Player Matchup

Ah Puch
Ah Puch
AssassinLotus37
Ah Puch
Level 7
God Stats
0W - 3L
1,194 SR
Queue Stats
17W - 38L
1,333 Elo+
Party 2
Amaterasu
Amaterasu
JBS3
Amaterasu
Level 8
God Stats
2W - 3L
1,457 SR
Queue Stats
2W - 3L
1,417 Elo+
Party 1
Arachne
Arachne
cooldragon
Arachne
Level 4
God Stats
1W - 1L
1,728 SR
Queue Stats
7W - 10L
1,482 Elo+
Party 1
Ra
Ra
xdaddythanatosx
Ra
Level 67
God Stats
2W - 9L
1,161 SR
Queue Stats
405W - 497L
1,390 Elo+
Party 2
Horus
Horus
zstorm6
Horus
Level 97
God Stats
11W - 10L
1,567 SR
Queue Stats
72W - 72L
1,480 Elo+
Party 1
Team Averages
Level 37
1,422 SR
1,420 Elo+

VS

Team Averages
Level 22
1,512 SR
1,475 Elo+
Sol
Sol
AmielB
Sol
Level 24
God Stats
47W - 26L
1,625 SR
Queue Stats
95W - 78L
1,567 Elo+
Solo
Neith
Neith
ErWalo
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 13L
1,544 Elo+
Solo
Loki
Loki
FaceLessGamer
Loki
Level 24
God Stats
6W - 8L
1,609 SR
Queue Stats
176W - 128L
1,614 Elo+
Solo
Jing Wei
Jing Wei
TRU8854
Jing Wei
Level 16
God Stats
4W - 4L
1,326 SR
Queue Stats
90W - 111L
1,319 Elo+
Solo
Fenrir
Fenrir
jose28muerte
Fenrir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 155L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 10 / 5
11,782
906
7,908
18,100
8,051
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
JBS3
Amaterasu
18
1 / 9 / 8
11,599
892
7,777
23,715
21,342
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
cooldragon
Arachne
18
7 / 12 / 4
12,920
994
18,167
32,111
17,751
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
2 / 4 / 7
11,991
922
8,667
13,121
8,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Focus

Magic Focus

+20
Magical Power

Horus
zstorm6
Horus
19
1 / 4 / 9
13,003
1,000
7,665
25,948
36,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
AmielB
Sol
20
19 / 0 / 13
16,473
1,267
42,052
10,086
3,684
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
ErWalo
Neith
20
5 / 4 / 16
13,262
1,020
22,043
14,554
5,358
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
13 / 1 / 14
15,199
1,169
26,152
9,911
4,836
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
TRU8854
Jing Wei
20
2 / 3 / 19
12,867
990
7,937
6,686
1,958
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
19
0 / 4 / 14
11,736
903
6,864
12,943
6,395
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
115
12
Kills
39
39
Deaths
12
33
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Sol
AmielB
Sol
19
0
13
25.5
L
1
10
5
0.35
W
Neith
ErWalo
Neith
5
4
16
3.25
W
13
1
14
20
L
Amaterasu
JBS3
Amaterasu
1
9
8
0.56
W
Jing Wei
TRU8854
Jing Wei
2
3
19
3.83
L
Arachne
cooldragon
Arachne
7
12
4
0.75
W
Fenrir
0
4
14
1.75
L
2
4
7
1.38
L
Horus
zstorm6
Horus
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,184
Damage
105,048
112,995
Taken
54,180
91,804
Mitigated
22,231
23,642
Healing
11,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
AmielB
Sol
42,052
20,035
0
5,730
10,086
3,684
0
3,320
6,766
84,698
0
L
7,908
1,996
0
495
18,100
8,051
0
7,902
10,198
31,821
0
W
Neith
ErWalo
Neith
22,043
15,206
0
4,040
14,554
5,358
0
5,170
9,087
0
40,041
W
26,152
8,944
0
1,098
9,911
4,836
0
2,005
7,691
0
53,747
L
Amaterasu
JBS3
Amaterasu
7,777
4,584
0
2,575
23,715
21,342
0
7,831
15,884
0
21,411
W
Jing Wei
TRU8854
Jing Wei
7,937
7,406
0
106
6,686
1,958
0
2,845
3,841
0
22,925
L
Arachne
cooldragon
Arachne
18,167
12,824
0
3,604
32,111
17,751
0
12,057
20,054
0
36,789
W
Fenrir
6,864
2,700
0
387
12,943
6,395
0
2,804
9,958
0
14,396
L
8,667
2,399
1,703
1,407
13,121
8,168
0
1,987
11,134
30,187
0
L
Horus
zstorm6
Horus
7,665
3,918
5,460
8,398
25,948
36,492
0
12,275
13,673
262
28,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,295
Gold Earned
69,537
206
Minions Killed
284
7
Camps Cleared
10
1,164,393
Distance Traveled
1,131,447
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
16,473
1,267
121
9
5
250,462
0
L
Ah Puch
11,782
906
52
4
1
183,681
0
W
Neith
13,262
1,020
55
4
0
197,796
0
W
Loki
15,199
1,169
32
2
5
245,970
0
L
Amaterasu
11,599
892
30
2
1
234,645
0
W
Jing Wei
12,867
990
62
5
0
175,532
0
L
Arachne
12,920
994
48
4
4
292,790
0
W
Fenrir
11,736
903
14
1
0
261,687
1
L
Ra
11,991
922
42
3
1
160,152
0
L
Horus
13,003
1,000
34
3
0
293,125
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role