Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
CriticalShihtzu
Hou Yi
Level 87
God Stats
15W - 11L
1,619 SR
Queue Stats
277W - 236L
1,574 Elo+
Party 1
Guan Yu
Guan Yu
Hecmet
Guan Yu
Level 66
God Stats
4W - 2L
1,783 SR
Queue Stats
141W - 123L
1,443 Elo+
Solo
Athena
Athena
Jamesrip24
Athena
Level 69
God Stats
32W - 17L
1,633 SR
Queue Stats
214W - 209L
1,511 Elo+
Party 1
Da Ji
Da Ji
SGsickness217
Da Ji
Level 88
God Stats
17W - 7L
1,771 SR
Queue Stats
195W - 216L
1,438 Elo+
Party 1
Team Averages
Level 88
1,661 SR
1,493 Elo+

VS

Team Averages
Level 77
1,500 SR
1,438 Elo+
Hades
Hades
 
Hades
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
KngNarwhal420
Nemesis
Level 56
God Stats
0W - 3L
1,362 SR
Queue Stats
34W - 64L
1,327 Elo+
Party 2
Chang'e
Chang'e
Mr Champions287
Chang'e
Level 88
God Stats
14W - 13L
1,476 SR
Queue Stats
45W - 62L
1,431 Elo+
Party 2
Heimdallr
Heimdallr
Zambiekilla9472
Heimdallr
Level 59
God Stats
42W - 31L
1,662 SR
Queue Stats
199W - 195L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
4 / 1 / 0
6,809
619
4,391
2,981
1,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 2 / 2
5,119
465
7,694
8,344
1,989
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
Hecmet
Guan Yu
12
2 / 1 / 3
6,006
546
3,295
7,796
6,256
Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Boots

Boots

+6%
Movement Speed

Athena
Jamesrip24
Athena
9
1 / 2 / 3
5,650
514
2,915
8,489
3,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
5 / 1 / 3
6,590
599
3,926
6,901
2,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
9
1 / 5 / 0
5,449
495
6,516
8,734
3,172
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Ganesha
 
Ganesha
8
0 / 1 / 3
5,401
491
3,733
5,359
2,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
8
1 / 3 / 1
5,167
470
1,563
6,660
1,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
2 / 3 / 0
6,236
567
1,887
5,188
1,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
Zambiekilla9472
Heimdallr
10
3 / 1 / 1
5,714
519
6,739
7,877
2,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
13
Kills
7
7
Deaths
13
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
1
0
4
L
Hades
 
Hades
1
5
0
0.2
L
Ganesha
 
Ganesha
0
1
3
1.5
W
1
2
2
1
W
Guan Yu
Hecmet
Guan Yu
2
1
3
3.5
W
Athena
Jamesrip24
Athena
1
2
3
1.25
L
Nemesis
1
3
1
0.5
L
2
3
0
0.67
W
5
1
3
6.5
L
Heimdallr
Zambiekilla9472
Heimdallr
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,221
Damage
20,438
34,511
Taken
33,818
15,494
Mitigated
11,818
12,478
Healing
8,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
4,391
290
0
423
2,981
1,009
0
1,288
1,633
33,129
0
L
Hades
 
Hades
6,516
914
42
1,804
8,734
3,172
369
2,034
6,624
26,305
0
L
Ganesha
 
Ganesha
3,733
164
210
1,142
5,359
2,764
333
1,068
4,291
14,774
0
W
7,694
3,792
0
1,968
8,344
1,989
78
1,850
6,494
0
32,103
W
Guan Yu
Hecmet
Guan Yu
3,295
577
230
3,968
7,796
6,256
0
5,170
2,614
0
22,535
W
Athena
Jamesrip24
Athena
2,915
715
603
1,455
8,489
3,853
108
1,792
6,697
13,239
0
L
Nemesis
1,563
553
0
815
6,660
1,729
0
1,179
5,435
0
19,838
L
1,887
270
79
1,577
5,188
1,483
0
1,701
3,397
25,394
0
W
3,926
1,315
0
3,831
6,901
2,387
186
1,866
4,937
0
28,731
L
Heimdallr
Zambiekilla9472
Heimdallr
6,739
3,075
0
2,724
7,877
2,670
689
1,112
6,765
0
31,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,174
Gold Earned
27,967
264
Minions Killed
228
0
Camps Cleared
0
1,055,047
Distance Traveled
926,988
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,809
619
86
8
0
210,877
3
L
Hades
5,449
495
44
4
0
135,287
2
L
Ganesha
5,401
491
5
0
0
226,672
0
W
Hou Yi
5,119
465
50
5
0
199,193
3
W
Guan Yu
6,006
546
46
4
0
176,344
4
W
Athena
5,650
514
25
2
0
255,565
2
L
Nemesis
5,167
470
49
4
0
188,810
0
L
Chang'e
6,236
567
62
6
0
176,641
2
W
Da Ji
6,590
599
57
5
0
213,068
1
L
Heimdallr
5,714
519
68
6
0
199,578
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role