Player Matchup

Set
Set
GRIMMReaps420
Set
Level 19
God Stats
4W - 3L
1,732 SR
Queue Stats
134W - 158L
1,413 Elo+
Party 2
Neith
Neith
Hypersonic028
Neith
Level 7
God Stats
0W - 4L
1,497 SR
Queue Stats
1W - 5L
1,302 Elo+
Solo
Merlin
Merlin
KingPurple5849
Merlin
Level 2
God Stats
0W - 2L
1,303 SR
Queue Stats
7W - 4L
1,124 Elo+
Solo
Tyr
Tyr
LordDestoxx
Tyr
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 35L
1,281 Elo+
Party 2
Ganesha
Ganesha
SylentXMassacre
Ganesha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 97L
1,347 Elo+
Party 2
Team Averages
Level 12
1,506 SR
1,293 Elo+

VS

Team Averages
Level 23
1,432 SR
1,362 Elo+
Gilgamesh
Gilgamesh
Capt_Redfield_
Gilgamesh
Level 27
God Stats
29W - 20L
1,361 SR
Queue Stats
71W - 66L
1,370 Elo+
Party 1
Arachne
Arachne
JonboyMahbooty
Arachne
Level 22
God Stats
47W - 37L
1,117 SR
Queue Stats
75W - 70L
1,336 Elo+
Party 1
Yemoja
Yemoja
MeleNotMelee
Yemoja
Level 21
God Stats
8W - 10L
1,579 SR
Queue Stats
205W - 207L
1,421 Elo+
Solo
Nox
Nox
TRICKSTER PY
Nox
Level 21
God Stats
2W - 0L
1,746 SR
Queue Stats
13W - 21L
1,312 Elo+
Solo
Danzaburou
Danzaburou
winterfox124
Danzaburou
Level 26
God Stats
52W - 37L
1,358 SR
Queue Stats
69W - 65L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
5,437
453
3,680
8,289
3,239
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 5 / 0
5,942
495
3,856
7,601
2,294
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 4 / 0
5,308
442
1,116
6,039
2,479
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 1
5,763
480
3,141
7,597
5,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
1 / 3 / 0
5,815
485
2,610
6,018
3,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Capt_Redfield_
Gilgamesh
11
1 / 1 / 1
6,172
514
4,547
4,891
2,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
6 / 1 / 2
6,840
570
6,878
7,015
2,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
10
2 / 0 / 6
6,221
518
3,248
5,280
4,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
3 / 2 / 4
6,353
529
3,188
6,075
2,269
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
winterfox124
Danzaburou
11
5 / 0 / 5
6,613
551
4,654
4,325
1,533
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
4
Kills
17
17
Deaths
4
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Capt_Redfield_
Gilgamesh
1
1
1
1.5
L
0
4
1
0.13
L
1
5
0
0.2
W
6
1
2
7
L
1
4
0
0.25
L
1
1
1
1.5
W
Yemoja
2
0
6
5
L
1
3
0
0.33
W
3
2
4
2.5
W
Danzaburou
winterfox124
Danzaburou
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,403
Damage
22,515
35,544
Taken
27,586
16,148
Mitigated
12,774
8,794
Healing
9,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Capt_Redfield_
Gilgamesh
4,547
1,660
0
709
4,891
2,509
652
34
4,617
0
25,985
L
3,680
2,395
0
2,094
8,289
3,239
0
619
7,610
0
29,064
L
3,856
2,587
0
2,305
7,601
2,294
1,237
1,422
6,179
0
32,452
W
6,878
4,547
0
1,988
7,015
2,394
0
564
6,421
0
34,829
L
1,116
407
171
357
6,039
2,479
155
1,601
4,408
14,063
0
L
3,141
1,532
0
2,693
7,597
5,040
345
0
7,177
0
15,439
W
Yemoja
3,248
1,246
2,479
1,903
5,280
4,069
282
1,398
3,882
15,963
0
L
2,610
136
123
1,051
6,018
3,096
160
2,764
3,254
14,109
0
W
3,188
618
0
1,738
6,075
2,269
935
970
5,105
25,645
0
W
Danzaburou
winterfox124
Danzaburou
4,654
1,962
0
457
4,325
1,533
517
760
3,565
0
23,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,265
Gold Earned
32,199
210
Minions Killed
242
0
Camps Cleared
0
1,041,308
Distance Traveled
1,061,950
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,172
514
49
4
0
247,124
0
L
Set
5,437
453
63
5
0
227,002
0
L
Neith
5,942
495
88
7
0
169,108
0
W
Arachne
6,840
570
77
6
0
245,208
0
L
Merlin
5,308
442
22
2
0
188,588
0
L
Tyr
5,763
480
31
3
0
221,980
1
W
Yemoja
6,221
518
20
2
0
195,361
1
L
Ganesha
5,815
485
6
1
0
234,630
0
W
Nox
6,353
529
50
4
0
177,603
1
W
Danzaburou
6,613
551
46
4
0
196,654
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role