Player Matchup

Loki
Loki
 
Loki
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
AJD2k
Apollo
Level 18
God Stats
1W - 2L
1,789 SR
Queue Stats
23W - 21L
1,631 Elo+
Party 2
Olorun
Olorun
Benny0078743
Olorun
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,601 Elo+
Solo
Cthulhu
Cthulhu
Crysomere
Cthulhu
Level 14
God Stats
1W - 3L
1,846 SR
Queue Stats
1W - 3L
1,821 Elo+
Party 2
Fenrir
Fenrir
RúbenNeves
Fenrir
Level 26
God Stats
6W - 9L
1,705 SR
Queue Stats
157W - 118L
1,642 Elo+
Solo
Team Averages
Level 20
1,668 SR
1,639 Elo+

VS

Team Averages
Level 16
1,674 SR
1,724 Elo+
Pele
Pele
BlueKakari
Pele
Level 27
God Stats
13W - 4L
1,500 SR
Queue Stats
405W - 376L
1,547 Elo+
Solo
Janus
Janus
LetsGetBredTday
Janus
Level 14
God Stats
4W - 2L
1,772 SR
Queue Stats
28W - 8L
1,788 Elo+
Party 1
Cthulhu
Cthulhu
NB I Garbage
Cthulhu
Level 10
God Stats
2W - 0L
1,758 SR
Queue Stats
28W - 7L
1,767 Elo+
Party 1
Danzaburou
Danzaburou
SirMr562
Danzaburou
Level 11
God Stats
4W - 2L
1,843 SR
Queue Stats
24W - 6L
1,869 Elo+
Party 1
Skadi
Skadi
StopTheEgo
Skadi
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
164W - 81L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
3 / 5 / 1
7,253
518
7,143
10,598
3,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
AJD2k
Apollo
9
1 / 4 / 2
6,042
432
3,852
9,135
2,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
12
1 / 9 / 2
7,372
527
3,802
13,453
4,586
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
Crysomere
Cthulhu
7
0 / 4 / 2
5,141
367
2,299
10,323
4,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fenrir
13
4 / 6 / 0
7,647
546
7,950
14,217
6,959
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 2 / 5
8,483
606
9,730
11,008
4,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
9 / 2 / 3
9,896
707
9,728
6,247
2,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
NB I Garbage
Cthulhu
14
2 / 3 / 5
8,449
604
7,269
9,455
8,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
SirMr562
Danzaburou
13
4 / 1 / 6
8,343
596
10,104
7,121
2,368
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
12
4 / 2 / 7
7,203
515
7,166
7,213
2,024
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
9
Kills
28
28
Deaths
10
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
5
1
0.7
L
Apollo
AJD2k
Apollo
1
4
2
0.5
L
Olorun
1
9
2
0.22
W
9
2
5
5.75
L
Cthulhu
Crysomere
Cthulhu
0
4
2
0.25
W
9
2
3
5.25
W
Cthulhu
NB I Garbage
Cthulhu
2
3
5
1.5
L
Fenrir
4
6
0
0.67
W
Danzaburou
SirMr562
Danzaburou
4
1
6
7
W
Skadi
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,046
Damage
43,997
57,726
Taken
41,044
22,251
Mitigated
19,642
14,610
Healing
11,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
7,143
2,206
0
3,192
10,598
3,420
0
2,745
7,723
0
38,484
L
Apollo
AJD2k
Apollo
3,852
2,244
0
1,871
9,135
2,528
35
0
9,135
0
30,313
L
Olorun
3,802
1,111
99
3,561
13,453
4,586
0
7,321
5,785
37,027
0
W
9,730
3,055
0
3,256
11,008
4,983
0
992
9,986
0
41,767
L
Cthulhu
Crysomere
Cthulhu
2,299
279
0
1,935
10,323
4,758
0
0
10,323
8,659
0
W
9,728
930
0
2,165
6,247
2,078
118
2,250
3,997
78,847
0
W
Cthulhu
NB I Garbage
Cthulhu
7,269
1,131
161
3,504
9,455
8,189
292
0
9,455
39,569
0
L
Fenrir
7,950
2,518
0
3,952
14,217
6,959
0
5,734
7,763
0
45,601
W
Danzaburou
SirMr562
Danzaburou
10,104
4,244
0
1,531
7,121
2,368
1,673
1,065
5,876
0
55,883
W
Skadi
7,166
2,934
0
1,177
7,213
2,024
445
1,434
5,629
0
26,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,455
Gold Earned
42,374
317
Minions Killed
460
0
Camps Cleared
0
1,221,372
Distance Traveled
1,414,627
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,253
518
68
5
0
276,611
5
L
Apollo
6,042
432
59
4
0
259,438
2
L
Olorun
7,372
527
75
5
0
210,864
1
W
Pele
8,483
606
86
6
0
308,252
2
L
Cthulhu
5,141
367
20
1
0
242,865
4
W
Janus
9,896
707
153
11
0
310,198
6
W
Cthulhu
8,449
604
97
7
0
264,077
0
L
Fenrir
7,647
546
95
7
0
231,594
2
W
Danzaburou
8,343
596
87
6
0
255,978
4
W
Skadi
7,203
515
37
3
0
276,122
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role