Player Matchup

Ah Puch
Ah Puch
Big_Rex_Daddy
Ah Puch
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 32L
1,170 Elo+
Party 3
Izanami
Izanami
JakeCubb
Izanami
Level 22
God Stats
1W - 3L
1,434 SR
Queue Stats
31W - 58L
1,223 Elo+
Party 2
Bakasura
Bakasura
LordeVixon
Bakasura
Level 27
God Stats
3W - 5L
1,456 SR
Queue Stats
53W - 84L
1,245 Elo+
Party 3
Cthulhu
Cthulhu
Psych_Holmes
Cthulhu
Level 18
God Stats
6W - 10L
1,186 SR
Queue Stats
21W - 42L
1,193 Elo+
Party 3
Artemis
Artemis
Sir-Srey
Artemis
Level 13
God Stats
9W - 13L
1,508 SR
Queue Stats
32W - 38L
1,356 Elo+
Party 2
Team Averages
Level 18
1,417 SR
1,237 Elo+

VS

Team Averages
Level 26
1,434 SR
1,294 Elo+
Achilles
Achilles
DeadEndDJ
Achilles
Level 26
God Stats
2W - 2L
1,186 SR
Queue Stats
7W - 5L
1,059 Elo+
Party 1
Kukulkan
Kukulkan
MaggleWaggle644
Kukulkan
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 7L
1,444 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Sweet_Lord_Anime
Morgan Le Fay
Level 46
God Stats
4W - 1L
1,500 SR
Queue Stats
7W - 8L
1,322 Elo+
Party 1
Nemesis
Nemesis
Xx-BamBamMarS-xX
Nemesis
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 9L
1,306 Elo+
Party 1
Artemis
Artemis
Ňęt33ňą
Artemis
Level 26
God Stats
21W - 25L
1,486 SR
Queue Stats
144W - 208L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
19
2 / 17 / 1
13,522
398
12,684
35,716
14,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
JakeCubb
Izanami
20
8 / 7 / 4
14,980
441
16,071
25,896
14,181
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
LordeVixon
Bakasura
20
6 / 11 / 0
15,129
445
20,067
31,406
21,627
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Psych_Holmes
Cthulhu
20
5 / 11 / 3
14,114
415
17,054
45,713
39,863
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
Sir-Srey
Artemis
20
3 / 8 / 3
14,377
423
17,201
22,172
13,863
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DeadEndDJ
Achilles
20
5 / 3 / 10
16,120
474
14,116
29,444
44,890
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
20
12 / 4 / 19
19,735
580
42,794
20,381
13,470
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Morgan Le Fay
Sweet_Lord_Anime
Morgan Le Fay
20
4 / 4 / 14
16,625
489
14,230
20,313
8,369
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
32 / 0 / 9
20,791
612
49,250
25,043
10,170
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
Ňęt33ňą
Artemis
20
1 / 13 / 6
14,008
412
15,797
20,595
8,335
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
112
24
Kills
54
54
Deaths
24
11
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
2
17
1
0.15
W
Achilles
DeadEndDJ
Achilles
5
3
10
3.33
L
Izanami
JakeCubb
Izanami
8
7
4
1.43
L
Bakasura
LordeVixon
Bakasura
6
11
0
0.55
W
Kukulkan
12
4
19
5.38
L
Cthulhu
Psych_Holmes
Cthulhu
5
11
3
0.59
L
Artemis
Sir-Srey
Artemis
3
8
3
0.56
W
Morgan Le Fay
Sweet_Lord_Anime
Morgan Le Fay
4
4
14
2.75
W
32
0
9
36.5
W
Artemis
Ňęt33ňą
Artemis
1
13
6
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,077
Damage
136,187
160,903
Taken
115,776
103,838
Mitigated
85,234
22,525
Healing
26,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
12,684
903
525
5,886
35,716
14,304
1,316
14,264
21,452
67,807
0
W
Achilles
DeadEndDJ
Achilles
14,116
1,855
0
8,139
29,444
44,890
2,562
2,969
25,604
0
85,551
L
Izanami
JakeCubb
Izanami
16,071
10,688
345
3,068
25,896
14,181
2,056
8,673
17,223
0
103,607
L
Bakasura
LordeVixon
Bakasura
20,067
13,112
0
5,568
31,406
21,627
1,591
8,752
22,654
0
97,533
W
Kukulkan
42,794
7,164
0
7,694
20,381
13,470
5,180
10,651
9,675
157,082
0
L
Cthulhu
Psych_Holmes
Cthulhu
17,054
691
198
4,586
45,713
39,863
216
18,905
26,290
63,724
0
L
Artemis
Sir-Srey
Artemis
17,201
7,094
0
2,349
22,172
13,863
1,144
5,912
16,260
0
100,643
W
Morgan Le Fay
Sweet_Lord_Anime
Morgan Le Fay
14,230
2,580
1,005
7,289
20,313
8,369
1,449
8,934
11,100
102,519
0
W
49,250
35,051
0
2,268
25,043
10,170
0
5,064
18,404
0
148,911
W
Artemis
Ňęt33ňą
Artemis
15,797
8,762
0
167
20,595
8,335
3,842
2,120
18,310
0
92,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,122
Gold Earned
87,279
714
Minions Killed
832
0
Camps Cleared
0
2,496,361
Distance Traveled
3,155,025
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
13,522
398
103
3
0
398,071
0
W
Achilles
16,120
474
130
4
0
676,730
2
L
Izanami
14,980
441
177
5
0
515,673
4
L
Bakasura
15,129
445
163
5
0
625,305
0
W
Kukulkan
19,735
580
269
8
0
613,529
7
L
Cthulhu
14,114
415
108
3
0
451,802
3
L
Artemis
14,377
423
163
5
0
505,510
1
W
Morgan Le Fay
16,625
489
162
5
0
595,009
1
W
Nemesis
20,791
612
168
5
0
788,610
3
W
Artemis
14,008
412
103
3
0
481,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role