Player Matchup

Merlin
Merlin
Dphiljoe
Merlin
Level 142
God Stats
45W - 40L
1,729 SR
Queue Stats
118W - 106L
1,679 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Eudav
Morgan Le Fay
Level 142
God Stats
30W - 26L
1,670 SR
Queue Stats
532W - 516L
1,589 Elo+
Solo
Fenrir
Fenrir
ProdigyA7X
Fenrir
Level 147
God Stats
10W - 4L
1,624 SR
Queue Stats
287W - 273L
1,655 Elo+
Party 3
Vamana
Vamana
RamboM117
Vamana
Level 153
God Stats
20W - 20L
1,583 SR
Queue Stats
170W - 166L
1,606 Elo+
Solo
Cthulhu
Cthulhu
RatedRJoker
Cthulhu
Level 158
God Stats
3W - 1L
1,767 SR
Queue Stats
108W - 103L
1,702 Elo+
Party 3
Team Averages
Level 148
1,675 SR
1,646 Elo+

VS

Team Averages
Level 139
1,645 SR
1,497 Elo+
Cthulhu
Cthulhu
Bilkos_lces
Cthulhu
Level 156
God Stats
0W - 1L
1,595 SR
Queue Stats
0W - 4L
1,238 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Omega2174
Morgan Le Fay
Level 121
God Stats
30W - 25L
1,668 SR
Queue Stats
1,223W - 1,174L
1,631 Elo+
Party 1
Gilgamesh
Gilgamesh
RiceMiBaby
Gilgamesh
Level 157
God Stats
0W - 1L
1,836 SR
Queue Stats
0W - 2L
1,352 Elo+
Party 2
Nu Wa
Nu Wa
Syllibol
Nu Wa
Level 141
God Stats
13W - 14L
1,610 SR
Queue Stats
339W - 355L
1,632 Elo+
Solo
Chiron
Chiron
TunaStrips
Chiron
Level 122
God Stats
7W - 9L
1,515 SR
Queue Stats
1,271W - 1,236L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dphiljoe
Merlin
20
6 / 10 / 16
16,285
708
26,835
23,550
11,334
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
Eudav
Morgan Le Fay
20
19 / 7 / 14
22,715
988
50,197
32,515
15,629
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
ProdigyA7X
Fenrir
20
14 / 11 / 13
19,517
849
20,327
32,433
21,520
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
RamboM117
Vamana
20
10 / 6 / 14
20,537
893
31,159
44,142
45,026
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
RatedRJoker
Cthulhu
20
3 / 2 / 30
18,539
806
23,915
42,032
55,431
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bilkos_lces
Cthulhu
20
7 / 6 / 14
19,442
845
26,155
40,124
41,292
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morgan Le Fay
Omega2174
Morgan Le Fay
20
11 / 14 / 11
19,077
829
33,563
32,654
15,472
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
RiceMiBaby
Gilgamesh
20
9 / 10 / 13
18,850
820
29,542
38,651
40,723
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nu Wa
Syllibol
Nu Wa
20
6 / 10 / 17
18,597
809
33,718
27,691
13,546
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chiron
TunaStrips
Chiron
20
3 / 12 / 14
14,996
652
21,426
27,558
12,508
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
105
52
Kills
36
36
Deaths
52
87
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bilkos_lces
Cthulhu
7
6
14
2.33
W
Merlin
Dphiljoe
Merlin
6
10
16
1.4
W
Morgan Le Fay
Eudav
Morgan Le Fay
19
7
14
3.71
L
Morgan Le Fay
Omega2174
Morgan Le Fay
11
14
11
1.18
W
Fenrir
ProdigyA7X
Fenrir
14
11
13
1.86
W
Vamana
RamboM117
Vamana
10
6
14
2.83
W
Cthulhu
RatedRJoker
Cthulhu
3
2
30
9
L
Gilgamesh
RiceMiBaby
Gilgamesh
9
10
13
1.55
L
Nu Wa
Syllibol
Nu Wa
6
10
17
1.45
L
Chiron
TunaStrips
Chiron
3
12
14
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

152,433
Damage
144,404
174,672
Taken
166,678
148,940
Mitigated
123,541
44,443
Healing
29,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bilkos_lces
Cthulhu
26,155
1,550
0
5,077
40,124
41,292
1
26,453
13,321
59,228
0
W
Merlin
Dphiljoe
Merlin
26,835
2,380
0
1,404
23,550
11,334
1,431
13,256
10,030
84,175
0
W
Morgan Le Fay
Eudav
Morgan Le Fay
50,197
1,895
711
9,190
32,515
15,629
2,409
16,577
15,573
107,016
0
L
Morgan Le Fay
Omega2174
Morgan Le Fay
33,563
1,196
857
7,140
32,654
15,472
0
19,915
12,559
66,826
0
W
Fenrir
ProdigyA7X
Fenrir
20,327
5,020
0
3,902
32,433
21,520
272
19,008
13,102
0
42,308
W
Vamana
RamboM117
Vamana
31,159
11,377
0
14,814
44,142
45,026
2,209
24,651
18,691
7,319
72,834
W
Cthulhu
RatedRJoker
Cthulhu
23,915
1,461
2,530
11,892
42,032
55,431
1
22,039
19,075
69,234
0
L
Gilgamesh
RiceMiBaby
Gilgamesh
29,542
6,718
0
1,151
38,651
40,723
615
27,209
11,173
5,837
57,563
L
Nu Wa
Syllibol
Nu Wa
33,718
8,243
550
9,197
27,691
13,546
1,797
16,608
10,886
68,530
0
L
Chiron
TunaStrips
Chiron
21,426
9,256
1,419
3,942
27,558
12,508
0
14,535
12,560
0
44,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

97,593
Gold Earned
90,962
476
Minions Killed
383
8
Camps Cleared
6
2,130,130
Distance Traveled
1,935,092
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
19,442
845
76
3
0
473,492
6
W
Merlin
16,285
708
130
6
0
328,070
3
W
Morgan Le Fay
22,715
988
115
5
5
430,680
4
L
Morgan Le Fay
19,077
829
89
4
0
346,185
0
W
Fenrir
19,517
849
39
2
0
407,108
2
W
Vamana
20,537
893
100
4
2
479,715
4
W
Cthulhu
18,539
806
92
4
1
484,557
3
L
Gilgamesh
18,850
820
56
2
5
402,540
2
L
Nu Wa
18,597
809
92
4
1
377,809
0
L
Chiron
14,996
652
70
3
0
335,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role