Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
GiraffeBoi_4rce
Tiamat
Level 27
God Stats
8W - 5L
1,500 SR
Queue Stats
121W - 135L
1,329 Elo+
Party 3
Cerberus
Cerberus
GodsEye0033
Cerberus
Level 22
God Stats
0W - 1L
1,470 SR
Queue Stats
6W - 6L
1,527 Elo+
Party 2
Chiron
Chiron
LilTinkahGood
Chiron
Level 21
God Stats
0W - 1L
1,829 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Zeus
Zeus
ThicR_Thanos
Zeus
Level 21
God Stats
4W - 4L
1,500 SR
Queue Stats
80W - 76L
1,324 Elo+
Party 3
Team Averages
Level 25
1,560 SR
1,436 Elo+

VS

Team Averages
Level 20
1,547 SR
1,386 Elo+
Ra
Ra
BlackMegatronn
Ra
Level 14
God Stats
5W - 0L
1,606 SR
Queue Stats
59W - 34L
1,323 Elo+
Solo
Danzaburou
Danzaburou
DeadlySerpent830
Danzaburou
Level 33
God Stats
3W - 3L
1,500 SR
Queue Stats
85W - 108L
1,287 Elo+
Party 1
The Morrigan
The Morrigan
deadlyGamer948
The Morrigan
Level 25
God Stats
4W - 8L
1,469 SR
Queue Stats
37W - 63L
1,314 Elo+
Party 1
Jormungandr
Jormungandr
deadlyKraze923
Jormungandr
Level 26
God Stats
3W - 1L
1,662 SR
Queue Stats
48W - 58L
1,383 Elo+
Party 1
Fenrir
Fenrir
stinkyhomlesguy
Fenrir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
19
5 / 12 / 7
12,393
477
16,797
24,528
17,568
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
2 / 12 / 6
11,313
435
13,228
21,007
10,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
GodsEye0033
Cerberus
17
9 / 12 / 3
12,379
476
26,397
35,173
41,936
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

15
3 / 14 / 5
10,813
416
6,922
21,158
8,601
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
4 / 9 / 0
12,247
471
10,950
15,943
7,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
23 / 4 / 3
16,276
626
34,318
26,808
12,322
Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
DeadlySerpent830
Danzaburou
19
11 / 5 / 6
13,868
533
17,843
17,868
6,562
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Morrigan
deadlyGamer948
The Morrigan
18
9 / 6 / 13
13,259
510
10,058
16,900
5,370
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
deadlyKraze923
Jormungandr
18
9 / 2 / 14
13,079
503
14,221
18,814
13,430
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 7 / 13
12,215
470
13,613
21,107
6,837
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
108
23
Kills
59
59
Deaths
24
21
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
5
12
7
0.71
W
23
4
3
6.13
W
Danzaburou
DeadlySerpent830
Danzaburou
11
5
6
2.8
L
2
12
6
0.42
L
Cerberus
GodsEye0033
Cerberus
9
12
3
0.88
L
3
14
5
0.39
L
4
9
0
0.44
W
The Morrigan
deadlyGamer948
The Morrigan
9
6
13
2.58
W
Jormungandr
deadlyKraze923
Jormungandr
9
2
14
8
W
7
7
13
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,294
Damage
90,053
117,809
Taken
101,497
86,017
Mitigated
44,521
19,602
Healing
38,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
16,797
5,416
0
1,140
24,528
17,568
1,012
11,970
12,558
0
66,347
W
34,318
6,746
2,594
15,886
26,808
12,322
6,177
12,750
13,604
132,952
0
W
Danzaburou
DeadlySerpent830
Danzaburou
17,843
9,195
291
3,646
17,868
6,562
1,354
11,667
5,991
0
72,800
L
13,228
2,311
0
3,239
21,007
10,848
179
10,393
10,614
65,185
0
L
Cerberus
GodsEye0033
Cerberus
26,397
3,465
62
9,583
35,173
41,936
668
18,824
16,349
72,810
0
L
6,922
3,268
407
1,361
21,158
8,601
245
12,188
8,968
0
36,808
L
10,950
2,136
417
3,393
15,943
7,064
837
4,913
11,030
71,498
0
W
The Morrigan
deadlyGamer948
The Morrigan
10,058
2,220
901
4,699
16,900
5,370
2,376
8,383
8,163
57,908
307
W
Jormungandr
deadlyKraze923
Jormungandr
14,221
3,442
504
2,121
18,814
13,430
642
9,167
9,295
49,406
0
W
13,613
8,230
732
7,251
21,107
6,837
355
7,654
13,089
0
52,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,145
Gold Earned
68,697
500
Minions Killed
554
0
Camps Cleared
0
1,949,111
Distance Traveled
2,063,380
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,393
477
85
3
0
392,710
0
W
Ra
16,276
626
231
9
0
377,759
1
W
Danzaburou
13,868
533
113
4
0
371,171
0
L
Tiamat
11,313
435
103
4
0
374,370
0
L
Cerberus
12,379
476
106
4
0
432,147
0
L
Chiron
10,813
416
69
3
0
359,723
0
L
Zeus
12,247
471
137
5
0
390,161
0
W
The Morrigan
13,259
510
93
4
0
376,338
0
W
Jormungandr
13,079
503
56
2
0
508,066
0
W
Fenrir
12,215
470
61
2
0
430,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role