Player Matchup

Hercules
Hercules
Silver III
FkedUrDad
Hercules
Silver III
Level 66
God Stats
6W - 3L
1,510 SR
Queue Stats
37W - 38L
932 MMR
Party 1
Chiron
Chiron
Silver V
KittyCatsGO
Chiron
Silver V
Level 102
God Stats
10W - 5L
1,608 SR
Queue Stats
60W - 61L
1,183 MMR
Party 1
Fenrir
Fenrir
Silver V
TaquitoPiola
Fenrir
Silver V
Level 64
God Stats
4W - 1L
1,511 SR
Queue Stats
47W - 67L
697 MMR
Solo
Merlin
Merlin
Silver III
brewcat
Merlin
Silver III
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
194W - 213L
889 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver IV
rarararaxd
Cu Chulainn
Silver IV
Level 109
God Stats
30W - 28L
1,333 SR
Queue Stats
406W - 420L
723 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 88
1,492 SR
884 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 134
1,506 SR
1,034 MMR
Apollo
Apollo
Silver IV
 
Apollo
Silver IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Silver IV
FuturenowChen
Zeus
Silver IV
Level 148
God Stats
92W - 91L
1,604 SR
Queue Stats
293W - 314L
739 MMR
Solo
Ares
Ares
Silver III
Kamelot88
Ares
Silver III
Level 108
God Stats
1W - 1L
1,420 SR
Queue Stats
19W - 37L
840 MMR
Solo
Arachne
Arachne
Silver III
T2kii
Arachne
Silver III
Level 102
God Stats
15W - 12L
1,432 SR
Queue Stats
64W - 71L
986 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
stugamer
Sun Wukong
Silver II
Level 158
God Stats
119W - 92L
1,573 SR
Queue Stats
278W - 298L
1,104 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FkedUrDad
Hercules
10
4 / 1 / 6
6,247
568
3,864
10,579
6,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
10
3 / 2 / 4
5,982
544
6,977
5,976
2,006
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
10
5 / 0 / 0
6,389
581
4,373
6,032
2,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
brewcat
Merlin
11
1 / 2 / 4
6,307
573
4,201
4,579
1,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
rarararaxd
Cu Chulainn
11
1 / 1 / 0
6,515
592
4,778
9,128
3,810
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bans
SetTsukuyomiTiamatAthenaGilgamesh

VS

Bans
AnhurScyllaYemojaJanusSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
2 / 4 / 1
5,526
502
4,110
8,296
2,116
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 2 / 0
5,428
493
2,952
4,121
1,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ares
7
0 / 3 / 2
4,866
442
3,249
6,591
2,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
T2kii
Arachne
9
3 / 4 / 0
5,741
522
4,141
6,856
2,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
stugamer
Sun Wukong
11
1 / 1 / 0
6,478
589
6,632
8,482
3,825
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
14
Kills
6
6
Deaths
14
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
4
1
0.63
W
Hercules
FkedUrDad
Hercules
4
1
6
7
L
0
2
0
0
L
Ares
0
3
2
0.33
W
Chiron
3
2
4
2.5
L
Arachne
T2kii
Arachne
3
4
0
0.75
W
Fenrir
5
0
0
5
W
Merlin
brewcat
Merlin
1
2
4
1.5
W
Cu Chulainn
rarararaxd
Cu Chulainn
1
1
0
1
L
Sun Wukong
stugamer
Sun Wukong
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,193
Damage
21,084
36,294
Taken
34,346
16,630
Mitigated
12,248
16,031
Healing
12,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,110
3,230
0
3,886
8,296
2,116
168
447
7,849
0
27,196
W
Hercules
FkedUrDad
Hercules
3,864
1,628
0
6,158
10,579
6,876
84
2,000
8,579
0
9,898
L
2,952
133
0
1,306
4,121
1,202
0
1,642
2,479
28,929
0
L
Ares
3,249
37
0
1,502
6,591
2,574
0
518
6,073
9,680
0
W
Chiron
6,977
2,590
477
2,103
5,976
2,006
782
946
5,012
0
39,217
L
Arachne
T2kii
Arachne
4,141
2,184
0
2,478
6,856
2,531
0
1,594
5,262
0
23,788
W
Fenrir
4,373
867
0
2,941
6,032
2,298
0
1,921
4,111
0
29,552
W
Merlin
brewcat
Merlin
4,201
147
0
1,240
4,579
1,640
552
1,334
3,245
34,768
0
W
Cu Chulainn
rarararaxd
Cu Chulainn
4,778
1,150
0
3,112
9,128
3,810
0
0
9,128
0
40,454
L
Sun Wukong
stugamer
Sun Wukong
6,632
2,302
0
3,366
8,482
3,825
0
0
8,482
0
47,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,440
Gold Earned
28,039
313
Minions Killed
259
0
Camps Cleared
0
1,047,681
Distance Traveled
1,009,382
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,526
502
53
5
0
198,608
1
W
Hercules
6,247
568
14
1
0
218,632
4
L
Zeus
5,428
493
51
5
0
145,818
5
L
Ares
4,866
442
18
2
0
227,909
3
W
Chiron
5,982
544
72
7
0
179,881
1
L
Arachne
5,741
522
44
4
0
226,407
0
W
Fenrir
6,389
581
72
7
0
238,482
2
W
Merlin
6,307
573
66
6
0
190,484
4
W
Cu Chulainn
6,515
592
89
8
0
220,202
1
L
Sun Wukong
6,478
589
93
8
0
210,640
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role