Player Matchup

Fenrir
Fenrir
CIamington
Fenrir
Level 20
God Stats
4W - 0L
1,500 SR
Queue Stats
5W - 0L
1,771 Elo+
Party 1
Chronos
Chronos
DixyNourmus
Chronos
Level 128
God Stats
12W - 2L
1,698 SR
Queue Stats
346W - 148L
1,724 Elo+
Party 1
Pele
Pele
Moist Mittens
Pele
Level 119
God Stats
3W - 1L
1,685 SR
Queue Stats
67W - 21L
1,744 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
iHD Honey
Morgan Le Fay
Level 148
God Stats
48W - 11L
1,882 SR
Queue Stats
277W - 111L
1,743 Elo+
Party 1
Cthulhu
Cthulhu
iHD Sparrow
Cthulhu
Level 109
God Stats
30W - 16L
1,870 SR
Queue Stats
129W - 60L
1,688 Elo+
Party 1
Team Averages
Level 105
1,727 SR
1,734 Elo+

VS

Team Averages
Level 42
1,585 SR
1,584 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BeamyChibiRa
Ra
Level 29
God Stats
252W - 224L
1,723 SR
Queue Stats
253W - 225L
1,673 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ImSomniant
Morgan Le Fay
Level 50
God Stats
10W - 5L
1,858 SR
Queue Stats
129W - 78L
1,723 Elo+
Solo
Erlang Shen
Erlang Shen
SoKlasic
Erlang Shen
Level 68
God Stats
3W - 6L
1,292 SR
Queue Stats
218W - 201L
1,526 Elo+
Solo
Sun Wukong
Sun Wukong
WarTome
Sun Wukong
Level 40
God Stats
6W - 9L
1,553 SR
Queue Stats
200W - 217L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CIamington
Fenrir
16
4 / 4 / 8
10,302
736
3,487
9,455
3,337
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
DixyNourmus
Chronos
19
4 / 1 / 10
11,954
854
14,431
14,065
4,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 4 / 12
11,063
790
9,166
9,805
3,687
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
iHD Honey
Morgan Le Fay
19
8 / 3 / 7
12,881
920
21,256
13,569
4,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
iHD Sparrow
Cthulhu
17
7 / 6 / 7
11,669
834
9,630
17,668
17,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
5 / 2 / 6
10,757
768
9,139
11,328
3,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
5 / 5 / 6
10,665
762
12,282
10,325
3,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Morgan Le Fay
ImSomniant
Morgan Le Fay
18
8 / 4 / 3
11,921
852
17,134
13,508
4,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
SoKlasic
Erlang Shen
14
0 / 8 / 5
8,445
603
4,719
16,687
8,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sun Wukong
WarTome
Sun Wukong
15
0 / 8 / 10
9,332
667
10,737
16,380
8,626
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
48
27
Kills
18
18
Deaths
27
44
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
5
2
6
4
L
5
5
6
1.6
W
Fenrir
CIamington
Fenrir
4
4
8
2
W
Chronos
DixyNourmus
Chronos
4
1
10
9
L
Morgan Le Fay
ImSomniant
Morgan Le Fay
8
4
3
2.38
W
4
4
12
2.5
L
Erlang Shen
SoKlasic
Erlang Shen
0
8
5
0.31
L
Sun Wukong
WarTome
Sun Wukong
0
8
10
0.63
W
Morgan Le Fay
iHD Honey
Morgan Le Fay
8
3
7
3.83
W
Cthulhu
iHD Sparrow
Cthulhu
7
6
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,970
Damage
54,011
64,562
Taken
68,228
33,424
Mitigated
28,746
12,383
Healing
10,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
9,139
4,004
0
1,187
11,328
3,839
0
8,579
2,503
0
32,430
L
12,282
543
1,881
2,769
10,325
3,836
58
8,908
1,184
43,056
0
W
Fenrir
CIamington
Fenrir
3,487
177
0
198
9,455
3,337
0
4,490
4,965
0
7,240
W
Chronos
DixyNourmus
Chronos
14,431
3,473
0
2,917
14,065
4,683
1,640
7,142
6,923
53,653
0
L
Morgan Le Fay
ImSomniant
Morgan Le Fay
17,134
614
0
2,295
13,508
4,324
1
9,544
3,651
42,859
0
W
9,166
989
0
1,092
9,805
3,687
0
4,231
5,574
0
41,766
L
Erlang Shen
SoKlasic
Erlang Shen
4,719
1,228
0
795
16,687
8,121
0
7,793
8,688
0
24,227
L
Sun Wukong
WarTome
Sun Wukong
10,737
1,809
0
1,947
16,380
8,626
0
9,218
6,646
0
27,825
W
Morgan Le Fay
iHD Honey
Morgan Le Fay
21,256
1,175
0
4,683
13,569
4,702
1
7,171
6,398
47,705
0
W
Cthulhu
iHD Sparrow
Cthulhu
9,630
203
159
3,334
17,668
17,015
144
6,602
11,063
26,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,869
Gold Earned
51,120
324
Minions Killed
301
7
Camps Cleared
10
1,435,572
Distance Traveled
1,288,270
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,757
768
65
5
2
242,351
3
L
Ra
10,665
762
86
6
2
280,851
0
W
Fenrir
10,302
736
19
1
0
272,760
1
W
Chronos
11,954
854
118
8
2
290,117
4
L
Morgan Le Fay
11,921
852
54
4
5
254,457
2
W
Pele
11,063
790
90
6
3
272,293
2
L
Erlang Shen
8,445
603
47
3
0
270,346
3
L
Sun Wukong
9,332
667
49
4
1
240,265
3
W
Morgan Le Fay
12,881
920
60
4
2
288,338
6
W
Cthulhu
11,669
834
37
3
0
312,064
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role