Player Matchup

Da Ji
Da Ji
AzulDos
Da Ji
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
29W - 24L
1,532 Elo+
Party 1
Ra
Ra
KentuckyFriedPhD
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 23L
1,475 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
OpalDragon12
Morgan Le Fay
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,395 Elo+
Party 1
Tyr
Tyr
XXSniPEr5c
Tyr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,332 Elo+
Party 1
Sun Wukong
Sun Wukong
rlb6801
Sun Wukong
Level 23
God Stats
6W - 6L
1,587 SR
Queue Stats
8W - 8L
1,467 Elo+
Party 1
Team Averages
Level 20
1,517 SR
1,440 Elo+

VS

Team Averages
Level 11
1,436 SR
1,344 Elo+
Kukulkan
Kukulkan
Azrafz-
Kukulkan
Level 4
God Stats
1W - 1L
1,288 SR
Queue Stats
5W - 7L
1,277 Elo+
Party 2
Nemesis
Nemesis
Curse-Filez
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,042 Elo+
Party 2
Thanatos
Thanatos
DNR___NIGHT
Thanatos
Level 18
God Stats
45W - 46L
1,440 SR
Queue Stats
176W - 175L
1,479 Elo+
Party 3
Chaac
Chaac
kingdotwave
Chaac
Level 8
God Stats
2W - 0L
1,457 SR
Queue Stats
20W - 13L
1,463 Elo+
Solo
Scylla
Scylla
werebilly
Scylla
Level 21
God Stats
65W - 64L
1,496 SR
Queue Stats
134W - 123L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AzulDos
Da Ji
20
23 / 8 / 14
20,524
1,368
42,219
22,876
10,507
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
6 / 8 / 17
15,343
1,023
20,429
26,231
13,647
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Morgan Le Fay
OpalDragon12
Morgan Le Fay
20
4 / 10 / 18
15,147
1,010
24,701
25,040
11,409
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
0 / 10 / 10
12,303
820
4,140
16,947
8,123
Sun Wukong
rlb6801
Sun Wukong
20
6 / 8 / 19
16,201
1,080
27,450
32,260
30,657
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

29

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Azrafz-
Kukulkan
20
4 / 14 / 18
14,680
979
18,064
24,243
9,569
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Curse-Filez
Nemesis
20
10 / 13 / 19
15,862
1,057
23,416
28,743
13,476
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thanatos
DNR___NIGHT
Thanatos
20
10 / 6 / 12
15,307
1,020
11,629
19,305
7,286
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
7 / 4 / 27
16,957
1,130
30,485
37,658
54,749
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
werebilly
Scylla
20
13 / 4 / 20
17,294
1,153
31,019
19,204
6,320
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
140
39
Kills
44
44
Deaths
41
78
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Azrafz-
Kukulkan
4
14
18
0.93
L
Da Ji
AzulDos
Da Ji
23
8
14
3.75
W
Nemesis
Curse-Filez
Nemesis
10
13
19
1.5
W
Thanatos
DNR___NIGHT
Thanatos
10
6
12
2.67
L
6
8
17
1.81
L
Morgan Le Fay
OpalDragon12
Morgan Le Fay
4
10
18
1.3
L
0
10
10
0.5
W
7
4
27
5.13
L
Sun Wukong
rlb6801
Sun Wukong
6
8
19
1.94
W
Scylla
werebilly
Scylla
13
4
20
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,939
Damage
114,613
123,354
Taken
129,153
74,343
Mitigated
91,400
20,620
Healing
22,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Azrafz-
Kukulkan
18,064
2,613
0
337
24,243
9,569
0
7,282
16,961
43,847
0
L
Da Ji
AzulDos
Da Ji
42,219
11,710
0
1,085
22,876
10,507
0
8,104
14,772
0
57,497
W
Nemesis
Curse-Filez
Nemesis
23,416
15,356
0
2,589
28,743
13,476
0
13,032
15,711
0
44,882
W
Thanatos
DNR___NIGHT
Thanatos
11,629
2,773
0
4,221
19,305
7,286
0
5,416
13,889
0
27,178
L
20,429
3,559
3,376
6,991
26,231
13,647
0
10,697
15,534
58,406
0
L
Morgan Le Fay
OpalDragon12
Morgan Le Fay
24,701
7,171
0
1,855
25,040
11,409
0
9,258
15,782
41,303
0
L
4,140
804
0
839
16,947
8,123
0
7,914
9,033
0
7,688
W
30,485
5,940
0
11,700
37,658
54,749
0
13,816
23,842
1,202
65,413
L
Sun Wukong
rlb6801
Sun Wukong
27,450
6,351
0
6,474
32,260
30,657
0
14,205
18,055
0
69,153
W
Scylla
werebilly
Scylla
31,019
2,174
613
3,085
19,204
6,320
0
5,584
13,620
50,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,518
Gold Earned
80,100
242
Minions Killed
252
4
Camps Cleared
6
1,205,633
Distance Traveled
1,311,235
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,680
979
58
4
3
201,179
0
L
Da Ji
20,524
1,368
41
3
1
307,885
0
W
Nemesis
15,862
1,057
42
3
0
275,520
1
W
Thanatos
15,307
1,020
24
2
0
250,649
2
L
Ra
15,343
1,023
72
5
3
235,640
0
L
Morgan Le Fay
15,147
1,010
28
2
0
204,986
0
L
Tyr
12,303
820
3
0
0
138,219
0
W
Chaac
16,957
1,130
81
5
2
295,450
0
L
Sun Wukong
16,201
1,080
98
7
0
318,903
2
W
Scylla
17,294
1,153
47
3
1
288,437
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role