Player Matchup

Tsukuyomi
Tsukuyomi
Bravoguy41
Tsukuyomi
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 38L
1,488 Elo+
Party 1
Sun Wukong
Sun Wukong
Extirpative
Sun Wukong
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 26L
1,523 Elo+
Party 1
Ymir
Ymir
MagicMan1124
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,453 Elo+
Party 1
Discordia
Discordia
SitDownWhenUPee
Discordia
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
30W - 35L
1,489 Elo+
Party 1
Anhur
Anhur
robblaul
Anhur
Level 23
God Stats
6W - 5L
1,460 SR
Queue Stats
28W - 32L
1,471 Elo+
Party 1
Team Averages
Level 20
1,492 SR
1,485 Elo+

VS

Team Averages
Level 16
1,686 SR
1,613 Elo+
Achilles
Achilles
BabyXBoof
Achilles
Level 18
God Stats
5W - 3L
1,967 SR
Queue Stats
195W - 176L
1,655 Elo+
Solo
Terra
Terra
PrelawCash
Terra
Level 3
God Stats
1W - 2L
1,700 SR
Queue Stats
1W - 5L
1,633 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
fakluk
Morgan Le Fay
Level 25
God Stats
19W - 10L
1,659 SR
Queue Stats
140W - 145L
1,549 Elo+
Solo
Hachiman
Hachiman
ufellforitfool09
Hachiman
Level 26
God Stats
11W - 17L
1,475 SR
Queue Stats
94W - 100L
1,560 Elo+
Solo
Nemesis
Nemesis
ultrareaper77
Nemesis
Level 7
God Stats
6W - 4L
1,629 SR
Queue Stats
14W - 13L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bravoguy41
Tsukuyomi
18
6 / 5 / 7
11,543
577
8,056
16,231
6,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
Extirpative
Sun Wukong
18
3 / 4 / 8
11,766
588
10,334
17,524
11,522
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 4 / 14
10,413
521
5,320
13,246
12,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
SitDownWhenUPee
Discordia
18
8 / 5 / 6
11,281
564
8,586
11,464
4,442
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
robblaul
Anhur
15
7 / 2 / 4
10,510
526
8,309
9,009
3,346
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BabyXBoof
Achilles
16
5 / 3 / 10
9,907
495
11,964
14,771
5,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
6
0 / 8 / 0
5,809
290
271
8,192
2,496
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morgan Le Fay
fakluk
Morgan Le Fay
16
5 / 5 / 3
10,364
518
12,792
13,492
5,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
7 / 6 / 1
9,826
491
8,639
11,448
4,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
15
3 / 4 / 4
9,322
466
5,391
10,413
3,536
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
38
25
Kills
20
20
Deaths
26
39
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Achilles
BabyXBoof
Achilles
5
3
10
3.33
W
Tsukuyomi
Bravoguy41
Tsukuyomi
6
5
7
1.9
W
Sun Wukong
Extirpative
Sun Wukong
3
4
8
1.75
W
1
4
14
2
L
Terra
0
8
0
0
W
Discordia
SitDownWhenUPee
Discordia
8
5
6
2.2
L
Morgan Le Fay
fakluk
Morgan Le Fay
5
5
3
1.3
W
Anhur
robblaul
Anhur
7
2
4
4.5
L
7
6
1
1.25
L
Nemesis
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,605
Damage
39,057
67,474
Taken
58,316
38,899
Mitigated
21,882
15,576
Healing
12,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BabyXBoof
Achilles
11,964
5,076
0
4,101
14,771
5,886
412
3,831
10,940
0
56,202
W
Tsukuyomi
Bravoguy41
Tsukuyomi
8,056
2,425
0
4,703
16,231
6,684
2,132
2,676
13,377
0
84,998
W
Sun Wukong
Extirpative
Sun Wukong
10,334
1,737
0
4,380
17,524
11,522
389
3,841
13,481
0
73,794
W
5,320
973
0
1,041
13,246
12,905
580
1,118
12,074
31,784
0
L
Terra
271
209
14
176
8,192
2,496
0
3,578
4,614
3,589
0
W
Discordia
SitDownWhenUPee
Discordia
8,586
2,074
0
2,794
11,464
4,442
2,620
3,491
7,677
60,047
0
L
Morgan Le Fay
fakluk
Morgan Le Fay
12,792
602
0
4,844
13,492
5,733
0
2,199
11,293
72,578
0
W
Anhur
robblaul
Anhur
8,309
2,121
0
2,658
9,009
3,346
2,452
1,163
7,802
0
47,052
L
8,639
3,647
0
1,526
11,448
4,231
0
3,262
8,186
0
46,062
L
Nemesis
5,391
2,373
0
2,231
10,413
3,536
0
1,036
9,377
0
43,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,513
Gold Earned
45,228
532
Minions Killed
392
0
Camps Cleared
0
1,932,493
Distance Traveled
1,617,017
21
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,907
495
105
5
0
366,873
9
W
Tsukuyomi
11,543
577
125
6
0
388,248
6
W
Sun Wukong
11,766
588
143
7
0
382,099
2
W
Ymir
10,413
521
57
3
0
395,607
5
L
Terra
5,809
290
4
0
0
179,689
5
W
Discordia
11,281
564
120
6
0
363,309
3
L
Morgan Le Fay
10,364
518
129
6
0
360,592
4
W
Anhur
10,510
526
87
4
0
403,230
5
L
Hachiman
9,826
491
69
3
0
302,316
2
L
Nemesis
9,322
466
85
4
0
407,547
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role