Player Matchup

Raijin
Raijin
Ercle
Raijin
Level 3
God Stats
3W - 2L
1,800 SR
Queue Stats
96W - 76L
1,500 Elo+
Party 2
Artemis
Artemis
Jdogg97
Artemis
Level 3
God Stats
20W - 16L
1,500 SR
Queue Stats
266W - 190L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
TubbiestBeast81
Gilgamesh
Level 69
God Stats
5W - 0L
1,312 SR
Queue Stats
62W - 40L
1,298 Elo+
Party 2
Team Averages
Level 25
1,537 SR
1,433 Elo+

VS

Team Averages
Level 51
1,353 SR
1,101 Elo+
Chaac
Chaac
Esperatic
Chaac
Level 66
God Stats
5W - 3L
1,500 SR
Queue Stats
7W - 10L
1,066 Elo+
Party 1
Scylla
Scylla
MemeQueenAngel
Scylla
Level 26
God Stats
3W - 7L
1,320 SR
Queue Stats
141W - 226L
1,118 Elo+
Party 1
Thanatos
Thanatos
WILLIAM ADAMA 1
Thanatos
Level 61
God Stats
5W - 10L
1,240 SR
Queue Stats
110W - 189L
1,119 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Ercle
Raijin
14
4 / 4 / 12
10,140
724
11,087
9,081
3,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Jdogg97
Artemis
16
11 / 0 / 8
11,417
816
15,115
9,371
3,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
TubbiestBeast81
Gilgamesh
15
7 / 2 / 13
11,005
786
12,559
12,210
4,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Esperatic
Chaac
13
1 / 4 / 5
8,630
616
9,070
19,162
15,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

12
2 / 9 / 4
8,700
621
7,898
11,746
3,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
12
3 / 9 / 2
8,929
638
5,436
14,245
5,269
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
22
Kills
6
6
Deaths
22
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Raijin
Ercle
Raijin
4
4
12
2.5
L
Chaac
Esperatic
Chaac
1
4
5
0.88
W
Artemis
Jdogg97
Artemis
11
0
8
15
L
2
9
4
0.44
W
Gilgamesh
TubbiestBeast81
Gilgamesh
7
2
13
6.75
L
Thanatos
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,761
Damage
22,404
30,662
Taken
45,153
10,872
Mitigated
24,586
10,373
Healing
14,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Ercle
Raijin
11,087
474
1,026
1,894
9,081
3,122
411
2,442
6,429
34,469
0
L
Chaac
Esperatic
Chaac
9,070
1,472
319
7,160
19,162
15,534
0
3,998
14,843
0
34,003
W
Artemis
Jdogg97
Artemis
15,115
6,170
1,062
3,341
9,371
3,451
1,527
2,538
6,683
0
47,052
L
7,898
487
672
1,934
11,746
3,783
0
3,904
7,450
18,992
0
W
Gilgamesh
TubbiestBeast81
Gilgamesh
12,559
2,942
573
2,477
12,210
4,299
647
2,918
8,984
0
34,648
L
Thanatos
5,436
1,063
0
3,940
14,245
5,269
0
2,314
11,773
0
18,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,562
Gold Earned
26,259
159
Minions Killed
101
0
Camps Cleared
0
707,895
Distance Traveled
615,146
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,140
724
57
4
0
221,284
2
L
Chaac
8,630
616
53
4
0
251,861
1
W
Artemis
11,417
816
62
4
0
244,221
4
L
Scylla
8,700
621
30
2
0
172,748
6
W
Gilgamesh
11,005
786
40
3
0
242,390
3
L
Thanatos
8,929
638
18
1
0
190,537
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role