Player Matchup

Guan Yu
Guan Yu
Joselugalviin
Guan Yu
Level 18
God Stats
4W - 6L
1,431 SR
Queue Stats
20W - 20L
1,522 Elo+
Party 1
Tiamat
Tiamat
YssTos
Tiamat
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,523 Elo+
Solo
Janus
Janus
ZAPATO21
Janus
Level 18
God Stats
15W - 13L
1,552 SR
Queue Stats
97W - 92L
1,478 Elo+
Solo
Skadi
Skadi
dansani
Skadi
Level 29
God Stats
28W - 22L
1,586 SR
Queue Stats
204W - 131L
1,566 Elo+
Party 1
Nemesis
Nemesis
mario1525rodri8
Nemesis
Level 34
God Stats
7W - 7L
1,561 SR
Queue Stats
102W - 102L
1,551 Elo+
Party 1
Team Averages
Level 26
1,526 SR
1,528 Elo+

VS

Team Averages
Level 17
1,443 SR
1,442 Elo+
Medusa
Medusa
Damdam30
Medusa
Level 6
God Stats
9W - 9L
1,640 SR
Queue Stats
23W - 24L
1,490 Elo+
Solo
Cthulhu
Cthulhu
Godphyv
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Bakasura
Bakasura
Rnxr
Bakasura
Level 16
God Stats
0W - 1L
1,323 SR
Queue Stats
10W - 8L
1,555 Elo+
Solo
Yemoja
Yemoja
Shinraya
Yemoja
Level 5
God Stats
2W - 2L
1,189 SR
Queue Stats
3W - 6L
1,285 Elo+
Solo
Anubis
Anubis
dojoCameo
Anubis
Level 30
God Stats
78W - 85L
1,563 SR
Queue Stats
288W - 330L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
20
2 / 5 / 11
15,099
503
5,007
26,521
20,351
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tiamat
YssTos
Tiamat
20
7 / 4 / 10
16,786
560
19,447
15,555
11,171
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Janus
ZAPATO21
Janus
20
2 / 5 / 11
16,662
555
11,566
19,319
7,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
dansani
Skadi
20
13 / 6 / 11
18,606
620
37,423
23,687
8,457
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
11 / 9 / 6
16,684
556
22,453
28,812
15,574
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Damdam30
Medusa
20
15 / 7 / 1
16,485
550
25,285
23,868
9,925
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Godphyv
Cthulhu
20
5 / 6 / 6
14,692
490
28,039
31,575
35,293
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
Rnxr
Bakasura
18
2 / 7 / 12
12,766
426
7,575
26,611
9,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
Shinraya
Yemoja
18
0 / 9 / 13
12,842
428
5,315
20,447
21,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
dojoCameo
Anubis
20
7 / 6 / 3
15,261
509
16,361
20,559
10,564
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
64
35
Kills
29
29
Deaths
35
49
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Medusa
Damdam30
Medusa
15
7
1
2.21
L
Cthulhu
Godphyv
Cthulhu
5
6
6
1.33
W
Guan Yu
2
5
11
1.5
L
Bakasura
Rnxr
Bakasura
2
7
12
1.14
L
Yemoja
Shinraya
Yemoja
0
9
13
0.72
W
Tiamat
YssTos
Tiamat
7
4
10
3
W
Janus
ZAPATO21
Janus
2
5
11
1.5
W
Skadi
dansani
Skadi
13
6
11
3.08
L
Anubis
dojoCameo
Anubis
7
6
3
1.42
W
11
9
6
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,896
Damage
82,575
113,894
Taken
123,060
62,583
Mitigated
87,370
26,000
Healing
33,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Damdam30
Medusa
25,285
11,985
0
3,941
23,868
9,925
1,906
4,682
18,866
0
134,862
L
Cthulhu
Godphyv
Cthulhu
28,039
1,662
200
8,987
31,575
35,293
175
5,526
25,822
87,858
0
W
Guan Yu
5,007
1,469
2,658
5,567
26,521
20,351
1,828
19,116
6,442
0
62,278
L
Bakasura
Rnxr
Bakasura
7,575
4,957
0
6,218
26,611
9,650
0
5,679
20,812
0
53,137
L
Yemoja
Shinraya
Yemoja
5,315
858
3,439
2,189
20,447
21,938
96
6,740
13,141
23,666
0
W
Tiamat
YssTos
Tiamat
19,447
1,545
270
5,181
15,555
11,171
2,953
4,636
10,206
110,383
0
W
Janus
ZAPATO21
Janus
11,566
1,061
172
3,801
19,319
7,030
1,157
7,823
11,242
137,121
0
W
Skadi
dansani
Skadi
37,423
25,027
0
4,506
23,687
8,457
5,323
10,901
12,512
0
156,382
L
Anubis
dojoCameo
Anubis
16,361
100
0
8,451
20,559
10,564
0
6,895
13,406
118,750
0
W
22,453
14,970
0
3,845
28,812
15,574
1,437
5,656
22,420
0
129,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,837
Gold Earned
72,046
854
Minions Killed
658
0
Camps Cleared
0
2,746,433
Distance Traveled
2,487,124
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
16,485
550
219
7
0
502,227
4
L
Cthulhu
14,692
490
120
4
0
475,101
2
W
Guan Yu
15,099
503
130
4
0
516,908
0
L
Bakasura
12,766
426
105
4
0
551,840
2
L
Yemoja
12,842
428
32
1
0
510,503
2
W
Tiamat
16,786
560
183
6
0
581,066
4
W
Janus
16,662
555
236
8
0
569,698
9
W
Skadi
18,606
620
170
6
0
526,295
6
L
Anubis
15,261
509
182
6
0
447,453
0
W
Nemesis
16,684
556
135
5
0
552,466
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role