Player Matchup

Sun Wukong
Sun Wukong
Av3ng3d Titan13
Sun Wukong
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
256W - 263L
1,234 Elo+
Solo
Neith
Neith
BigMike9537
Neith
Level 27
God Stats
215W - 206L
1,467 SR
Queue Stats
255W - 278L
1,334 Elo+
Solo
Nemesis
Nemesis
TitanN Zmb
Nemesis
Level 10
God Stats
1W - 1L
1,321 SR
Queue Stats
10W - 5L
1,519 Elo+
Solo
Athena
Athena
Yosieh_SV
Athena
Level 29
God Stats
34W - 31L
1,427 SR
Queue Stats
485W - 560L
1,349 Elo+
Solo
Yemoja
Yemoja
odhdskege
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,097 Elo+
Solo
Team Averages
Level 17
1,443 SR
1,307 Elo+

VS

Team Averages
Level 17
1,571 SR
1,407 Elo+
Terra
Terra
Atom9951
Terra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,381 Elo+
Solo
Ra
Ra
Haneynomad60
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Ares
Ares
Mikey Crayfish
Ares
Level 26
God Stats
49W - 23L
1,748 SR
Queue Stats
142W - 130L
1,307 Elo+
Solo
Hercules
Hercules
ProdigeusRex
Hercules
Level 26
God Stats
2W - 2L
1,491 SR
Queue Stats
195W - 222L
1,329 Elo+
Solo
Scylla
Scylla
jacobrunz1
Scylla
Level 8
God Stats
16W - 19L
1,615 SR
Queue Stats
114W - 99L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Av3ng3d Titan13
Sun Wukong
20
6 / 0 / 6
15,233
896
16,825
19,612
22,437
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 0 / 7
15,297
900
21,786
14,676
6,357
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
TitanN Zmb
Nemesis
20
2 / 5 / 9
14,284
840
24,517
20,051
10,051
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
Yosieh_SV
Athena
20
3 / 1 / 8
14,676
863
5,853
17,546
22,824
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
odhdskege
Yemoja
20
0 / 5 / 10
15,160
892
4,433
16,364
17,924
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

161

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Atom9951
Terra
16
0 / 1 / 0
11,960
704
133
969
313
19
2 / 10 / 3
13,723
807
8,704
16,543
6,665
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
4 / 4 / 7
15,076
887
17,492
38,005
46,731
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
ProdigeusRex
Hercules
20
1 / 2 / 4
13,882
817
8,783
15,517
22,786
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Scylla
jacobrunz1
Scylla
20
4 / 0 / 7
15,537
914
38,648
8,799
4,342
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
32
17
Kills
11
11
Deaths
17
40
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Terra
Atom9951
Terra
0
1
0
0
W
Sun Wukong
Av3ng3d Titan13
Sun Wukong
6
0
6
9
W
6
0
7
9.5
L
2
10
3
0.35
L
4
4
7
1.88
L
Hercules
ProdigeusRex
Hercules
1
2
4
1.5
W
Nemesis
TitanN Zmb
Nemesis
2
5
9
1.3
W
Athena
Yosieh_SV
Athena
3
1
8
7
L
Scylla
jacobrunz1
Scylla
4
0
7
7.5
W
Yemoja
odhdskege
Yemoja
0
5
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,414
Damage
73,760
88,249
Taken
79,833
79,593
Mitigated
80,837
9,390
Healing
1,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Atom9951
Terra
133
133
0
120
969
313
0
171
798
436
0
W
Sun Wukong
Av3ng3d Titan13
Sun Wukong
16,825
6,688
0
691
19,612
22,437
0
13,187
6,425
535
60,718
W
21,786
14,822
0
1,797
14,676
6,357
0
11,588
3,088
0
51,326
L
8,704
1,821
227
597
16,543
6,665
0
1,658
14,885
24,791
0
L
17,492
1,841
0
0
38,005
46,731
0
4,755
33,250
35,562
0
L
Hercules
ProdigeusRex
Hercules
8,783
2,212
0
698
15,517
22,786
0
2,288
13,229
0
38,774
W
Nemesis
TitanN Zmb
Nemesis
24,517
13,449
0
987
20,051
10,051
0
13,546
6,387
0
50,498
W
Athena
Yosieh_SV
Athena
5,853
496
0
0
17,546
22,824
0
13,456
4,090
23,712
0
L
Scylla
jacobrunz1
Scylla
38,648
3,047
0
0
8,799
4,342
0
1,504
7,295
86,708
0
W
Yemoja
odhdskege
Yemoja
4,433
817
4,436
1,479
16,364
17,924
0
13,200
3,164
20,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,650
Gold Earned
70,178
309
Minions Killed
263
3
Camps Cleared
5
1,601,577
Distance Traveled
1,112,315
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
11,960
704
0
0
0
17,901
0
W
Sun Wukong
15,233
896
110
6
3
363,020
0
W
Neith
15,297
900
60
4
0
305,931
0
L
Ra
13,723
807
34
2
3
167,818
2
L
Ares
15,076
887
27
2
1
328,080
0
L
Hercules
13,882
817
76
4
0
260,900
0
W
Nemesis
14,284
840
71
4
0
364,094
3
W
Athena
14,676
863
36
2
0
324,921
0
L
Scylla
15,537
914
126
7
1
337,616
2
W
Yemoja
15,160
892
32
2
0
243,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role