Player Matchup

Odin
Odin
Dom_Eon
Odin
Level 13
God Stats
2W - 3L
1,384 SR
Queue Stats
5W - 15L
1,156 Elo+
Party 1
Skadi
Skadi
DrizzyToVicious
Skadi
Level 13
God Stats
1W - 3L
1,195 SR
Queue Stats
4W - 11L
1,183 Elo+
Party 1
Sol
Sol
GRIM_REAP_GUN
Sol
Level 12
God Stats
4W - 4L
1,385 SR
Queue Stats
6W - 10L
1,248 Elo+
Party 1
Chiron
Chiron
imjus_pi22ed
Chiron
Level 4
God Stats
1W - 3L
1,690 SR
Queue Stats
1W - 5L
1,461 Elo+
Party 1
Sylvanus
Sylvanus
mofoz2
Sylvanus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,132 Elo+
Solo
Team Averages
Level 10
1,431 SR
1,236 Elo+

VS

Team Averages
Level 18
1,345 SR
1,258 Elo+
Raijin
Raijin
Aceu_Otario
Raijin
Level 15
God Stats
5W - 5L
1,341 SR
Queue Stats
89W - 93L
1,327 Elo+
Solo
Hachiman
Hachiman
Justinsowavy870
Hachiman
Level 6
God Stats
7W - 4L
1,279 SR
Queue Stats
9W - 9L
1,219 Elo+
Party 2
Cerberus
Cerberus
SuttinDangerous
Cerberus
Level 18
God Stats
20W - 32L
1,386 SR
Queue Stats
25W - 46L
1,171 Elo+
Party 2
Mercury
Mercury
savage pluck
Mercury
Level 26
God Stats
15W - 9L
1,364 SR
Queue Stats
71W - 83L
1,257 Elo+
Party 2
Anubis
Anubis
xMilosWorldx
Anubis
Level 24
God Stats
18W - 11L
1,356 SR
Queue Stats
50W - 52L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Dom_Eon
Odin
16
1 / 13 / 4
9,763
407
4,491
19,162
12,941
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
6 / 7 / 6
10,923
455
19,379
18,175
6,875
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
7 / 8 / 4
11,530
480
17,636
22,793
6,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
14
3 / 4 / 5
9,459
394
7,465
17,750
4,943
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
mofoz2
Sylvanus
15
2 / 16 / 3
9,607
400
3,304
22,829
12,474
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
20
15 / 2 / 3
13,499
562
22,322
17,534
7,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
17
6 / 6 / 7
11,186
466
6,660
13,266
6,485
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
15
4 / 5 / 4
10,231
426
11,634
17,091
7,147
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mercury
savage pluck
Mercury
20
12 / 4 / 4
14,554
606
15,576
17,392
7,865
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
19
11 / 4 / 13
13,368
557
25,857
21,005
11,556
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
79
19
Kills
48
48
Deaths
21
22
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Raijin
15
2
3
8.25
L
Odin
Dom_Eon
Odin
1
13
4
0.23
L
6
7
6
1.29
L
7
8
4
1.13
W
Hachiman
6
6
7
1.58
W
Cerberus
4
5
4
1.2
L
Chiron
3
4
5
1.38
L
Sylvanus
mofoz2
Sylvanus
2
16
3
0.22
W
Mercury
savage pluck
Mercury
12
4
4
3.5
W
Anubis
11
4
13
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,275
Damage
82,049
100,709
Taken
86,288
43,729
Mitigated
40,889
13,713
Healing
24,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
22,322
1,689
210
5,968
17,534
7,836
1,789
2,520
14,867
106,306
0
L
Odin
Dom_Eon
Odin
4,491
1,660
0
0
19,162
12,941
554
8,173
10,989
1,317
29,739
L
19,379
12,695
0
2,509
18,175
6,875
314
10,549
7,626
0
52,539
L
17,636
3,302
0
5,510
22,793
6,496
749
14,830
7,963
61,997
0
W
Hachiman
6,660
3,726
0
2,676
13,266
6,485
4,968
2,473
10,571
0
47,220
W
Cerberus
11,634
470
0
2,434
17,091
7,147
1,181
3,800
13,123
42,295
0
L
Chiron
7,465
2,832
713
2,684
17,750
4,943
235
10,162
7,588
0
37,062
L
Sylvanus
mofoz2
Sylvanus
3,304
1,682
1,135
1,162
22,829
12,474
0
16,099
6,730
16,359
0
W
Mercury
savage pluck
Mercury
15,576
9,696
0
425
17,392
7,865
2,069
3,916
13,252
0
104,700
W
Anubis
25,857
1,626
302
12,833
21,005
11,556
3,492
7,747
12,932
70,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,282
Gold Earned
62,838
300
Minions Killed
620
0
Camps Cleared
0
1,675,517
Distance Traveled
2,065,201
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
13,499
562
153
6
0
370,212
1
L
Odin
9,763
407
60
3
0
320,145
0
L
Skadi
10,923
455
59
2
0
358,657
1
L
Sol
11,530
480
109
5
0
351,815
0
W
Hachiman
11,186
466
82
3
0
398,413
0
W
Cerberus
10,231
426
85
4
0
440,153
0
L
Chiron
9,459
394
56
2
0
337,349
0
L
Sylvanus
9,607
400
16
1
0
307,551
4
W
Mercury
14,554
606
189
8
0
509,226
1
W
Anubis
13,368
557
111
5
0
347,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role