Player Matchup

Discordia
Discordia
Aceror
Discordia
Level 106
God Stats
4W - 2L
1,640 SR
Queue Stats
169W - 111L
1,650 Elo+
Party 1
Cthulhu
Cthulhu
JazzJedi
Cthulhu
Level 129
God Stats
6W - 4L
1,466 SR
Queue Stats
146W - 112L
1,596 Elo+
Party 1
Set
Set
seppukkuu
Set
Level 148
God Stats
27W - 13L
1,650 SR
Queue Stats
218W - 168L
1,553 Elo+
Party 1
Team Averages
Level 128
1,585 SR
1,600 Elo+

VS

Team Averages
Level 99
1,457 SR
1,492 Elo+
Odin
Odin
RebeCaMoon
Odin
Level 66
God Stats
0W - 5L
1,208 SR
Queue Stats
9W - 23L
1,260 Elo+
Solo
Janus
Janus
Sj2101
Janus
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 40L
1,608 Elo+
Party 2
Thanatos
Thanatos
limit1ess Ski11
Thanatos
Level 109
God Stats
10W - 17L
1,663 SR
Queue Stats
193W - 138L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Aceror
Discordia
12
1 / 3 / 10
8,852
632
9,516
7,281
2,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
JazzJedi
Cthulhu
13
4 / 2 / 11
10,499
750
10,287
17,670
16,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
14 / 3 / 5
11,647
832
11,972
10,291
7,344
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 7
8,901
636
4,193
11,518
9,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Sj2101
Janus
14
5 / 8 / 1
9,783
699
9,790
12,769
3,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
13
2 / 7 / 2
9,002
643
4,808
12,417
4,158
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
19
Kills
7
8
Deaths
19
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Discordia
Aceror
Discordia
1
3
10
2
W
Cthulhu
JazzJedi
Cthulhu
4
2
11
4.75
L
0
4
7
0.88
L
Janus
Sj2101
Janus
5
8
1
0.69
L
Thanatos
2
7
2
0.43
W
14
3
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,775
Damage
18,791
35,242
Taken
36,704
26,376
Mitigated
17,290
5,567
Healing
5,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Aceror
Discordia
9,516
541
0
1,018
7,281
2,456
1,182
2,016
5,129
32,320
0
W
Cthulhu
JazzJedi
Cthulhu
10,287
294
153
3,156
17,670
16,576
100
5,044
11,933
28,600
0
L
4,193
1,596
0
480
11,518
9,167
0
6,930
4,588
0
12,878
L
Janus
Sj2101
Janus
9,790
414
0
1,517
12,769
3,965
434
7,384
5,385
50,466
0
L
Thanatos
4,808
811
0
3,880
12,417
4,158
0
5,489
6,928
0
19,047
W
11,972
4,391
0
1,240
10,291
7,344
1,827
2,265
7,808
0
34,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,998
Gold Earned
27,686
147
Minions Killed
134
0
Camps Cleared
0
826,634
Distance Traveled
725,265
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,852
632
47
3
0
266,082
3
W
Cthulhu
10,499
750
44
3
0
288,191
1
L
Odin
8,901
636
16
1
0
260,808
0
L
Janus
9,783
699
89
6
0
242,448
2
L
Thanatos
9,002
643
29
2
0
222,009
4
W
Set
11,647
832
56
4
0
272,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role