Player Matchup

Ymir
Ymir
LilRainCloud
Ymir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,552 Elo+
Party 1
Terra
Terra
Royceope
Terra
Level 68
God Stats
1W - 3L
1,518 SR
Queue Stats
98W - 83L
1,551 Elo+
Party 1
Cabrakan
Cabrakan
Twarple
Cabrakan
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,538 Elo+
Party 1
Bacchus
Bacchus
Yster9
Bacchus
Level 85
God Stats
0W - 3L
1,450 SR
Queue Stats
76W - 65L
1,542 Elo+
Party 1
Artio
Artio
endoth
Artio
Level 108
God Stats
1W - 3L
1,547 SR
Queue Stats
55W - 50L
1,545 Elo+
Party 1
Team Averages
Level 78
1,503 SR
1,546 Elo+

VS

Team Averages
Level 64
1,482 SR
1,606 Elo+
Ra
Ra
Baskout
Ra
Level 22
God Stats
1W - 1L
1,352 SR
Queue Stats
9W - 5L
1,730 Elo+
Party 2
Kumbhakarna
Kumbhakarna
BįgPëtë
Kumbhakarna
Level 94
God Stats
11W - 8L
1,519 SR
Queue Stats
51W - 38L
1,622 Elo+
Party 2
Hercules
Hercules
EwwItsAsian
Hercules
Level 88
God Stats
6W - 2L
1,487 SR
Queue Stats
15W - 9L
1,674 Elo+
Party 2
Bellona
Bellona
Roskiz
Bellona
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,503 Elo+
Party 2
Cupid
Cupid
junjjjj
Cupid
Level 49
God Stats
41W - 33L
1,550 SR
Queue Stats
528W - 583L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 12 / 12
13,021
930
18,238
34,775
33,104
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Terra
Royceope
Terra
20
2 / 8 / 15
14,748
1,053
10,576
27,594
41,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
Twarple
Cabrakan
20
9 / 8 / 8
14,866
1,062
32,918
30,428
29,932
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bacchus
Yster9
Bacchus
19
3 / 6 / 13
13,292
949
20,397
24,421
36,938
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
endoth
Artio
20
3 / 7 / 12
13,784
985
15,206
36,866
57,688
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

154

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 25
15,780
1,127
39,695
23,809
11,943
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
BįgPëtë
Kumbhakarna
19
0 / 3 / 25
12,485
892
6,032
24,986
38,026
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hercules
EwwItsAsian
Hercules
20
8 / 6 / 21
14,133
1,010
29,970
25,787
30,533
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bellona
Roskiz
Bellona
20
9 / 6 / 19
14,615
1,044
33,331
18,381
18,338
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
junjjjj
Cupid
20
12 / 1 / 18
16,782
1,199
32,182
15,830
7,276
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
148
19
Kills
40
41
Deaths
19
60
Assists
108
Player
Kills
Deaths
Assists
KDA
W
11
3
25
7.83
W
Kumbhakarna
BįgPëtë
Kumbhakarna
0
3
25
4.17
W
Hercules
EwwItsAsian
Hercules
8
6
21
3.08
L
2
12
12
0.67
W
Bellona
Roskiz
Bellona
9
6
19
3.08
L
Terra
Royceope
Terra
2
8
15
1.19
L
Cabrakan
Twarple
Cabrakan
9
8
8
1.63
L
Bacchus
Yster9
Bacchus
3
6
13
1.58
L
Artio
endoth
Artio
3
7
12
1.29
W
Cupid
junjjjj
Cupid
12
1
18
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,335
Damage
141,210
154,084
Taken
108,793
199,412
Mitigated
106,116
28,377
Healing
26,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
39,695
2,978
4,657
6,058
23,809
11,943
0
21,994
1,016
62,514
0
W
Kumbhakarna
BįgPëtë
Kumbhakarna
6,032
532
1,014
5,114
24,986
38,026
0
21,778
3,208
11,725
0
W
Hercules
EwwItsAsian
Hercules
29,970
10,279
0
4,312
25,787
30,533
0
23,146
2,611
0
35,106
L
18,238
3,475
0
0
34,775
33,104
0
12,224
22,323
40,618
0
W
Bellona
Roskiz
Bellona
33,331
13,076
0
265
18,381
18,338
0
15,241
3,140
0
56,910
L
Terra
Royceope
Terra
10,576
2,010
6,927
3,182
27,594
41,750
0
8,505
19,001
28,540
0
L
Cabrakan
Twarple
Cabrakan
32,918
3,508
0
3,722
30,428
29,932
0
8,823
21,464
59,794
0
L
Bacchus
Yster9
Bacchus
20,397
2,084
2,076
1,180
24,421
36,938
0
8,334
16,019
37,583
0
L
Artio
endoth
Artio
15,206
2,170
5,296
5,994
36,866
57,688
0
7,841
29,025
39,024
0
W
Cupid
junjjjj
Cupid
32,182
22,231
98
4,496
15,830
7,276
0
14,226
1,483
0
79,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,711
Gold Earned
73,795
229
Minions Killed
247
5
Camps Cleared
11
1,213,204
Distance Traveled
1,284,532
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
15,780
1,127
59
4
1
285,353
2
W
Kumbhakarna
12,485
892
9
1
0
276,226
0
W
Hercules
14,133
1,010
12
1
0
264,737
0
L
Ymir
13,021
930
63
5
0
181,335
0
W
Bellona
14,615
1,044
49
4
4
229,999
3
L
Terra
14,748
1,053
27
2
0
234,519
0
L
Cabrakan
14,866
1,062
66
5
3
249,979
1
L
Bacchus
13,292
949
39
3
1
272,504
0
L
Artio
13,784
985
34
2
1
274,867
1
W
Cupid
16,782
1,199
118
8
6
228,217
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role