Player Matchup

Izanami
Izanami
D2eMoN_sLaYeR
Izanami
Level 59
God Stats
59W - 58L
1,491 SR
Queue Stats
229W - 305L
1,354 Elo+
Party 1
Bastet
Bastet
LegendLike2Pac
Bastet
Level 89
God Stats
5W - 8L
1,454 SR
Queue Stats
173W - 207L
1,360 Elo+
Party 1
Gilgamesh
Gilgamesh
SluutsBeWeSh
Gilgamesh
Level 48
God Stats
25W - 30L
1,482 SR
Queue Stats
198W - 274L
1,316 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
iTkB RAZIEL
Morgan Le Fay
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
379W - 430L
1,368 Elo+
Solo
Achilles
Achilles
menchis
Achilles
Level 67
God Stats
0W - 1L
1,523 SR
Queue Stats
63W - 75L
1,392 Elo+
Solo
Team Averages
Level 70
1,490 SR
1,358 Elo+

VS

Team Averages
Level 69
1,378 SR
1,377 Elo+
Bacchus
Bacchus
DesiJatt5911
Bacchus
Level 69
God Stats
13W - 9L
1,554 SR
Queue Stats
169W - 178L
1,367 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
HandSomeJackMod
Morgan Le Fay
Level 76
God Stats
3W - 6L
1,084 SR
Queue Stats
414W - 400L
1,395 Elo+
Solo
Hou Yi
Hou Yi
Krimzon Hadez
Hou Yi
Level 85
God Stats
1W - 0L
1,270 SR
Queue Stats
160W - 170L
1,373 Elo+
Party 2
Sun Wukong
Sun Wukong
NickIsBeastyFTW
Sun Wukong
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
202W - 189L
1,382 Elo+
Solo
Ra
Ra
XeonMoi
Ra
Level 67
God Stats
58W - 51L
1,482 SR
Queue Stats
568W - 588L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
1 / 10 / 2
9,099
396
7,274
21,542
7,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 14 / 6
9,809
426
16,556
24,738
9,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
SluutsBeWeSh
Gilgamesh
19
10 / 5 / 2
12,669
551
20,423
26,993
22,862
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
iTkB RAZIEL
Morgan Le Fay
11
0 / 5 / 1
7,760
337
4,913
9,042
3,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
menchis
Achilles
13
0 / 6 / 1
8,947
389
6,752
27,035
26,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DesiJatt5911
Bacchus
17
5 / 0 / 11
11,757
511
6,083
9,757
12,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
HandSomeJackMod
Morgan Le Fay
20
23 / 4 / 7
15,346
667
43,242
27,864
16,917
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 1 / 4
13,473
586
14,696
12,571
6,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
NickIsBeastyFTW
Sun Wukong
17
4 / 6 / 16
12,095
526
12,752
14,286
11,402
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
2 / 3 / 7
12,207
531
6,721
16,009
7,084
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
85
14
Kills
40
40
Deaths
14
12
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Izanami
1
10
2
0.2
W
Bacchus
DesiJatt5911
Bacchus
5
0
11
10.5
W
Morgan Le Fay
HandSomeJackMod
Morgan Le Fay
23
4
7
6.63
W
6
1
4
8
L
3
14
6
0.43
W
Sun Wukong
NickIsBeastyFTW
Sun Wukong
4
6
16
2
L
Gilgamesh
SluutsBeWeSh
Gilgamesh
10
5
2
2.2
W
2
3
7
1.83
L
Morgan Le Fay
iTkB RAZIEL
Morgan Le Fay
0
5
1
0.1
L
Achilles
menchis
Achilles
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,918
Damage
83,494
109,350
Taken
80,487
68,987
Mitigated
54,011
15,149
Healing
27,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
7,274
5,762
99
3,680
21,542
7,204
0
10,655
10,887
0
56,240
W
Bacchus
DesiJatt5911
Bacchus
6,083
662
0
1,989
9,757
12,385
644
0
9,757
28,242
0
W
Morgan Le Fay
HandSomeJackMod
Morgan Le Fay
43,242
5,140
502
10,042
27,864
16,917
2,848
402
27,444
112,645
0
W
14,696
7,000
0
5,065
12,571
6,223
6,657
0
12,571
0
111,790
L
16,556
6,020
0
3,025
24,738
9,763
0
12,346
12,392
0
66,073
W
Sun Wukong
NickIsBeastyFTW
Sun Wukong
12,752
3,793
0
1,839
14,286
11,402
416
995
13,137
0
47,044
L
Gilgamesh
SluutsBeWeSh
Gilgamesh
20,423
5,622
152
3,058
26,993
22,862
0
14,704
12,289
0
82,968
W
6,721
692
787
7,522
16,009
7,084
3,400
3,060
12,665
73,848
0
L
Morgan Le Fay
iTkB RAZIEL
Morgan Le Fay
4,913
688
0
462
9,042
3,116
32
5,712
3,330
32,434
0
L
Achilles
menchis
Achilles
6,752
1,493
0
4,673
27,035
26,042
0
12,629
14,406
0
34,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,284
Gold Earned
64,878
454
Minions Killed
594
0
Camps Cleared
0
1,892,551
Distance Traveled
2,243,600
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,099
396
109
5
0
375,621
0
W
Bacchus
11,757
511
42
2
0
474,419
0
W
Morgan Le Fay
15,346
667
147
6
0
453,135
2
W
Hou Yi
13,473
586
198
9
0
431,730
1
L
Bastet
9,809
426
102
4
0
418,344
1
W
Sun Wukong
12,095
526
60
3
0
433,962
0
L
Gilgamesh
12,669
551
131
6
0
480,776
0
W
Ra
12,207
531
147
6
0
450,354
0
L
Morgan Le Fay
7,760
337
56
2
0
194,807
1
L
Achilles
8,947
389
56
2
0
423,003
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role