Player Matchup

Fenrir
Fenrir
DarthLahey19
Fenrir
Level 42
God Stats
12W - 22L
1,346 SR
Queue Stats
431W - 437L
1,391 Elo+
Party 2
Chiron
Chiron
DrippinGravy
Chiron
Level 143
God Stats
9W - 2L
1,753 SR
Queue Stats
180W - 131L
1,626 Elo+
Party 2
Ymir
Ymir
PoniiC
Ymir
Level 45
God Stats
9W - 3L
1,608 SR
Queue Stats
68W - 54L
1,619 Elo+
Party 2
Gilgamesh
Gilgamesh
TheFunkyPolice
Gilgamesh
Level 66
God Stats
10W - 7L
1,677 SR
Queue Stats
484W - 366L
1,331 Elo+
Party 2
Zhong Kui
Zhong Kui
sabnova
Zhong Kui
Level 103
God Stats
16W - 12L
1,523 SR
Queue Stats
464W - 453L
1,459 Elo+
Party 2
Team Averages
Level 80
1,581 SR
1,485 Elo+

VS

Team Averages
Level 81
1,499 SR
1,472 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
FruitfulLily984
Gilgamesh
Level 121
God Stats
0W - 1L
1,503 SR
Queue Stats
324W - 351L
1,357 Elo+
Party 1
Neith
Neith
IllIIlIll_-
Neith
Level 109
God Stats
12W - 12L
1,483 SR
Queue Stats
165W - 150L
1,547 Elo+
Party 3
Sobek
Sobek
Tigerlifez
Sobek
Level 46
God Stats
4W - 5L
1,449 SR
Queue Stats
110W - 143L
1,351 Elo+
Party 1
Olorun
Olorun
offdabean
Olorun
Level 109
God Stats
1W - 2L
1,562 SR
Queue Stats
44W - 44L
1,607 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
3 / 7 / 6
10,146
564
6,818
13,909
7,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chiron
17
8 / 4 / 4
12,039
669
16,621
15,464
6,451
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
PoniiC
Ymir
14
2 / 0 / 11
10,926
607
5,293
17,651
14,678
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
TheFunkyPolice
Gilgamesh
18
6 / 0 / 0
11,500
639
6,113
7,474
8,267
Breastplate

Breastplate

+20
Physical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zhong Kui
sabnova
Zhong Kui
17
4 / 0 / 3
10,798
600
6,568
10,393
9,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
15
2 / 3 / 4
8,783
488
3,075
9,122
6,659
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
FruitfulLily984
Gilgamesh
14
3 / 6 / 3
8,814
490
4,977
17,843
12,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
0 / 7 / 1
6,961
387
5,176
9,602
2,731
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sobek
5
0 / 2 / 1
5,481
305
985
3,333
1,123
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
offdabean
Olorun
17
5 / 5 / 1
10,408
578
13,938
17,327
6,984
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
23
Kills
10
11
Deaths
23
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
2
3
4
1.33
W
Fenrir
3
7
6
0.86
W
Chiron
8
4
4
2.5
L
Gilgamesh
FruitfulLily984
Gilgamesh
3
6
3
0.75
L
0
7
1
0.07
W
Ymir
PoniiC
Ymir
2
0
11
7.5
W
Gilgamesh
TheFunkyPolice
Gilgamesh
6
0
0
6
L
Sobek
0
2
1
0.25
L
Olorun
offdabean
Olorun
5
5
1
1.1
W
Zhong Kui
sabnova
Zhong Kui
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,413
Damage
28,151
64,891
Taken
57,227
45,436
Mitigated
30,231
20,058
Healing
10,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
3,075
52
0
434
9,122
6,659
0
756
8,366
2,820
37,043
W
Fenrir
6,818
1,897
0
353
13,909
7,001
1,629
2,745
10,708
0
49,977
W
Chiron
16,621
8,172
348
5,160
15,464
6,451
6,267
4,840
10,509
0
83,278
L
Gilgamesh
FruitfulLily984
Gilgamesh
4,977
967
0
2,294
17,843
12,734
0
4,270
13,573
0
48,541
L
5,176
1,761
0
1,628
9,602
2,731
0
1,531
8,071
0
33,746
W
Ymir
PoniiC
Ymir
5,293
738
0
6,284
17,651
14,678
1,016
4,593
13,058
29,016
0
W
Gilgamesh
TheFunkyPolice
Gilgamesh
6,113
1,212
0
2,212
7,474
8,267
2,304
117
7,357
0
65,681
L
Sobek
985
109
0
368
3,333
1,123
0
398
2,935
2,928
0
L
Olorun
offdabean
Olorun
13,938
8,896
0
5,840
17,327
6,984
0
4,906
12,421
75,491
0
W
Zhong Kui
sabnova
Zhong Kui
6,568
1,269
0
5,701
10,393
9,039
4,709
3,189
7,204
73,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,409
Gold Earned
40,447
555
Minions Killed
376
0
Camps Cleared
0
1,750,086
Distance Traveled
1,200,385
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,783
488
90
5
0
327,563
2
W
Fenrir
10,146
564
91
5
0
368,333
2
W
Chiron
12,039
669
141
8
0
324,084
3
L
Gilgamesh
8,814
490
80
4
0
264,817
6
L
Neith
6,961
387
68
4
0
230,531
2
W
Ymir
10,926
607
41
2
0
337,166
6
W
Gilgamesh
11,500
639
133
7
0
396,939
6
L
Sobek
5,481
305
3
0
0
107,601
1
L
Olorun
10,408
578
135
8
0
269,873
3
W
Zhong Kui
10,798
600
149
8
0
323,564
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role