Player Matchup

Kukulkan
Kukulkan
Bobby2235
Kukulkan
Level 12
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 8L
929 Elo+
Party 3
Bellona
Bellona
LastStrategist
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,198 Elo+
Solo
Jormungandr
Jormungandr
joey070601
Jormungandr
Level 29
God Stats
1W - 4L
1,310 SR
Queue Stats
39W - 70L
1,260 Elo+
Party 2
Nu Wa
Nu Wa
kensta21
Nu Wa
Level 10
God Stats
14W - 18L
1,701 SR
Queue Stats
59W - 88L
1,246 Elo+
Party 2
Mercury
Mercury
vix2004
Mercury
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,267 Elo+
Party 3
Team Averages
Level 15
1,459 SR
1,180 Elo+

VS

Team Averages
Level 21
1,416 SR
1,333 Elo+
Ares
Ares
ClayoMatic
Ares
Level 8
God Stats
1W - 0L
1,280 SR
Queue Stats
10W - 20L
1,266 Elo+
Party 1
Hades
Hades
Dosezz
Hades
Level 46
God Stats
23W - 23L
1,434 SR
Queue Stats
297W - 365L
1,327 Elo+
Party 1
Ymir
Ymir
Shellica567
Ymir
Level 24
God Stats
3W - 1L
1,741 SR
Queue Stats
35W - 47L
1,278 Elo+
Solo
Fenrir
Fenrir
Swiftbuny35022
Fenrir
Level 25
God Stats
32W - 22L
1,125 SR
Queue Stats
261W - 287L
1,293 Elo+
Party 1
Jing Wei
Jing Wei
小宝暴帅
Jing Wei
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bobby2235
Kukulkan
14
1 / 10 / 1
9,056
431
9,140
14,498
5,152
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 9 / 5
9,174
437
7,442
18,298
12,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
joey070601
Jormungandr
19
9 / 5 / 4
12,216
582
16,388
17,935
17,379
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
kensta21
Nu Wa
12
0 / 9 / 4
7,867
375
9,341
14,116
4,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
vix2004
Mercury
14
4 / 6 / 4
9,468
451
6,896
14,696
5,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
8,121
387
1,697
14,940
9,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hades
Dosezz
Hades
20
22 / 2 / 4
13,205
629
26,299
21,105
12,700
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
6 / 2 / 8
10,746
512
11,444
12,911
15,910
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
9 / 1 / 10
11,629
554
10,870
15,001
5,896
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
小宝暴帅
Jing Wei
14
2 / 5 / 9
9,420
449
7,219
10,315
3,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
70
16
Kills
39
39
Deaths
16
18
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Bobby2235
Kukulkan
1
10
1
0.15
W
0
6
0
0
W
Hades
Dosezz
Hades
22
2
4
12
L
2
9
5
0.5
W
6
2
8
5
W
9
1
10
14
L
Jormungandr
joey070601
Jormungandr
9
5
4
2.2
L
Nu Wa
kensta21
Nu Wa
0
9
4
0.22
L
Mercury
vix2004
Mercury
4
6
4
1
W
Jing Wei
小宝暴帅
Jing Wei
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,207
Damage
57,529
79,543
Taken
74,272
44,813
Mitigated
47,948
12,502
Healing
22,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Bobby2235
Kukulkan
9,140
575
0
133
14,498
5,152
676
10,960
3,538
51,567
0
W
1,697
319
0
2,478
14,940
9,596
604
7,476
7,214
15,028
0
W
Hades
Dosezz
Hades
26,299
1,419
481
11,815
21,105
12,700
1,856
10,357
10,542
88,576
0
L
7,442
2,384
0
3,393
18,298
12,623
398
11,424
6,874
173
34,787
W
11,444
2,462
0
2,000
12,911
15,910
989
2,952
9,693
44,141
0
W
10,870
3,413
786
5,155
15,001
5,896
1,089
6,632
8,077
0
49,770
L
Jormungandr
joey070601
Jormungandr
16,388
5,683
262
3,835
17,935
17,379
890
5,267
12,668
75,276
0
L
Nu Wa
kensta21
Nu Wa
9,341
2,023
0
2,080
14,116
4,563
702
4,826
9,290
34,254
0
L
Mercury
vix2004
Mercury
6,896
2,598
0
2,799
14,696
5,096
0
6,963
7,733
0
36,685
W
Jing Wei
小宝暴帅
Jing Wei
7,219
5,807
0
60
10,315
3,846
3,508
6,333
3,704
0
36,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,781
Gold Earned
53,121
412
Minions Killed
394
0
Camps Cleared
0
1,804,066
Distance Traveled
1,694,137
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,056
431
105
5
0
338,391
4
W
Ares
8,121
387
23
1
0
291,379
1
W
Hades
13,205
629
153
7
0
318,837
3
L
Bellona
9,174
437
63
3
0
325,269
0
W
Ymir
10,746
512
75
4
0
315,291
2
W
Fenrir
11,629
554
75
4
0
433,891
0
L
Jormungandr
12,216
582
129
6
0
380,864
0
L
Nu Wa
7,867
375
56
3
0
326,757
3
L
Mercury
9,468
451
59
3
0
432,785
2
W
Jing Wei
9,420
449
68
3
0
334,739
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role