Player Matchup

Aphrodite
Aphrodite
Dani05CR
Aphrodite
Level 114
God Stats
5W - 2L
1,860 SR
Queue Stats
200W - 214L
1,384 Elo+
Party 2
Arachne
Arachne
DaniVM02
Arachne
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 15L
1,154 Elo+
Party 2
Thoth
Thoth
Teedoo14
Thoth
Level 26
God Stats
3W - 3L
1,331 SR
Queue Stats
47W - 65L
1,271 Elo+
Solo
Jing Wei
Jing Wei
VillanoCR7
Jing Wei
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 5L
1,673 Elo+
Party 2
Mulan
Mulan
YRRSEBAS
Mulan
Level 29
God Stats
7W - 9L
1,336 SR
Queue Stats
105W - 141L
1,261 Elo+
Solo
Team Averages
Level 37
1,506 SR
1,349 Elo+

VS

Team Averages
Level 20
1,488 SR
1,305 Elo+
Apollo
Apollo
Darrbeastgaming
Apollo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 78L
1,337 Elo+
Solo
Loki
Loki
TeroLord Zen
Loki
Level 11
God Stats
2W - 4L
1,500 SR
Queue Stats
4W - 9L
1,029 Elo+
Solo
Neith
Neith
YSWShout
Neith
Level 11
God Stats
6W - 14L
1,299 SR
Queue Stats
63W - 95L
1,330 Elo+
Party 1
Cabrakan
Cabrakan
YSW_Marc
Cabrakan
Level 36
God Stats
1W - 1L
1,734 SR
Queue Stats
61W - 85L
1,431 Elo+
Party 1
Zeus
Zeus
yug_Isweat-_-
Zeus
Level 27
God Stats
8W - 14L
1,405 SR
Queue Stats
85W - 110L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dani05CR
Aphrodite
19
7 / 4 / 8
12,785
492
14,716
20,846
11,175
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
DaniVM02
Arachne
18
10 / 3 / 2
12,303
473
10,230
14,844
6,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
Teedoo14
Thoth
20
3 / 5 / 5
13,672
526
7,262
14,488
5,648
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
VillanoCR7
Jing Wei
20
12 / 5 / 9
14,460
556
24,073
20,539
8,713
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
YRRSEBAS
Mulan
20
4 / 4 / 5
12,782
492
9,809
16,573
17,381
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 8 / 4
12,751
490
17,896
25,121
11,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

11
0 / 9 / 3
8,178
315
3,362
10,200
3,234
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
YSWShout
Neith
18
3 / 6 / 3
12,228
470
7,131
16,487
7,320
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
YSW_Marc
Cabrakan
17
5 / 8 / 4
11,417
439
14,996
21,891
16,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
6 / 6 / 2
11,616
447
12,858
16,274
5,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
37
36
Kills
21
21
Deaths
37
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Dani05CR
Aphrodite
7
4
8
2.75
W
Arachne
DaniVM02
Arachne
10
3
2
3.67
L
7
8
4
1.13
W
Thoth
Teedoo14
Thoth
3
5
5
1.1
L
0
9
3
0.17
W
Jing Wei
VillanoCR7
Jing Wei
12
5
9
3.3
W
Mulan
YRRSEBAS
Mulan
4
4
5
1.63
L
Neith
YSWShout
Neith
3
6
3
0.75
L
Cabrakan
YSW_Marc
Cabrakan
5
8
4
0.88
L
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,090
Damage
56,243
87,290
Taken
89,973
49,284
Mitigated
44,167
32,306
Healing
19,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Dani05CR
Aphrodite
14,716
2,300
4,274
13,321
20,846
11,175
2,314
7,461
13,385
70,935
0
W
Arachne
DaniVM02
Arachne
10,230
6,529
0
2,325
14,844
6,367
4,630
5,388
8,932
0
32,209
L
17,896
11,971
0
9,303
25,121
11,388
168
6,075
19,046
0
86,783
W
Thoth
Teedoo14
Thoth
7,262
1,464
0
1,163
14,488
5,648
1,485
3,823
10,665
92,583
0
L
3,362
340
0
0
10,200
3,234
418
3,797
6,403
0
16,993
W
Jing Wei
VillanoCR7
Jing Wei
24,073
18,453
880
6,467
20,539
8,713
3,905
5,679
14,860
0
109,583
W
Mulan
YRRSEBAS
Mulan
9,809
2,778
0
3,876
16,573
17,381
0
5,503
11,070
0
93,174
L
Neith
YSWShout
Neith
7,131
3,832
0
1,608
16,487
7,320
3,325
1,092
15,395
0
75,118
L
Cabrakan
YSW_Marc
Cabrakan
14,996
1,214
0
3,466
21,891
16,689
216
4,959
16,932
52,967
0
L
12,858
2,567
573
4,075
16,274
5,536
663
6,055
10,219
60,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,002
Gold Earned
56,190
615
Minions Killed
498
0
Camps Cleared
0
2,303,681
Distance Traveled
1,990,816
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,785
492
127
5
0
421,457
1
W
Arachne
12,303
473
45
2
0
557,113
0
L
Apollo
12,751
490
151
6
0
380,138
2
W
Thoth
13,672
526
171
7
0
388,275
1
L
Loki
8,178
315
26
1
0
437,464
1
W
Jing Wei
14,460
556
149
6
0
427,996
0
W
Mulan
12,782
492
123
5
0
508,840
0
L
Neith
12,228
470
130
5
0
409,015
0
L
Cabrakan
11,417
439
81
3
0
418,357
2
L
Zeus
11,616
447
110
4
0
345,842
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role