Player Matchup

Pele
Pele
Boat McLovin
Pele
Level 123
God Stats
2W - 2L
1,748 SR
Queue Stats
34W - 29L
1,589 Elo+
Party 1
Janus
Janus
Litfield
Janus
Level 92
God Stats
7W - 8L
1,479 SR
Queue Stats
35W - 40L
1,500 Elo+
Party 1
Chaac
Chaac
STEVO783
Chaac
Level 88
God Stats
0W - 1L
1,566 SR
Queue Stats
44W - 57L
1,554 Elo+
Party 1
Bacchus
Bacchus
TheLast Fat Guy
Bacchus
Level 149
God Stats
0W - 1L
1,640 SR
Queue Stats
64W - 76L
1,485 Elo+
Party 1
Team Averages
Level 113
1,608 SR
1,532 Elo+

VS

Team Averages
Level 117
1,480 SR
1,746 Elo+
Mulan
Mulan
AllStayFrosty
Mulan
Level 128
God Stats
1W - 1L
1,625 SR
Queue Stats
18W - 15L
1,710 Elo+
Party 2
Scylla
Scylla
Egib
Scylla
Level 59
God Stats
11W - 4L
1,660 SR
Queue Stats
14W - 5L
1,838 Elo+
Party 2
Fafnir
Fafnir
SponsorMeSprite
Fafnir
Level 127
God Stats
1W - 0L
1,416 SR
Queue Stats
17W - 12L
1,694 Elo+
Party 2
Hun Batz
Hun Batz
Wildfire7095
Hun Batz
Level 152
God Stats
1W - 0L
1,220 SR
Queue Stats
17W - 9L
1,743 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 10 / 3
12,083
711
11,235
18,027
6,589
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
Litfield
Janus
17
1 / 8 / 3
11,291
664
8,242
11,754
3,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
STEVO783
Chaac
17
1 / 7 / 4
11,195
659
10,473
22,967
19,284
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
3 / 5 / 4
13,016
766
12,213
15,940
21,805
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 13
13,486
793
13,790
15,537
12,801
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Scylla
Egib
Scylla
19
9 / 4 / 7
12,987
764
13,095
9,035
3,647
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
11 / 0 / 12
14,583
858
22,477
16,555
12,583
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hun Batz
Wildfire7095
Hun Batz
19
2 / 3 / 11
12,473
734
7,285
12,035
7,034
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
72
11
Kills
29
30
Deaths
11
14
Assists
43
Player
Kills
Deaths
Assists
KDA
W
7
4
13
3.38
L
6
10
3
0.75
W
Scylla
Egib
Scylla
9
4
7
3.13
L
Janus
Litfield
Janus
1
8
3
0.31
L
Chaac
STEVO783
Chaac
1
7
4
0.43
W
11
0
12
17
L
3
5
4
1
W
Hun Batz
Wildfire7095
Hun Batz
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,163
Damage
56,647
68,688
Taken
53,162
51,580
Mitigated
36,065
9,941
Healing
15,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,790
3,869
0
3,047
15,537
12,801
1,998
5,800
9,615
0
43,704
L
11,235
1,456
0
1,807
18,027
6,589
76
10,788
7,239
0
33,426
W
Scylla
Egib
Scylla
13,095
2,486
0
1,008
9,035
3,647
389
5,099
3,790
46,130
0
L
Janus
Litfield
Janus
8,242
118
0
367
11,754
3,902
1,010
5,681
6,073
39,757
0
L
Chaac
STEVO783
Chaac
10,473
1,601
306
6,677
22,967
19,284
25
12,694
10,273
0
40,537
W
22,477
10,417
0
11,606
16,555
12,583
1,813
3,333
13,122
61,678
0
L
12,213
1,234
0
784
15,940
21,805
849
7,004
8,936
45,466
0
W
Hun Batz
Wildfire7095
Hun Batz
7,285
1,834
0
105
12,035
7,034
2,240
6,165
5,588
0
38,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,585
Gold Earned
53,529
256
Minions Killed
297
10
Camps Cleared
17
1,191,658
Distance Traveled
1,295,735
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,486
793
70
4
3
327,099
0
L
Pele
12,083
711
51
3
2
269,562
1
W
Scylla
12,987
764
70
4
5
285,750
0
L
Janus
11,291
664
86
5
4
302,294
3
L
Chaac
11,195
659
52
3
2
294,749
1
W
Fafnir
14,583
858
86
5
4
343,934
1
L
Bacchus
13,016
766
67
4
2
325,053
1
W
Hun Batz
12,473
734
71
4
5
338,952
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role