Player Matchup

Tyr
Tyr
Blessedenzo
Tyr
Level 125
God Stats
3W - 2L
1,576 SR
Queue Stats
170W - 138L
1,677 Elo+
Solo
Geb
Geb
Fjuurg
Geb
Level 120
God Stats
2W - 2L
1,893 SR
Queue Stats
149W - 121L
1,628 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Hawk 1500
Morgan Le Fay
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 130L
1,628 Elo+
Party 1
Janus
Janus
OGCuzzyOMW2FYB
Janus
Level 88
God Stats
0W - 3L
1,236 SR
Queue Stats
48W - 36L
1,571 Elo+
Party 1
Jing Wei
Jing Wei
Swat x OFWGKTA
Jing Wei
Level 140
God Stats
0W - 5L
1,200 SR
Queue Stats
222W - 244L
1,623 Elo+
Solo
Team Averages
Level 127
1,481 SR
1,625 Elo+

VS

Team Averages
Level 140
1,555 SR
1,492 Elo+
Izanami
Izanami
 
Izanami
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
CHRONIC B3AST
Cerberus
Level 160
God Stats
4W - 1L
1,719 SR
Queue Stats
397W - 434L
1,488 Elo+
Solo
Discordia
Discordia
JazzyXYZ
Discordia
Level 122
God Stats
13W - 13L
1,557 SR
Queue Stats
926W - 925L
1,583 Elo+
Solo
Ao Kuang
Ao Kuang
MrSreven
Ao Kuang
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,259 Elo+
Party 2
Arachne
Arachne
l Priscilla l
Arachne
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 66L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 8
8,685
668
8,304
12,354
8,213
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Geb
Fjuurg
Geb
15
1 / 3 / 13
9,683
745
5,616
15,308
16,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
Hawk 1500
Morgan Le Fay
18
12 / 4 / 6
10,701
823
21,685
13,311
5,635
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 6 / 9
8,365
643
8,506
9,287
3,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
18
3 / 2 / 15
9,791
753
10,098
9,885
4,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
2 / 4 / 14
10,180
783
11,973
8,916
3,313
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
CHRONIC B3AST
Cerberus
17
3 / 6 / 10
9,978
768
9,582
19,088
12,132
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Discordia
JazzyXYZ
Discordia
19
9 / 2 / 8
11,392
876
17,154
8,982
3,549
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
MrSreven
Ao Kuang
17
6 / 4 / 9
10,287
791
7,026
10,749
4,378
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
15
0 / 7 / 11
8,740
672
7,180
16,480
15,258
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
72
21
Kills
20
20
Deaths
23
51
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
4
14
2.25
L
4
5
8
1.6
W
Cerberus
CHRONIC B3AST
Cerberus
3
6
10
1.33
L
Geb
Fjuurg
Geb
1
3
13
2.5
L
Morgan Le Fay
Hawk 1500
Morgan Le Fay
12
4
6
3.75
W
Discordia
JazzyXYZ
Discordia
9
2
8
6.5
W
Ao Kuang
MrSreven
Ao Kuang
6
4
9
2.63
L
1
6
9
0.92
L
Jing Wei
3
2
15
5.25
W
Arachne
0
7
11
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,209
Damage
52,915
60,145
Taken
64,215
37,582
Mitigated
38,630
21,771
Healing
19,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
11,973
5,421
1,446
1,360
8,916
3,313
2,215
5,840
3,076
0
28,948
L
8,304
999
407
1,562
12,354
8,213
0
6,088
6,266
0
11,841
W
Cerberus
CHRONIC B3AST
Cerberus
9,582
382
1,920
5,587
19,088
12,132
325
9,670
9,418
27,506
0
L
Geb
Fjuurg
Geb
5,616
316
878
3,059
15,308
16,009
0
6,940
8,368
14,603
0
L
Morgan Le Fay
Hawk 1500
Morgan Le Fay
21,685
1,893
1,993
4,266
13,311
5,635
18
8,350
4,961
35,235
0
W
Discordia
JazzyXYZ
Discordia
17,154
1,632
357
1,665
8,982
3,549
956
5,961
3,021
42,620
0
W
Ao Kuang
MrSreven
Ao Kuang
7,026
771
294
2,172
10,749
4,378
1,468
5,783
4,966
11,235
0
L
8,506
585
621
1,371
9,287
3,152
0
7,555
1,732
34,427
0
L
Jing Wei
10,098
6,282
3,680
3,934
9,885
4,573
211
4,829
5,056
0
24,455
W
Arachne
7,180
4,948
1,259
3,377
16,480
15,258
302
8,553
7,927
0
8,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,225
Gold Earned
50,577
153
Minions Killed
158
0
Camps Cleared
0
1,146,545
Distance Traveled
1,140,281
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,180
783
36
3
0
173,551
2
L
Tyr
8,685
668
8
1
0
246,384
0
W
Cerberus
9,978
768
69
5
0
235,768
3
L
Geb
9,683
745
14
1
0
241,183
0
L
Morgan Le Fay
10,701
823
27
2
0
208,408
0
W
Discordia
11,392
876
44
3
0
261,212
2
W
Ao Kuang
10,287
791
7
1
0
224,090
1
L
Janus
8,365
643
62
5
0
219,572
0
L
Jing Wei
9,791
753
42
3
0
230,998
3
W
Arachne
8,740
672
2
0
0
245,660
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role