Player Matchup

Apollo
Apollo
Lainemade
Apollo
Level 47
God Stats
1W - 7L
1,269 SR
Queue Stats
7W - 11L
1,355 Elo+
Party 1
Sun Wukong
Sun Wukong
Maxial23
Sun Wukong
Level 25
God Stats
2W - 2L
1,392 SR
Queue Stats
3W - 4L
1,431 Elo+
Party 1
Nemesis
Nemesis
SebsWeiland
Nemesis
Level 47
God Stats
2W - 5L
1,451 SR
Queue Stats
3W - 7L
1,355 Elo+
Party 1
Ra
Ra
SoloQubix
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Zincht
Cthulhu
Level 6
God Stats
0W - 1L
1,708 SR
Queue Stats
0W - 3L
1,208 Elo+
Party 1
Team Averages
Level 26
1,464 SR
1,370 Elo+

VS

Team Averages
Level 21
1,546 SR
1,413 Elo+
Fenrir
Fenrir
BEARZCLAWZ
Fenrir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 35L
1,480 Elo+
Solo
Ares
Ares
OZjacoblood
Ares
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Heimdallr
Heimdallr
SnappyComb52647
Heimdallr
Level 29
God Stats
12W - 6L
1,670 SR
Queue Stats
66W - 85L
1,357 Elo+
Solo
Cerberus
Cerberus
Southpark124
Cerberus
Level 25
God Stats
2W - 3L
1,397 SR
Queue Stats
23W - 36L
1,378 Elo+
Solo
Mulan
Mulan
ThaTTs
Mulan
Level 21
God Stats
6W - 1L
1,663 SR
Queue Stats
19W - 24L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Lainemade
Apollo
10
2 / 2 / 3
9,360
323
4,888
6,656
1,635
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Maxial23
Sun Wukong
20
12 / 7 / 8
14,219
490
28,893
31,645
35,413
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
SebsWeiland
Nemesis
18
4 / 6 / 6
12,170
420
15,725
27,555
11,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
6 / 8 / 8
13,090
451
26,700
20,878
9,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Zincht
Cthulhu
18
6 / 7 / 10
11,966
413
22,133
31,339
39,611
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BEARZCLAWZ
Fenrir
17
4 / 11 / 7
12,737
439
13,699
29,261
11,477
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 10 / 7
12,115
418
5,554
20,779
24,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heimdallr
SnappyComb52647
Heimdallr
20
7 / 5 / 5
15,291
527
28,151
26,364
12,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
Southpark124
Cerberus
17
3 / 1 / 10
13,005
448
14,739
26,315
29,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
ThaTTs
Mulan
20
14 / 4 / 7
15,836
546
26,842
30,760
23,786
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
65
30
Kills
29
30
Deaths
31
35
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BEARZCLAWZ
Fenrir
4
11
7
0.68
L
Apollo
Lainemade
Apollo
2
2
3
1.75
L
Sun Wukong
Maxial23
Sun Wukong
12
7
8
2.29
W
1
10
7
0.45
L
Nemesis
SebsWeiland
Nemesis
4
6
6
1.17
W
Heimdallr
SnappyComb52647
Heimdallr
7
5
5
1.9
L
6
8
8
1.25
W
Cerberus
Southpark124
Cerberus
3
1
10
8
W
Mulan
ThaTTs
Mulan
14
4
7
4.38
L
Cthulhu
Zincht
Cthulhu
6
7
10
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,339
Damage
88,985
118,073
Taken
133,479
97,428
Mitigated
102,627
26,378
Healing
37,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BEARZCLAWZ
Fenrir
13,699
5,293
209
4,266
29,261
11,477
2,139
11,499
17,762
0
61,959
L
Apollo
Lainemade
Apollo
4,888
2,852
0
0
6,656
1,635
561
2,029
4,627
0
25,600
L
Sun Wukong
Maxial23
Sun Wukong
28,893
7,799
873
4,466
31,645
35,413
2,176
6,472
25,167
0
81,786
W
5,554
406
0
1,568
20,779
24,762
585
3,117
17,662
39,729
0
L
Nemesis
SebsWeiland
Nemesis
15,725
9,510
231
10,061
27,555
11,701
0
2,082
25,473
0
81,285
W
Heimdallr
SnappyComb52647
Heimdallr
28,151
20,357
0
10,817
26,364
12,632
8,310
11,760
14,604
0
105,949
L
26,700
3,289
3,101
2,902
20,878
9,068
687
3,701
17,177
91,255
0
W
Cerberus
Southpark124
Cerberus
14,739
1,222
0
7,132
26,315
29,970
256
11,147
15,168
59,446
0
W
Mulan
ThaTTs
Mulan
26,842
4,107
231
13,343
30,760
23,786
1,550
11,310
19,450
0
106,878
L
Cthulhu
Zincht
Cthulhu
22,133
3,284
2,081
2,663
31,339
39,611
40
6,009
25,330
45,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,805
Gold Earned
68,984
455
Minions Killed
560
0
Camps Cleared
0
2,464,244
Distance Traveled
2,580,418
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,737
439
88
3
0
531,597
6
L
Apollo
9,360
323
48
2
0
282,542
1
L
Sun Wukong
14,219
490
103
4
0
573,219
3
W
Ares
12,115
418
44
2
0
475,905
0
L
Nemesis
12,170
420
94
3
0
566,430
4
W
Heimdallr
15,291
527
161
6
0
433,340
1
L
Ra
13,090
451
166
6
0
515,775
1
W
Cerberus
13,005
448
115
4
0
579,489
4
W
Mulan
15,836
546
152
5
0
560,087
7
L
Cthulhu
11,966
413
44
2
0
526,278
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role