Player Matchup

Da Ji
Da Ji
Acacia24
Da Ji
Level 9
God Stats
3W - 6L
1,120 SR
Queue Stats
30W - 38L
1,460 Elo+
Solo
Zeus
Zeus
Danskee
Zeus
Level 4
God Stats
22W - 21L
1,520 SR
Queue Stats
36W - 31L
1,163 Elo+
Party 3
Artemis
Artemis
FimbleJam
Artemis
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 24L
1,633 Elo+
Party 3
Olorun
Olorun
Squid13ait
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 52L
1,500 Elo+
Party 3
Neith
Neith
himecchi
Neith
Level 7
God Stats
31W - 35L
1,276 SR
Queue Stats
41W - 51L
1,163 Elo+
Party 3
Team Averages
Level 6
1,383 SR
1,384 Elo+

VS

Team Averages
Level 29
1,561 SR
1,557 Elo+
Poseidon
Poseidon
Kermut
Poseidon
Level 98
God Stats
7W - 0L
1,500 SR
Queue Stats
51W - 25L
1,715 Elo+
Party 1
Cthulhu
Cthulhu
Prophiit
Cthulhu
Level 3
God Stats
2W - 0L
1,689 SR
Queue Stats
4W - 0L
1,715 Elo+
Party 1
Set
Set
WonderrBread
Set
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
40W - 17L
1,715 Elo+
Party 1
Skadi
Skadi
boatsNbeers
Skadi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,319 Elo+
Party 2
Merlin
Merlin
killercoffee
Merlin
Level 7
God Stats
3W - 1L
1,613 SR
Queue Stats
6W - 7L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Acacia24
Da Ji
18
5 / 11 / 11
12,245
1,020
11,664
22,119
9,275
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zeus
Danskee
Zeus
19
11 / 15 / 11
14,885
1,240
34,901
27,932
10,446
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
FimbleJam
Artemis
19
5 / 10 / 10
12,282
1,024
14,094
15,860
6,841
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
Squid13ait
Olorun
19
1 / 11 / 14
11,586
966
9,934
21,183
8,966
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
himecchi
Neith
18
3 / 4 / 10
11,629
969
7,251
10,413
3,903
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Kermut
Poseidon
20
21 / 3 / 17
16,844
1,404
32,885
14,857
5,760
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Prophiit
Cthulhu
20
3 / 8 / 22
13,065
1,089
11,750
23,698
18,719
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
21 / 4 / 16
16,379
1,365
28,924
18,157
8,472
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 6 / 13
12,299
1,025
14,422
17,176
6,814
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
18
0 / 4 / 16
11,182
932
3,735
9,740
3,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
135
25
Kills
51
51
Deaths
25
56
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Acacia24
Da Ji
5
11
11
0.95
L
Zeus
Danskee
Zeus
11
15
11
1.1
L
Artemis
FimbleJam
Artemis
5
10
10
1
W
Poseidon
Kermut
Poseidon
21
3
17
9.83
W
Cthulhu
Prophiit
Cthulhu
3
8
22
1.75
L
Olorun
Squid13ait
Olorun
1
11
14
0.73
W
21
4
16
7.25
W
6
6
13
2.08
L
Neith
himecchi
Neith
3
4
10
2
W
Merlin
0
4
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,844
Damage
91,716
97,507
Taken
83,628
39,431
Mitigated
43,640
14,881
Healing
3,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Acacia24
Da Ji
11,664
2,841
0
440
22,119
9,275
0
9,655
12,464
0
33,014
L
Zeus
Danskee
Zeus
34,901
5,144
0
4,405
27,932
10,446
0
15,023
12,909
66,061
0
L
Artemis
FimbleJam
Artemis
14,094
9,246
0
0
15,860
6,841
0
7,625
8,235
0
29,831
W
Poseidon
Kermut
Poseidon
32,885
6,260
0
0
14,857
5,760
0
6,544
8,313
50,596
0
W
Cthulhu
Prophiit
Cthulhu
11,750
713
411
0
23,698
18,719
0
13,015
10,683
31,302
0
L
Olorun
Squid13ait
Olorun
9,934
6,902
3,655
5,037
21,183
8,966
0
9,649
11,534
26,238
0
W
28,924
11,273
0
2,420
18,157
8,472
0
8,028
10,129
0
44,087
W
14,422
7,122
0
1,157
17,176
6,814
0
10,228
6,948
0
33,311
L
Neith
himecchi
Neith
7,251
5,631
0
1,344
10,413
3,903
0
6,418
3,995
32
29,667
W
Merlin
3,735
547
0
0
9,740
3,875
0
7,052
2,688
25,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,627
Gold Earned
69,769
232
Minions Killed
208
1
Camps Cleared
4
841,059
Distance Traveled
972,838
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,245
1,020
40
3
0
182,213
2
L
Zeus
14,885
1,240
62
5
1
176,892
0
L
Artemis
12,282
1,024
32
3
0
148,540
1
W
Poseidon
16,844
1,404
29
2
0
223,141
0
W
Cthulhu
13,065
1,089
52
4
1
188,419
1
L
Olorun
11,586
966
37
3
0
167,480
1
W
Set
16,379
1,365
23
2
1
215,658
0
W
Skadi
12,299
1,025
57
5
0
193,905
0
L
Neith
11,629
969
61
5
0
165,934
0
W
Merlin
11,182
932
47
4
2
151,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role