'e
Chang'e
shadowfox12321
Chang'e
Level 157
God Stats
2W - 0L
1,443 SR
Queue Stats
53W - 54L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
20
7 / 5 / 17
16,522
1,033
18,770
20,189
13,741
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
Brawllyllama
Hachiman
20
6 / 7 / 18
15,994
1,000
38,646
27,094
15,023
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
FYaDeadMans
Morgan Le Fay
20
8 / 18 / 14
16,299
1,019
35,651
38,844
26,188
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
20
5 / 3 / 23
16,691
1,043
30,071
33,501
57,473
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
WereWolf_www
Kukulkan
20
8 / 4 / 19
17,621
1,101
42,034
19,045
15,973
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

2

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Chaoticmaple
Achilles
20
7 / 6 / 16
16,099
1,006
24,660
28,752
27,669
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
PotterCR
Fenrir
20
14 / 8 / 11
17,966
1,123
27,027
31,323
22,183
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
ThyGrimReefer
Jormungandr
20
4 / 6 / 17
14,719
920
20,287
46,502
41,021
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Izanami
pondhop
Izanami
20
6 / 8 / 25
17,502
1,094
35,965
31,690
13,541
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
6 / 6 / 20
16,711
1,044
24,407
35,636
16,181
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
126
34
Kills
37
37
Deaths
34
91
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
7
5
17
3.1
L
Hachiman
Brawllyllama
Hachiman
6
7
18
2.14
W
Achilles
Chaoticmaple
Achilles
7
6
16
2.5
L
Morgan Le Fay
FYaDeadMans
Morgan Le Fay
8
18
14
0.83
L
Cthulhu
5
3
23
5.5
W
Fenrir
PotterCR
Fenrir
14
8
11
2.44
W
Jormungandr
ThyGrimReefer
Jormungandr
4
6
17
2.08
L
Kukulkan
WereWolf_www
Kukulkan
8
4
19
4.38
W
Izanami
pondhop
Izanami
6
8
25
2.31
W
6
6
20
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

165,172
Damage
132,346
138,673
Taken
173,903
128,398
Mitigated
120,595
16,311
Healing
31,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
18,770
6,077
0
3,095
20,189
13,741
0
6,220
13,969
0
46,616
L
Hachiman
Brawllyllama
Hachiman
38,646
32,974
606
4,228
27,094
15,023
0
9,132
17,962
0
70,008
W
Achilles
Chaoticmaple
Achilles
24,660
7,318
0
762
28,752
27,669
0
14,086
14,666
0
41,973
L
Morgan Le Fay
FYaDeadMans
Morgan Le Fay
35,651
3,063
558
4,708
38,844
26,188
0
11,360
27,484
50,407
0
L
Cthulhu
30,071
3,123
1,784
580
33,501
57,473
0
11,271
22,230
47,689
0
W
Fenrir
PotterCR
Fenrir
27,027
8,456
0
2,679
31,323
22,183
0
16,209
15,114
1,369
50,695
W
Jormungandr
ThyGrimReefer
Jormungandr
20,287
4,455
325
6,518
46,502
41,021
0
25,605
20,897
34,018
0
L
Kukulkan
WereWolf_www
Kukulkan
42,034
3,641
0
752
19,045
15,973
0
7,246
11,799
88,519
0
W
Izanami
pondhop
Izanami
35,965
21,691
0
2,300
31,690
13,541
0
27,410
4,280
0
88,928
W
24,407
1,624
8,010
11,391
35,636
16,181
0
24,446
11,190
67,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,127
Gold Earned
82,997
313
Minions Killed
317
6
Camps Cleared
17
1,657,476
Distance Traveled
1,585,315
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
16,522
1,033
56
4
2
382,294
1
L
Hachiman
15,994
1,000
62
4
2
318,867
1
W
Achilles
16,099
1,006
48
3
3
328,899
0
L
Morgan Le Fay
16,299
1,019
40
3
2
279,386
0
L
Cthulhu
16,691
1,043
40
3
0
339,846
3
W
Fenrir
17,966
1,123
65
4
5
334,702
0
W
Jormungandr
14,719
920
22
1
0
299,144
0
L
Kukulkan
17,621
1,101
115
7
0
337,083
0
W
Izanami
17,502
1,094
85
5
9
298,622
1
W
Chang'e
16,711
1,044
97
6
0
323,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role