Player Matchup

Hades
Hades
Gold_PlagueBoy
Hades
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,396 Elo+
Party 1
Hun Batz
Hun Batz
HenriquePangaré
Hun Batz
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 18L
1,457 Elo+
Party 3
Nu Wa
Nu Wa
WardRight
Nu Wa
Level 29
God Stats
13W - 15L
1,706 SR
Queue Stats
288W - 216L
1,669 Elo+
Solo
Arachne
Arachne
daNoNe10
Arachne
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,487 Elo+
Party 3
Yemoja
Yemoja
danterNEO
Yemoja
Level 23
God Stats
0W - 3L
1,555 SR
Queue Stats
97W - 100L
1,500 Elo+
Party 1
Team Averages
Level 21
1,552 SR
1,502 Elo+

VS

Team Averages
Level 26
1,566 SR
1,523 Elo+
Khepri
Khepri
Darcknan
Khepri
Level 69
God Stats
2W - 3L
1,762 SR
Queue Stats
35W - 47L
1,505 Elo+
Party 2
Kukulkan
Kukulkan
LuckyBr654
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,430 Elo+
Solo
Susano
Susano
Maxanna
Susano
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,559 Elo+
Party 2
Chang'e
Chang'e
Travequilda
Chang'e
Level 28
God Stats
26W - 15L
1,569 SR
Queue Stats
104W - 91L
1,459 Elo+
Party 2
Artemis
Artemis
s4f4dux4
Artemis
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 13L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 11
15,198
1,013
26,253
33,736
21,592
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
5 / 12 / 13
14,278
952
26,490
28,061
12,806
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Nu Wa
WardRight
Nu Wa
20
9 / 3 / 17
17,236
1,149
41,416
14,428
6,293
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Arachne
daNoNe10
Arachne
20
4 / 13 / 14
14,101
940
13,394
28,162
15,659
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
danterNEO
Yemoja
20
4 / 6 / 20
15,989
1,066
13,031
27,020
36,332
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

28

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Darcknan
Khepri
20
3 / 3 / 25
14,016
934
11,376
25,602
34,365
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
LuckyBr654
Kukulkan
20
5 / 8 / 24
14,617
974
28,290
22,490
10,446
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Susano
Maxanna
Susano
20
14 / 9 / 17
16,724
1,115
29,107
28,336
15,690
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Travequilda
Chang'e
20
8 / 4 / 16
15,350
1,023
19,217
25,404
12,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
s4f4dux4
Artemis
20
9 / 6 / 21
16,479
1,099
37,728
22,893
9,935
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
142
30
Kills
39
39
Deaths
30
75
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Khepri
Darcknan
Khepri
3
3
25
5.17
L
8
5
11
2.7
L
5
12
13
0.96
W
Kukulkan
LuckyBr654
Kukulkan
5
8
24
2.13
W
Susano
Maxanna
Susano
14
9
17
2.5
W
Chang'e
Travequilda
Chang'e
8
4
16
4
L
Nu Wa
WardRight
Nu Wa
9
3
17
5.83
L
Arachne
daNoNe10
Arachne
4
13
14
0.85
L
Yemoja
danterNEO
Yemoja
4
6
20
2.33
W
Artemis
s4f4dux4
Artemis
9
6
21
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,584
Damage
125,718
131,407
Taken
124,725
92,682
Mitigated
82,641
27,436
Healing
21,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Darcknan
Khepri
11,376
1,077
1,074
958
25,602
34,365
0
16,464
9,049
25,876
0
L
26,253
2,726
1,271
8,693
33,736
21,592
0
14,291
19,445
47,392
0
L
26,490
9,011
0
432
28,061
12,806
0
12,346
15,715
0
38,768
W
Kukulkan
LuckyBr654
Kukulkan
28,290
2,048
0
487
22,490
10,446
0
15,945
6,514
52,147
0
W
Susano
Maxanna
Susano
29,107
7,974
0
1,796
28,336
15,690
0
15,398
12,918
0
53,936
W
Chang'e
Travequilda
Chang'e
19,217
984
7,714
5,888
25,404
12,205
0
16,761
8,641
72,635
0
L
Nu Wa
WardRight
Nu Wa
41,416
6,978
0
556
14,428
6,293
0
5,330
9,098
110,785
0
L
Arachne
daNoNe10
Arachne
13,394
9,875
0
2,148
28,162
15,659
0
13,083
15,079
0
27,500
L
Yemoja
danterNEO
Yemoja
13,031
3,089
9,940
4,396
27,020
36,332
0
13,833
13,187
29,252
0
W
Artemis
s4f4dux4
Artemis
37,728
21,314
0
3,861
22,893
9,935
0
15,982
6,903
0
100,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,802
Gold Earned
77,186
273
Minions Killed
390
5
Camps Cleared
7
1,394,578
Distance Traveled
1,264,322
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
14,016
934
33
2
2
243,241
0
L
Hades
15,198
1,013
52
3
1
287,817
0
L
Hun Batz
14,278
952
12
1
1
272,088
0
W
Kukulkan
14,617
974
61
4
0
246,762
0
W
Susano
16,724
1,115
47
3
3
283,152
0
W
Chang'e
15,350
1,023
129
9
1
268,554
0
L
Nu Wa
17,236
1,149
157
10
2
277,456
1
L
Arachne
14,101
940
30
2
1
312,161
0
L
Yemoja
15,989
1,066
22
1
0
245,056
0
W
Artemis
16,479
1,099
120
8
1
222,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role