Player Matchup

Chaac
Chaac
Chiono
Chaac
Level 57
God Stats
7W - 4L
1,714 SR
Queue Stats
11W - 20L
1,393 Elo+
Party 1
Hou Yi
Hou Yi
G smoodie
Hou Yi
Level 77
God Stats
27W - 14L
1,614 SR
Queue Stats
66W - 59L
1,542 Elo+
Solo
Cthulhu
Cthulhu
Houndoggy69
Cthulhu
Level 61
God Stats
10W - 13L
1,507 SR
Queue Stats
21W - 24L
1,442 Elo+
Party 1
Team Averages
Level 65
1,612 SR
1,459 Elo+

VS

Team Averages
Level 88
1,586 SR
1,446 Elo+
Gilgamesh
Gilgamesh
Budgeman
Gilgamesh
Level 122
God Stats
28W - 24L
1,653 SR
Queue Stats
159W - 197L
1,491 Elo+
Party 2
Baron Samedi
Baron Samedi
Cecil25
Baron Samedi
Level 87
God Stats
5W - 6L
1,605 SR
Queue Stats
101W - 135L
1,373 Elo+
Party 2
Jing Wei
Jing Wei
Youngjonin
Jing Wei
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 107L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Chiono
Chaac
14
7 / 0 / 11
10,604
757
8,351
14,308
14,967
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hou Yi
G smoodie
Hou Yi
14
8 / 2 / 7
10,393
742
13,362
10,442
4,239
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cthulhu
Houndoggy69
Cthulhu
14
5 / 3 / 10
10,411
744
13,147
16,587
18,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Budgeman
Gilgamesh
13
3 / 7 / 1
9,606
686
10,671
18,663
12,848
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
Cecil25
Baron Samedi
12
1 / 7 / 3
8,548
611
6,733
10,996
4,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
Youngjonin
Jing Wei
12
1 / 6 / 3
8,676
620
9,033
11,427
4,064
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
20
Kills
5
5
Deaths
20
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Budgeman
Gilgamesh
3
7
1
0.5
L
Baron Samedi
Cecil25
Baron Samedi
1
7
3
0.36
W
Chaac
Chiono
Chaac
7
0
11
12.5
W
Hou Yi
G smoodie
Hou Yi
8
2
7
5.75
W
Cthulhu
Houndoggy69
Cthulhu
5
3
10
3.33
L
Jing Wei
Youngjonin
Jing Wei
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,860
Damage
26,437
41,337
Taken
41,086
37,524
Mitigated
21,635
14,732
Healing
6,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Budgeman
Gilgamesh
10,671
2,483
0
1,250
18,663
12,848
412
5,770
12,893
5,382
27,344
L
Baron Samedi
Cecil25
Baron Samedi
6,733
691
1,500
1,994
10,996
4,723
104
3,189
7,807
27,253
0
W
Chaac
Chiono
Chaac
8,351
3,151
644
8,112
14,308
14,967
170
2,915
11,393
0
34,496
W
Hou Yi
G smoodie
Hou Yi
13,362
6,564
0
2,124
10,442
4,239
2,253
2,275
8,167
0
42,575
W
Cthulhu
Houndoggy69
Cthulhu
13,147
689
1,044
2,808
16,587
18,318
279
3,150
13,437
35,344
0
L
Jing Wei
Youngjonin
Jing Wei
9,033
7,879
0
1,706
11,427
4,064
984
4,188
7,239
0
19,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,408
Gold Earned
26,830
153
Minions Killed
112
0
Camps Cleared
0
772,793
Distance Traveled
721,283
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,606
686
56
4
0
255,775
0
L
Baron Samedi
8,548
611
26
2
0
225,949
0
W
Chaac
10,604
757
37
3
0
281,770
0
W
Hou Yi
10,393
742
60
4
0
229,063
2
W
Cthulhu
10,411
744
56
4
0
261,960
0
L
Jing Wei
8,676
620
30
2
0
239,559
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role