Player Matchup

Ymir
Ymir
DrDerp0
Ymir
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 22L
1,101 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Koreabuu
Morgan Le Fay
Level 124
God Stats
5W - 5L
1,365 SR
Queue Stats
17W - 23L
1,400 Elo+
Party 2
Arachne
Arachne
Tuggboys21
Arachne
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 135L
1,389 Elo+
Solo
Team Averages
Level 66
1,455 SR
1,297 Elo+

VS

Team Averages
Level 63
1,444 SR
1,364 Elo+
Morgan Le Fay
Morgan Le Fay
BagelBoiii
Morgan Le Fay
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
87W - 162L
1,356 Elo+
Party 1
Yemoja
Yemoja
BagelGurl
Yemoja
Level 62
God Stats
40W - 64L
1,377 SR
Queue Stats
76W - 127L
1,347 Elo+
Party 1
Chaac
Chaac
xXAiM-_-AssistXx
Chaac
Level 63
God Stats
48W - 47L
1,455 SR
Queue Stats
75W - 85L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DrDerp0
Ymir
15
1 / 9 / 3
12,216
531
5,811
25,695
18,732
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
Koreabuu
Morgan Le Fay
20
8 / 6 / 1
16,282
708
43,502
27,542
14,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
Tuggboys21
Arachne
17
2 / 12 / 6
14,512
631
17,180
28,099
15,565
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BagelBoiii
Morgan Le Fay
20
13 / 7 / 12
16,185
704
29,037
28,817
20,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Yemoja
BagelGurl
Yemoja
18
3 / 2 / 21
14,768
642
13,388
25,200
22,742
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
11 / 4 / 11
16,030
697
23,665
32,439
41,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
71
11
Kills
27
27
Deaths
13
10
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BagelBoiii
Morgan Le Fay
13
7
12
2.71
W
Yemoja
BagelGurl
Yemoja
3
2
21
6.75
L
Ymir
DrDerp0
Ymir
1
9
3
0.28
L
Morgan Le Fay
Koreabuu
Morgan Le Fay
8
6
1
1.42
L
Arachne
Tuggboys21
Arachne
2
12
6
0.42
W
11
4
11
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,493
Damage
66,090
81,336
Taken
86,456
48,811
Mitigated
84,901
10,697
Healing
31,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BagelBoiii
Morgan Le Fay
29,037
5,409
1,809
9,467
28,817
20,198
2,442
20,385
8,432
79,396
1,265
W
Yemoja
BagelGurl
Yemoja
13,388
2,314
4,482
4,800
25,200
22,742
489
15,526
9,674
45,457
0
L
Ymir
DrDerp0
Ymir
5,811
1,357
0
423
25,695
18,732
290
12,640
12,700
28,809
0
L
Morgan Le Fay
Koreabuu
Morgan Le Fay
43,502
2,279
0
5,179
27,542
14,514
1,168
16,088
11,034
130,210
0
L
Arachne
Tuggboys21
Arachne
17,180
11,646
0
5,095
28,099
15,565
811
13,960
13,699
0
43,773
W
23,665
5,852
430
10,886
32,439
41,961
407
13,402
19,037
2,738
63,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,010
Gold Earned
46,983
234
Minions Killed
263
0
Camps Cleared
0
1,091,595
Distance Traveled
1,162,769
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
16,185
704
123
5
0
369,920
4
W
Yemoja
14,768
642
65
3
0
377,122
1
L
Ymir
12,216
531
37
2
0
337,261
0
L
Morgan Le Fay
16,282
708
163
7
0
388,343
1
L
Arachne
14,512
631
34
1
0
365,991
2
W
Chaac
16,030
697
75
3
0
415,727
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role