Player Matchup

Gilgamesh
Gilgamesh
CrusificCC
Gilgamesh
Level 82
God Stats
5W - 6L
1,518 SR
Queue Stats
287W - 298L
1,490 Elo+
Solo
Fenrir
Fenrir
ShadowKillerj99
Fenrir
Level 144
God Stats
2W - 6L
1,058 SR
Queue Stats
320W - 330L
1,506 Elo+
Party 3
Ymir
Ymir
SwiftKO
Ymir
Level 85
God Stats
16W - 10L
1,581 SR
Queue Stats
444W - 395L
1,479 Elo+
Party 2
Danzaburou
Danzaburou
Vid-Hogg
Danzaburou
Level 81
God Stats
21W - 15L
1,549 SR
Queue Stats
420W - 381L
1,489 Elo+
Party 2
Vulcan
Vulcan
chopper2177
Vulcan
Level 127
God Stats
2W - 1L
1,359 SR
Queue Stats
255W - 256L
1,496 Elo+
Party 3
Team Averages
Level 104
1,413 SR
1,492 Elo+

VS

Team Averages
Level 103
1,549 SR
1,431 Elo+
Sol
Sol
PlantingKarma01
Sol
Level 89
God Stats
24W - 15L
1,610 SR
Queue Stats
367W - 336L
1,438 Elo+
Solo
Kuzenbo
Kuzenbo
Tha faded 1
Kuzenbo
Level 155
God Stats
10W - 23L
1,481 SR
Queue Stats
562W - 594L
1,486 Elo+
Solo
Kukulkan
Kukulkan
coolcorny
Kukulkan
Level 64
God Stats
21W - 22L
1,579 SR
Queue Stats
57W - 73L
1,432 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
nR Bartez
Morgan Le Fay
Level 142
God Stats
3W - 8L
1,479 SR
Queue Stats
11W - 21L
1,355 Elo+
Solo
Izanami
Izanami
somegermandude
Izanami
Level 64
God Stats
13W - 12L
1,597 SR
Queue Stats
78W - 98L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CrusificCC
Gilgamesh
15
2 / 2 / 2
8,584
505
9,263
13,066
9,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
6 / 2 / 5
9,650
568
8,008
12,564
5,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
SwiftKO
Ymir
14
1 / 1 / 9
9,679
569
5,471
11,390
10,875
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Vid-Hogg
Danzaburou
16
12 / 0 / 4
10,407
612
11,619
8,071
2,625
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vulcan
15
5 / 1 / 3
9,203
541
10,986
10,768
4,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 2
8,789
517
11,508
17,005
4,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
Tha faded 1
Kuzenbo
11
1 / 5 / 2
6,849
403
4,606
12,003
7,511
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kukulkan
coolcorny
Kukulkan
13
0 / 6 / 0
7,554
444
3,817
8,729
3,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
nR Bartez
Morgan Le Fay
14
3 / 5 / 1
8,513
501
8,794
13,784
4,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 5 / 2
7,307
430
6,375
9,834
2,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
26
Kills
6
6
Deaths
26
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CrusificCC
Gilgamesh
2
2
2
1.5
L
2
5
2
0.6
W
6
2
5
4.25
W
Ymir
SwiftKO
Ymir
1
1
9
5.5
L
Kuzenbo
Tha faded 1
Kuzenbo
1
5
2
0.4
W
Danzaburou
Vid-Hogg
Danzaburou
12
0
4
14
W
Vulcan
5
1
3
6.5
L
Kukulkan
coolcorny
Kukulkan
0
6
0
0
L
Morgan Le Fay
nR Bartez
Morgan Le Fay
3
5
1
0.7
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,347
Damage
35,100
55,859
Taken
61,355
32,770
Mitigated
23,096
18,303
Healing
18,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CrusificCC
Gilgamesh
9,263
1,656
0
4,414
13,066
9,745
546
8,772
3,648
259
45,907
L
11,508
3,864
0
9,619
17,005
4,984
2,432
767
15,410
58,338
0
W
8,008
1,567
0
5,460
12,564
5,320
318
4,975
7,549
0
58,421
W
Ymir
SwiftKO
Ymir
5,471
2,129
429
1,371
11,390
10,875
378
3,587
7,765
34,629
0
L
Kuzenbo
Tha faded 1
Kuzenbo
4,606
2,179
1,073
2,201
12,003
7,511
0
4,181
7,629
23,849
0
W
Danzaburou
Vid-Hogg
Danzaburou
11,619
5,110
720
3,526
8,071
2,625
1,978
2,995
5,054
0
55,252
W
Vulcan
10,986
2,612
0
2,383
10,768
4,205
260
7,650
3,118
58,309
0
L
Kukulkan
coolcorny
Kukulkan
3,817
160
0
650
8,729
3,053
0
4,471
3,876
54,045
0
L
Morgan Le Fay
nR Bartez
Morgan Le Fay
8,794
784
0
5,004
13,784
4,700
0
3,769
9,885
52,899
0
L
6,375
4,721
0
160
9,834
2,848
0
2,764
7,036
0
43,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,523
Gold Earned
39,012
451
Minions Killed
435
0
Camps Cleared
0
1,723,944
Distance Traveled
1,476,984
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,584
505
82
5
0
351,986
2
L
Sol
8,789
517
112
7
0
283,182
1
W
Fenrir
9,650
568
97
6
0
340,848
0
W
Ymir
9,679
569
74
4
0
344,201
3
L
Kuzenbo
6,849
403
34
2
0
276,748
6
W
Danzaburou
10,407
612
93
5
0
349,048
5
W
Vulcan
9,203
541
105
6
0
337,861
1
L
Kukulkan
7,554
444
118
7
0
299,351
3
L
Morgan Le Fay
8,513
501
95
6
0
306,059
5
L
Izanami
7,307
430
76
4
0
311,644
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role