Player Matchup

Arachne
Arachne
Silver II
MrMarruVII
Arachne
Silver II
Level 60
God Stats
5W - 4L
1,622 SR
Queue Stats
84W - 88L
1,052 MMR
Party 2
King Arthur
King Arthur
Gold III
MrSerious_02
King Arthur
Gold III
Level 89
God Stats
3W - 1L
1,710 SR
Queue Stats
124W - 125L
1,355 MMR
Party 2
Kuzenbo
Kuzenbo
Silver III
Nick_Sr4
Kuzenbo
Silver III
Level 119
God Stats
3W - 0L
1,601 SR
Queue Stats
219W - 217L
881 MMR
Party 1
Heimdallr
Heimdallr
Gold I
dukedrift
Heimdallr
Gold I
Level 122
God Stats
68W - 68L
1,555 SR
Queue Stats
479W - 467L
1,557 MMR
Solo
Thoth
Thoth
Gold V
pelle312000
Thoth
Gold V
Level 86
God Stats
3W - 4L
1,796 SR
Queue Stats
214W - 214L
1,268 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 95
1,657 SR
1,223 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 107
1,475 SR
1,223 MMR
Kali
Kali
Silver III
TEMISTOCLES86
Kali
Silver III
Level 63
God Stats
18W - 22L
1,406 SR
Queue Stats
394W - 396L
1,037 MMR
Party 3
Ullr
Ullr
Silver II
X-BLUE-88
Ullr
Silver II
Level 106
God Stats
24W - 31L
1,515 SR
Queue Stats
342W - 357L
1,009 MMR
Solo
Bellona
Bellona
Platinum V
kaiser360
Bellona
Platinum V
Level 148
God Stats
35W - 30L
1,596 SR
Queue Stats
162W - 149L
1,554 MMR
Solo
Khepri
Khepri
Silver III
l__mazin__l
Khepri
Silver III
Level 147
God Stats
6W - 6L
1,373 SR
Queue Stats
263W - 247L
1,013 MMR
Party 3
Anubis
Anubis
Bronze III
xII CutleR IIx
Anubis
Bronze III
Level 69
God Stats
0W - 1L
1,485 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
MrMarruVII
Arachne
5
1 / 0 / 0
3,568
714
1,037
924
193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
MrSerious_02
King Arthur
7
1 / 0 / 1
3,855
771
1,182
2,905
805
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
Nick_Sr4
Kuzenbo
5
0 / 0 / 0
3,031
606
1,589
3,104
1,477
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
dukedrift
Heimdallr
5
0 / 0 / 0
3,057
611
730
1,988
498
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 0 / 0
3,185
637
216
1,780
369
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Bans
SetGilgameshLokiTsukuyomiAthena

VS

Bans
SkadiCthulhuDanzaburouScyllaAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
3,117
623
0
2,522
573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ullr
5
0 / 0 / 0
3,124
625
2,336
2,583
676
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
kaiser360
Bellona
6
0 / 2 / 0
3,560
712
1,880
3,790
2,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
6
0 / 0 / 0
3,168
634
782
1,355
525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

1
0 / 0 / 0
2,448
490
0
0
0

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
2
Kills
0
0
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
MrMarruVII
Arachne
1
0
0
1
W
King Arthur
MrSerious_02
King Arthur
1
0
1
1.5
W
Kuzenbo
Nick_Sr4
Kuzenbo
0
0
0
0
L
0
0
0
0
L
Ullr
0
0
0
0
W
Heimdallr
dukedrift
Heimdallr
0
0
0
0
L
Bellona
kaiser360
Bellona
0
2
0
0
L
Khepri
0
0
0
0
W
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,754
Damage
4,998
10,701
Taken
10,250
3,342
Mitigated
3,847
3,644
Healing
2,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
MrMarruVII
Arachne
1,037
902
0
152
924
193
0
0
924
0
10,681
W
King Arthur
MrSerious_02
King Arthur
1,182
0
0
1,076
2,905
805
0
0
2,905
0
14,644
W
Kuzenbo
Nick_Sr4
Kuzenbo
1,589
773
145
1,079
3,104
1,477
0
0
3,104
4,347
0
L
0
0
0
688
2,522
573
0
74
2,448
0
10,422
L
Ullr
2,336
876
0
530
2,583
676
0
1,373
1,210
0
13,711
W
Heimdallr
dukedrift
Heimdallr
730
389
0
746
1,988
498
0
204
1,784
0
16,115
L
Bellona
kaiser360
Bellona
1,880
693
0
1,279
3,790
2,073
0
0
3,790
0
17,025
L
Khepri
782
96
0
293
1,355
525
0
358
997
7,805
0
W
216
74
0
446
1,780
369
108
578
1,202
10,544
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,696
Gold Earned
15,417
118
Minions Killed
113
0
Camps Cleared
0
475,952
Distance Traveled
355,104
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
3,568
714
30
6
0
123,554
0
W
King Arthur
3,855
771
36
7
0
98,122
1
W
Kuzenbo
3,031
606
7
1
0
99,967
2
L
Kali
3,117
623
29
6
0
85,936
0
L
Ullr
3,124
625
23
5
0
97,194
2
W
Heimdallr
3,057
611
26
5
0
72,587
0
L
Bellona
3,560
712
45
9
0
85,334
1
L
Khepri
3,168
634
16
3
0
86,640
1
W
Thoth
3,185
637
19
4
0
81,722
3
L
Anubis
2,448
490
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role