Player Matchup

Cerberus
Cerberus
Platinum I
ColdnessKills
Cerberus
Platinum I
Level 108
God Stats
8W - 12L
1,101 SR
Queue Stats
126W - 110L
2,011 MMR
Party 2
Janus
Janus
Masters
Maskking
Janus
Masters
Level 120
God Stats
36W - 43L
1,549 SR
Queue Stats
621W - 610L
2,537 MMR
Solo
Hachiman
Hachiman
Masters
Somannames
Hachiman
Masters
Level 129
God Stats
11W - 9L
1,769 SR
Queue Stats
416W - 409L
2,255 MMR
Solo
Mercury
Mercury
Gold II
comaleague
Mercury
Gold II
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 7L
1,847 MMR
Party 2
Sol
Sol
Platinum II
iTryDizzy
Sol
Platinum II
Level 152
God Stats
52W - 36L
1,639 SR
Queue Stats
163W - 138L
1,931 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 109
1,512 SR
2,116 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 142
1,655 SR
1,979 MMR
Cu Chulainn
Cu Chulainn
Diamond IV
 
Cu Chulainn
Diamond IV
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Diamond V
Duffinator
Apollo
Diamond V
Level 160
God Stats
12W - 6L
1,808 SR
Queue Stats
79W - 49L
2,236 MMR
Party 1
Ymir
Ymir
Diamond IV
MikeDayton
Ymir
Diamond IV
Level 158
God Stats
14W - 6L
1,812 SR
Queue Stats
105W - 85L
2,121 MMR
Party 1
Hades
Hades
Diamond V
OtterWasp
Hades
Diamond V
Level 154
God Stats
1W - 2L
1,590 SR
Queue Stats
127W - 118L
2,130 MMR
Solo
Gilgamesh
Gilgamesh
Platinum II
t0n0
Gilgamesh
Platinum II
Level 159
God Stats
0W - 2L
1,562 SR
Queue Stats
309W - 301L
1,907 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ColdnessKills
Cerberus
13
2 / 3 / 14
9,099
569
8,389
15,586
8,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
Maskking
Janus
16
4 / 1 / 6
9,610
601
13,403
10,706
3,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Somannames
Hachiman
17
3 / 0 / 4
10,319
645
4,870
4,557
1,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
comaleague
Mercury
16
7 / 2 / 8
9,976
624
8,863
11,183
4,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 2 / 2
10,086
630
16,250
13,277
4,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
SetPersephoneSobekAthenaTsukuyomi

VS

Bans
TiamatFafnirRaijinGebScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
15
1 / 3 / 1
8,263
516
8,624
16,658
7,195
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Apollo
Duffinator
Apollo
17
3 / 3 / 1
9,657
604
5,565
10,225
4,374
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 6 / 4
7,919
495
7,138
16,340
8,612
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hades
OtterWasp
Hades
13
0 / 5 / 1
7,524
470
8,998
15,152
7,297
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
t0n0
Gilgamesh
13
2 / 1 / 1
7,624
477
7,882
11,775
5,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
18
Kills
8
8
Deaths
18
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
3
1
0.5
W
Cerberus
ColdnessKills
Cerberus
2
3
14
3
L
Apollo
Duffinator
Apollo
3
3
1
1.17
W
Janus
Maskking
Janus
4
1
6
7
L
2
6
4
0.67
L
Hades
OtterWasp
Hades
0
5
1
0.1
W
Hachiman
Somannames
Hachiman
3
0
4
5
W
Mercury
comaleague
Mercury
7
2
8
5.5
W
2
2
2
1.5
L
Gilgamesh
t0n0
Gilgamesh
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,775
Damage
38,207
55,309
Taken
70,150
22,904
Mitigated
32,966
19,659
Healing
16,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
8,624
1,523
0
3,704
16,658
7,195
0
11,493
4,824
0
58,455
W
Cerberus
ColdnessKills
Cerberus
8,389
623
0
4,877
15,586
8,796
0
5,817
9,769
24,348
0
L
Apollo
Duffinator
Apollo
5,565
3,898
0
2,518
10,225
4,374
372
2,100
8,077
0
84,193
W
Janus
Maskking
Janus
13,403
859
0
2,153
10,706
3,475
0
5,296
5,410
71,761
0
L
7,138
1,183
0
3,107
16,340
8,612
0
9,504
6,731
18,141
0
L
Hades
OtterWasp
Hades
8,998
863
149
6,282
15,152
7,297
0
8,190
6,718
56,387
0
W
Hachiman
Somannames
Hachiman
4,870
3,686
0
2,706
4,557
1,564
167
322
4,235
0
68,649
W
Mercury
comaleague
Mercury
8,863
4,258
0
730
11,183
4,697
0
3,153
8,030
0
60,897
W
16,250
6,764
0
9,193
13,277
4,372
2,838
1,548
11,729
78,736
0
L
Gilgamesh
t0n0
Gilgamesh
7,882
1,672
0
986
11,775
5,488
0
5,911
5,758
0
56,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,090
Gold Earned
40,987
593
Minions Killed
540
0
Camps Cleared
0
1,664,532
Distance Traveled
1,570,824
27
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,263
516
117
7
0
338,450
6
W
Cerberus
9,099
569
27
2
0
318,783
5
L
Apollo
9,657
604
186
12
0
304,983
6
W
Janus
9,610
601
158
10
0
353,039
6
L
Ymir
7,919
495
11
1
0
318,728
7
L
Hades
7,524
470
116
7
0
282,808
4
W
Hachiman
10,319
645
148
9
0
311,983
6
W
Mercury
9,976
624
97
6
0
402,707
3
W
Sol
10,086
630
163
10
0
278,020
7
L
Gilgamesh
7,624
477
110
7
0
325,855
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role